I've never heard of or experienced the 'blur' bug people are describing, but the pixelated cutscenes have been around since the vanilla 1.0 premiere edition.See this post from the 29 October 2007. http://www.thewitcher.com/forum/index.php?topic=2867.0Kinda dissapointing that its still there, but the aforementioned post discusses several reported ways of fixing it (neither of which have worked for me personally, but hey, you never know).Lurk said:Pixelation during dialogues is a bug (especially since it didn't happen with version 1.3).
Don't get your hopes up, it sounds like this problem affects everyone if you use the right settings (anything but low lighting). Please let us know if it does go away with your new card though.Mythrantar said:Just wanted to confirm that I get the pixelation and bluriness on a 8800GTS 320MB. Pixelation was fixed by forcing AFx16 and blurriness by scaling down the Lighting setting, but frankly I should not have to do that. I am getting a GTX260 today and I'll see if the problem persists with that video card.
Indeed, no change with the GTX260. Shame, shame, shame. Hopefully a fix will be forthcoming. Standard workarounds still function though: 16xAF, Low lighting.homerdog said:Don't get your hopes up, it sounds like this problem affects everyone if you use the right settings (anything but low lighting). Please let us know if it does go away with your new card though.homerdog said:Just wanted to confirm that I get the pixelation and bluriness on a 8800GTS 320MB. Pixelation was fixed by forcing AFx16 and blurriness by scaling down the Lighting setting, but frankly I should not have to do that. I am getting a GTX260 today and I'll see if the problem persists with that video card.
Turning lighting to low seems to help a bit. But still.homerdog said:So has there been any acknowledgment that this issue exists? :wall: If this effect is intended I would at least like an option to disable it. Something is glitched though, that's for sure. I can't imagine CDP putting in a graphical effect that only activates after a cutscene and doesn't go away until you restart the game.
Ya makes the game playable. But theres still odd little blurry visual issues. I don't wanna play this game till I can run it as well as pre 1.4, or at least close too.DeviLDoN said:Turning lighting to low seems to help a bit. But still.DeviLDoN said:So has there been any acknowledgment that this issue exists? :wall: If this effect is intended I would at least like an option to disable it. Something is glitched though, that's for sure. I can't imagine CDP putting in a graphical effect that only activates after a cutscene and doesn't go away until you restart the game.
I think homerdog is asking if we have any sort of confirmation that a developer has seen this thread and has acknowledged this as a bug.DeviLDoN said:Turning lighting to low seems to help a bit. But still.DeviLDoN said:So has there been any acknowledgment that this issue exists? :wall: If this effect is intended I would at least like an option to disable it. Something is glitched though, that's for sure. I can't imagine CDP putting in a graphical effect that only activates after a cutscene and doesn't go away until you restart the game.
Well this thread is already six pages long, so if they check these forums at all I don't see how they could've missed it. It's not so bad though, I've been playing Crysis Wars in the mean time and that game is awesome 8)bobos said:Any comment from a dev will do. To tell us that they know and they're fixing it, to send us all to hell, anything.