Shameful, that after months, having released patch 1.2, that users of ultrawide monitors (There are many users with this type of monitors,), we are still with the botched menus, map, inventory ... it looks in format 16: 9, not ultrawide; Some might think it silly, but it's not, apart from the experience being loaded ... It says a lot about how Cyberpunk came out, when will they fix it? another question, will they fix it? I am not very clear about that ...
I commented on this failure to technical support of the game, when the game came out, they told me that they would take note ... I imagine I am not the only one who has reported this failure, because that is how we are still.
And what I said in the title of the post, that a game of this budget, before its departure, do not check with an ultrawide monitor ... if everything is fine ... Don't you have money for an ultrawide monitor and test it? (I mean it in all irony), That is sloppiness, doing things wrong ... call it whatever you want.
Let each one draw their conclusions.
I commented on this failure to technical support of the game, when the game came out, they told me that they would take note ... I imagine I am not the only one who has reported this failure, because that is how we are still.
And what I said in the title of the post, that a game of this budget, before its departure, do not check with an ultrawide monitor ... if everything is fine ... Don't you have money for an ultrawide monitor and test it? (I mean it in all irony), That is sloppiness, doing things wrong ... call it whatever you want.
Let each one draw their conclusions.