Anybody else think that Cyberpsycho questline is really bad. Most aspects of this game range from okay to dissapointing but Cyberpsycho quests just feel bad for me.
In the marketing materials, they talked a lot about them like it’s a huge part of the game. After playing it, I feel like I'm beta testing for a game that's far from release.
I know that I can't directly compare these quests to Witcher contracts in Witcher 3, but I feel like we can compare them regarding the actual quality of the quest.
Cyberpsycho quests usually begin with receiving a phone call fron Regina followed by an unnatural exposition dump. We can get more exposition by reading a journal. This would have been way better if Regina directed us towards either family members or victims of the Cyberpsycho. We then talk with them to create an image of the Cyberpsycho in our mind. Family members might wanna save the Cyberpsycho while families of victims wanna punish the guy.
Then we find details about the Cyberpsycho just like his implants & emotional state. By combining both of them, we determine the weak spots of the enemy. If we go head on without doing those optional things we will get wrecked.
Even though game's shooting mechanics are good comparing to other RPGs, I don't think it’s good enough to have boss fights. There's weak spots in Cyberpsychos, but they are really basic & arenas feel underdeveloped. Also the movements of the enemies feel glitched most of the time.
Even when we defeat the Psycho, quest ends with a quick call with Regina. We don't talk with downed enemy, we don't get to speak with the othe NPCs of the quest. Most of the story details are in shards which really hurts the presentation.
However, I played through all of the Cyberpsycho quests thinking that all of these gonna end with big climax. After all, I remember how CDPR tied even White Question Marks in Blood & Wine DLC to a narrative like Wine Wars. That's definitely not the case in Cyberpunk. After doing all of the quests, we meet Regina & have a quick conversation. Then the questline just ends. There's some implications of mental iillness in shards but it just feel so superficial. Please don't tell me that they gonna conclude the story in a paid DLC.
What's your experience about this? Do you feel like they downgraded the incredible quest structure of Blood & Wine?