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Currency in Witcher 3(Orens or Crowns)?

+

Currency in Witcher 3(Orens or Crowns)?

  • Let us do business in Orens, Crowns, Florins and invest in gems! Multi-currency for everyone!

    Votes: 74 58.7%
  • New area, new times, let's go with the Novigrad Crown

    Votes: 29 23.0%
  • Keep the Oren for simplicity's sake!

    Votes: 23 18.3%

  • Total voters
    126
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Bellator Pius Gratus

Bellator Pius Gratus

Forum veteran
#41
Oct 31, 2013
Wow! Look at this topic and your many suggestions! I’m proud of you my fellow witchers(or whatever you consider yourself here). At least it goes a long way to say “Hey devs, please look at this and think it over”. :rolleyes: Now to some answers

Császár said:
"I created a similar topic a while back"
So kudos goes out to Császár, for beating me to it. I take your word for it! ;)


Aaden said:
"But having Crowns or Orens for the Northern Kingdoms and Imperial Florins for Nilfgaardian territories could be a good idea."

I agree entirely!

SMiki55 said:
"My proposition:

Novigrad and Redania - Novigradian Crowns.

Skellige Islands - Cintran Ducats or something another.

Vellin (No Man's Land) - IMHO Nilfgaardian Florens in Imperial territories and Temerian Orens in Temerian territories.

It's easy."


I agree, thank you for chipping in. :D

SaladinBarchan said:
"Well in the cinematic trailer soliders paid Geralt with "imperial gold" so i think it is likely we will see nilfgaardian florens in the game anyway."

Good call, never realised it until you said it, but yes, they do pay in Nilfgaardian gold in the trailer don't they?

Vivaxardas said:
"Get used to florens, folks."

And I say resist the Black Ones(that's Nilfgaard for those of you who wonders wth I am saying)! :p No, but seriously I agree. The Nilfgaardians are powerful enough to enforce their currency on the Northern Kingdoms. Especially if they are the aggressors(which they are) and employers of quests(the trailer suggests such a possibility).

.Volsung. said:
"Dragon Age: Origins where 100 silver coins automatically become 1 gold coin"

The point I was driving toward, good call!

Guy N’wah said:
"Having to deal with moneychangers is a possibility"
Great idea! And no, this topic wasn’t created just because of a wish that CDPR make a shallow half-finished game mechanic. Trust CDPR to see whatever game mechanic through. ;)

eskiMoe said:
"Didn't Dragon Age: Origins have some sort of multi currency? It's been several years since my last playthrough though so I might be deadly wrong.."

You are deadly accurate my friend, and this was the point I was driving toward. It was no hassle in DA:O now was it?
 
Bellator Pius Gratus

Bellator Pius Gratus

Forum veteran
#42
Oct 31, 2013
Kyriene said:

"I really don't want to have to sit here and figure out exchange rates while trying to play the game"

And you wouldn’t have to. Not in my idea you wouldn't. The mechanic would be automatic by choice/preferance our outright simplicity. Played Dragon Age: Origins? :rolleyes:

Agent Blue said:
"I'm not disputing it makes sense. Geralt not having to eat, drink, sleep or urinate makes no sense either, so, which criteria should we resort to in order to evaluate the merits of a particular feature?

It seems to me there are far more meaningful and impactful ways to increase plausibility. Off the top of my head, a realistic inventory ranks rather high.

The fact you were somewhat unsuccessful in establishing the virtuous consequences of having mixed currency might indicate that, although desirable, it should be relegated further down the to-do list."

Thank you for bringing your opinion forth to the table! That is the point of me putting these question and polls here in the first place.

.Volsung. said:
"Sometimes I think we read past each other's posts"

I'm new at this forum but sadly yes, it seems to happen a lot here.

Slimgrin said:
"This. There's no need for multiple currencies, it annoyed the hell out of me in DA:O and was completely pointless"

Thank you for sharing! I don’t agree one bit but your input was welcome. :D
 
Bellator Pius Gratus

Bellator Pius Gratus

Forum veteran
#43
Oct 31, 2013
And to you anti-tycoons out there. This is not a topic of complex economy management where Geralt needs to check the Redanian stock exchange or invest in property. For crying out loud. As much as I would like to see another bank scuffle(like you see in 1) again in the witcher world(with hostile takeovers yeah!) this is not that complex really.

When I use the word 'invest' followed by 'gems' I pretty much mean 'buying gems'. Like in Witcher 1 where Geralt could buy all kinds of stuff. Read The Last Wish and this is mentioned(Geralt and Nenneke) so I'm not completely off with this. But do pitch in! The devs are watching! ;)
 
S

sfinx

Rookie
#44
Oct 31, 2013
Volsung said:
Sometimes I think we read past each other's posts. I presented a way in which exchange rates would work for 3 different types of currency and went on to suggest (since I didn't prove it but it can be inferred from the reasoning used) that any extra currency type increases complexity polynomially with respect to the amount of currency types involved. What we're calculating is the number of k-permutations of n types of currency, which becomes n*(n-1) with k = 2. In principle we might think exchange rates and handling a few dozen states is not too much, but ideally there would be other features associated to these coins.
Click to expand...
I don't think it's necessary to calculate permutations. I also don't think it's possible to deal with complicated different exchange rates (not just those rates, but also different and confusing prices of goods). To make it easy, if I would add more currencies, I would give there rates like 1:1:10 (for example). Definitelly not something like 1:0,6:2, that would be too difficult.
I am also not sure if I get your post, but there would be (if we are talking about simple exchange rates) combinations, not permutations.
(For example - 4 currences lead to 6 = { 4! / ( 2! * (4-2)! ) } exchange rates (12, if you count two numbers /a:b and b:a/ for each pair. Correct me if I am wrong..)


About poll - I am definitelly against some investments, we are still playing Witcher. More foreign currencies would be more realistic, but I still think, only if that could be simply enough.
 
eskiMoe

eskiMoe

Mentor
#45
Oct 31, 2013
I don't really have preference when it comes to currency systems in games. I'm fine with single currency but have nothing against going for multi currency if it manages to be enjoyable and not overly complicated.
 
Kinley

Kinley

Ex-moderator
#46
Oct 31, 2013
I like the idea, but how would a system like in DA:O(which was utterly pointless) work here?
 

Agent_Blue

Guest
#47
Oct 31, 2013
Kinl3y said:
I like the idea, but how would a system like in DA:O(which was utterly pointless) work here?
Click to expand...
That's the issue.

The benefits of multi-currency seem quite marginal. On the other hand, I'm confident CDProjekt might be able to weave the existence of a single currency across a politically divided region into the story.

Again, the onus is upon those who're calling for it. So far, I'd say the points have been quite feeble.

Kinl3y said:
Having multiple currencies could add to the game's strategizing. Suppose Geralt is in a village that is part of Temeria, but Nilfgaard's army headed for it and will seize it. He has to spend the last of his orens before that point in time. If the villagers find out, hyperinflation sets in and everything gets more expensive. I wouldn't mind seeing this.
Click to expand...

Doesn't that required a timed quests framework?

It seems highly unlikely TW3 will have it.
 
F

felipejiraya

Forum regular
#48
Nov 1, 2013
I think this would be an awesome feature but I'm a hardcore fan like everybody else here. We have to think of the many fans of the games who don't read the books or don't have the fully understanding of how the world of the books/games work.

So a feature like this featuring multiple currencies could be more of a headache than anything else for this type of player.
 
N

nittes15

Forum regular
#49
Nov 1, 2013
maybe you could pick up different currencies, but it automatically translates into one currency (depending on where you are maybe ?)
 
B

Blothulfur

Mentor
#50
Nov 1, 2013
Hacksilver.
 
M

mrjt96

Forum regular
#51
Nov 1, 2013
AgentBlue said:
Doesn't that required a timed quests framework?

It seems highly unlikely TW3 will have it.
Click to expand...
I believe CDPR has already stated that if some quests are ignored for too long or you don't manage to get there in time, then there will be consequences. I think I read this in one of the earlier interviews. It would be unlike Skyrim, for instance, where everything and everyone waits for you to arrive, resulting in a severe lack of tension or urgency in quests where this tone should have been present.
 
D

DonSwingKing

Rookie
#52
Nov 1, 2013
Very interesting thread.
I like the idea, its unique. Having multiple currencies is definetly something no game featured before. But there are reasongs for that. No doubt, it will make things more complex, but that doesn't have to be a bad thing. I don't think it would be too much of challenge for players, who graduated from highschool. On the other hand there are already many other complicated systems that need to be thought of. The goal is to deliver an enjoyable experience, not frustating one.
At last I would be fine with both and suggest that we let CDPR decide. They can't do anything wrong with this. :)/>/>
 
T

Tannosuke

Senior user
#53
Nov 1, 2013
IMO, it'd be an interesting act in the game that it could not only include all the currencies, but also it could be some new side quests regarding them, such as robbery, burglary, etc.
 
B

Blothulfur

Mentor
#54
Nov 1, 2013
Fallout: New Vegas. NCR Dollars, Wasteland Bottlecaps, Legion Denari. Nice bit of cultural detail, well implemented and easy to use.
 
Bellator Pius Gratus

Bellator Pius Gratus

Forum veteran
#55
Nov 6, 2013
Blothulfur said:
Fallout: New Vegas. NCR Dollars, Wasteland Bottlecaps, Legion Denari. Nice bit of cultural detail, well implemented and easy to use.
Click to expand...
Thank you for contributing, Sir. Though in Fallout NW there is still the hassle(and clicking fest) of turning your currencies into caps(when you're in the casinos). If they only would have implemented an option to 'turn all into caps'. After a few Legionaires you have quite the amount of Denarii, or should I say Aurelius? :D
 
C

Cs__sz__r

Rookie
#56
Nov 9, 2013
I liked the inclusion of multiple currencies in NV as well but it was almost like pre-war money. Weightless and just picked up just to sell for bottlecaps. IIRC wasn't there just a couple of npc's that paid you like that and even less that took it(aside from casinos)?
 
U

username_3581677

Rookie
#57
Nov 10, 2013
I was hoping for bitcoins in the witcher universe and whore house,drug parlor,arms dealer named The Silk Road
 
S

sfinx

Rookie
#58
Nov 11, 2013
GeraltTheRiv said:
I was hoping for bitcoins in the witcher universe and whore house,drug parlor,arms dealer named The Silk Road
Click to expand...
and whole game just as Tor browser plugin :) ..
 
T

tibialis

Rookie
#59
Nov 15, 2013
I don't know where TW3 is supposed to take place besides Novigrad (and I haven't finished TW2) but I have been reading Blood of Elves and according to it, Brugge and Verden are switching to Nilfgaardian currency afaik.
 
eskiMoe

eskiMoe

Mentor
#60
Nov 15, 2013
Tibialis said:
I don't know where TW3 is supposed to take place besides Novigrad (and I haven't finished TW2) but I have been reading Blood of Elves and according to it, Brugge and Verden are switching to Nilfgaardian currency afaik.
Click to expand...
Keep reading..
 
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