Cutscenes before boss fights

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Hi everyone,

I've been looking for the answer but didn't find any thread other than an old discussion on Steam from before the DLC. It said the problem does exist, but that was in 2020, so I thought it might be different now.

After I gave up on The Witcher 2 and 3 prematurely, I told myself: no more CDPR games. I hate difficult bosses early on, and I have no time nor inclination to try to get past overly difficult skirmishes over and over again, especially when I can't save the game during a fight. (I'm sorry, but I wouldn't play an RPG instead of, say, Quake if I wanted to struggle that much). But my love for cyberpunk makes me inclined to give the game a shot.

But if I had to spend entire minutes watching cutscenes, skipping dialogue, and following an NPC before even being able to start the fight again, like in The Witcher 3... No way. (I tried to mod the game so I could make saves during fights, but the trick didn't work.)

What about Cyberpunk 2077? If you die, can you start right before the fight, or do you have to waste your time on the same cutscenes, dialogues, and pointless walking (this is what that old thread on Steam suggests)? And if so, is there a way to force quick saves during fights?
 
Hi everyone,

I've been looking for the answer but didn't find any thread other than an old discussion on Steam from before the DLC. It said the problem does exist, but that was in 2020, so I thought it might be different now.

After I gave up on The Witcher 2 and 3 prematurely, I told myself: no more CDPR games. I hate difficult bosses early on, and I have no time nor inclination to try to get past overly difficult skirmishes over and over again, especially when I can't save the game during a fight. (I'm sorry, but I wouldn't play an RPG instead of, say, Quake if I wanted to struggle that much). But my love for cyberpunk makes me inclined to give the game a shot.

But if I had to spend entire minutes watching cutscenes, skipping dialogue, and following an NPC before even being able to start the fight again, like in The Witcher 3... No way. (I tried to mod the game so I could make saves during fights, but the trick didn't work.)

What about Cyberpunk 2077? If you die, can you start right before the fight, or do you have to waste your time on the same cutscenes, dialogues, and pointless walking (this is what that old thread on Steam suggests)? And if so, is there a way to force quick saves during fights?
Hi,
From memories, I'm not sure there is any boss fight with a (too) long cut scene before. If you save whenever it's possible before the fights (before entre in combat, red minimap), you should be fine.
 
From what I recall, there aren't many boss fights at all that even have cutscenes. Meaning that you can save right before them.

However, there is one that I remember causing myself a lot of annoyance with the delay to get back into the fight and that is the Chimera boss at the start of Phantom Liberty.

It also happens to be a fight that many people struggle on. A lot.

I don't recall the cutscene being too long, but it was long enough to irk me a whole bunch.

So yeah... That will likely be of concern to you. But the rest of the game (Including the rest of Phantom Liberty itself) is generally fine in regards to boss fights.
 
From what I recall, there aren't many boss fights at all that even have cutscenes.
This is also true. I guess the way to look at most challenging enemies are kind of like mini-bosses, rather than full-on bosses (in the Dark Souls sense.) Boss encounters (like the cyberpsycho gigs, for example) will autosave when you first get into that area. It's usually more efficient to manually quick save right before the actual trigger to start the fight, if their is one.

Don't worry, though. For these encounters, you'll never lose more than a minute or two if you need to reload to the last autosave.
 
Thank you for all the answers. To sum things up, my understanding is that in CP 2077 there are no absurdities like the botchling scene in The Witcher 3:

1. Talk to the Baron.

2. Fight the Botchling or help the Baron turn it into something else.

3. Talk to the Baron.

4. Follow the Baron, painfully slowly for that matter, to the castle, still without being able to save.

5. Fight several waves of enemies, still without being able to save.

6. If you die — start over from 1.
 
If my memories are right, there is only 2 bossfight with cutscenes before:
- Chimera (as previously said, nearly at the start of Phantom Liberty, and probably the most difficult one of the game)
- The final boss

In the second case, the autosave can be after the cutscene, I'm not sure about this part, but even if it is before, the cutscene is short.

So I think only the Chimera can be frustrating, especially since I don't think there is many way to fight this beast, contrary to the other case where a stealthy approach can work.
 
If my memories are right, there is only 2 bossfight with cutscenes before:
- Chimera (as previously said, nearly at the start of Phantom Liberty, and probably the most difficult one of the game)
- The final boss

In the second case, the autosave can be after the cutscene, I'm not sure about this part, but even if it is before, the cutscene is short.

So I think only the Chimera can be frustrating, especially since I don't think there is many way to fight this beast, contrary to the other case where a stealthy approach can work.

The Chimera fight made a friend quick the DLC after beating the monster. I told her nothing else was going to be like that. That encounter just felt unfair some how. I could not beat it and the only way I could continue was using stealth.
 
The Chimera fight made a friend quick the DLC after beating the monster. I told her nothing else was going to be like that. That encounter just felt unfair some how. I could not beat it and the only way I could continue was using stealth.
So it is possible to avoid this fight by stealth? So to me it is a good thing.

I don't regret the fact this combat is very hard, on the contrary, I appreciate that they don't sugarcoat a fight againt an heavy war robot. It has to be difficult, terrifiyng, because fighting a thing like is just plainly stupid (Yeah I did it :LOL:). The regrettable part was the fact it seems unavoidable, but you seems to did it so...
 
I didn't have a tremendous problem with it, but I was a.) playing on Normal and b.) was a street kid focused on combat. I still died, like, 10 times figuring it out, though. It's definitely a massive difficulty spike compared to most of the rest of the game. Feels like you can't make a single mistake.

It reminded me of the Jenny o' the Woods contract in TW3. Not that the fights are anything alike, but it was this sudden ball of difficulty with an angry bear inside. I was getting absolutely wrecked. I eventually figured it out, though.

Ah...balance. So particular. So...elusive.
 
I didn't have a tremendous problem with it, but I was a.) playing on Normal and b.) was a street kid focused on combat. I still died, like, 10 times figuring it out, though. It's definitely a massive difficulty spike compared to most of the rest of the game. Feels like you can't make a single mistake.

It reminded me of the Jenny o' the Woods contract in TW3. Not that the fights are anything alike, but it was this sudden ball of difficulty with an angry bear inside. I was getting absolutely wrecked. I eventually figured it out, though.

Ah...balance. So particular. So...elusive.
I didn't remember having any issue to beat the Chimera in very hard, but...
I was around level 60, max upgraded Apogee Sandevistan (you can activate at will), max upgraded cyberware, max upgraded katana and so on. So I guess it really depends of your build and the your of playing.
 
I didn't remember having any issue to beat the Chimera in very hard, but...
I was around level 60, max upgraded Apogee Sandevistan (you can activate at will), max upgraded cyberware, max upgraded katana and so on. So I guess it really depends of your build and the your of playing.
I don't remember the nitty-gritty details now, but I remember a lot of back-and-forth dodging between cover points and a lot of patience waiting for opportunities to lay into it for a few seconds.
 
I don't remember the nitty-gritty details now, but I remember a lot of back-and-forth dodging between cover points and a lot of patience waiting for opportunities to lay into it for a few seconds.
With a sandevistan, especially one like Apogee, it's very easy to avoid all the Chimera attacks. And if you add double jump and air dash, it's even easier. I never tried with another build, but for someone who use mainly quick hacks and who is not especially strong, I guess it should be way more difficult :)
 
With a sandevistan, especially one like Apogee, it's very easy to avoid all the Chimera attacks. And if you add double jump and air dash, it's even easier. I never tried with another build, but for someone who use mainly quick hacks and who is not especially strong, I guess it should be way more difficult :)
I had an hacker build :cry:.
 
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