Cutscene Lighting
I've started making a cutscene, and although it's nowhere finished yet, I thought I'd better look at it in game to make sure it worked.*sigh*There's no light in the cutscene except for that thrown by the burning building. I thought the problem was that I had the scene taking place at night, so I switched "time of day" to noon, and it's still dark. One can hear swords clashing, and there's the occasional glint off of a sword, so I know that my people are there and are doing their thing, but I can't actually SEE them. The action takes place outdoors. I've given the area a skybox, but that doesn't seem to make any difference. I looked at both of the Djinni tutorials on cutscenes, but neither of them mentioned anything about lighting; both just seemed to assume that there would be some.What am I doing wrong? Thanks for any suggestions!
I've started making a cutscene, and although it's nowhere finished yet, I thought I'd better look at it in game to make sure it worked.*sigh*There's no light in the cutscene except for that thrown by the burning building. I thought the problem was that I had the scene taking place at night, so I switched "time of day" to noon, and it's still dark. One can hear swords clashing, and there's the occasional glint off of a sword, so I know that my people are there and are doing their thing, but I can't actually SEE them. The action takes place outdoors. I've given the area a skybox, but that doesn't seem to make any difference. I looked at both of the Djinni tutorials on cutscenes, but neither of them mentioned anything about lighting; both just seemed to assume that there would be some.What am I doing wrong? Thanks for any suggestions!


