What, like ALWAYS getting skinweave and whenever possible doubling up with a light armor jacket and at least leather pants minimum?
I think Skinweave is mandatory for most Cyberpunk games. Why? In my opinion PARANOIA. If you go by style over subtance then how do you protect your face? Helmets are only welcome in Combat Areas and incur Awareness Penalties. Yes you can buy scarves and such but it will only protect parts of your face. Skinweave gives you armor just about everywhere.
I heavily suggested it to my players and they all got it.
I suppose my biggest gripe at the moment is the Visual Recognition Secretarial Chip and Shape Recognition Chip. You need at least one Cyberoptic with Times Square Plus (3 Options), Neuralware Processor, and Chipware Socket. You roll your INT+Chip Bonus+ 1d10. Even with a INT of 10 you still have to roll a 10 to get the bonuses from Very Difficult.
As for the Shape Recoginition it makes sense but two of my players didn't take the time to actually read how it works. One of them bought the Neuralware Processor but not the Cyberoptic, the other has the Cyberoptic but not the Neuralware Processor and Chipware Socket. I explained to them that they need to program it what to look out for.
I find cybernetics wise the most abused are these in my games:
1) Skinweave
2) Attractive Boosts (Cyberish I suppose, have to go to a clinc I allow a max of no more than +4 only so much they can do yeah?)
3) Advanced Muscle/Bone Lace
4) Speed Grafts
The last three are used mainly to tank stats so they can put points elsewhere.