Cyberpunk 2077 Crashes when hacking.

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Hello, I have a problem with cyberpunk 2077 constantly crashing when hacking.
I am aware that I'm modding but even when I fully uninstalled the game and played without mods it still crashes in the same way, while hacking.
There are times when I play for like lets say ~45min-3h and it doesn't crash. But at the time of writing this I launched the game walked 75m and started hacking *bam* insta crash. Launched it again did the same thing and the same thing happened at the same place.
~BTW: really loving the game for since launch I was one of the lucky ones that did not experienced many bugs.

Here is the crash log, since I don't really know what I am looking at maybe somebody will tell me.

Version=1
EventType=REDEngineErrorReport
EventTime=0
ReportIdentifier=ffffffff-ffffffff-00000001-00000000
Sig[0].Name=StackHash
Sig[0].Value=0x0000000000000000
Sig[1].Name=ErrorReason
Sig[1].Value=Unhandled exception
Sig[2].Name=InternalVersion
Sig[2].Value=3.0.3551602 P4CL: 4457769 Stream: //R6.Root/R6.Release
DynamicSig[1].Name=OS Version
DynamicSig[1].Value=10.0.19044.2.0.0.768.1
LoadedModule[0]=Cyberpunk2077.exe
LoadedModule[1]=ntdll.dll
LoadedModule[2]=KERNEL32.DLL
LoadedModule[3]=KERNELBASE.dll
LoadedModule[4]=apphelp.dll
LoadedModule[5]=USER32.dll
LoadedModule[6]=win32u.dll
LoadedModule[7]=GDI32.dll
LoadedModule[8]=gdi32full.dll
LoadedModule[9]=msvcp_win.dll
LoadedModule[10]=ucrtbase.dll
LoadedModule[11]=ADVAPI32.dll
LoadedModule[12]=msvcrt.dll
LoadedModule[13]=sechost.dll
LoadedModule[14]=RPCRT4.dll
LoadedModule[15]=SHELL32.dll
LoadedModule[16]=ole32.dll
LoadedModule[17]=combase.dll
LoadedModule[18]=SETUPAPI.dll
LoadedModule[19]=cfgmgr32.dll
LoadedModule[20]=bcrypt.dll
LoadedModule[21]=WS2_32.dll
LoadedModule[22]=OLEAUT32.dll
LoadedModule[23]=icuuc.dll
LoadedModule[24]=dbghelp.dll
LoadedModule[25]=XINPUT9_1_0.dll
LoadedModule[26]=icuin.dll
LoadedModule[27]=NRD.dll
LoadedModule[28]=bink2w64.dll
LoadedModule[29]=PhysX3CharacterKinematic_x64.dll
LoadedModule[30]=PhysX3Cooking_x64.dll
LoadedModule[31]=PhysX3Common_x64.dll
LoadedModule[32]=redlexer_native.dll
LoadedModule[33]=PxFoundation_x64.dll
LoadedModule[34]=POWRPROF.dll
LoadedModule[35]=d3d11.dll
LoadedModule[36]=Galaxy64.dll
LoadedModule[37]=CRYPT32.dll
LoadedModule[38]=libcurl.dll
LoadedModule[39]=WLDAP32.dll
LoadedModule[40]=Normaliz.dll
LoadedModule[41]=amd_ags_x64.dll
LoadedModule[42]=WINMM.dll
LoadedModule[43]=HID.DLL
LoadedModule[44]=VERSION.dll
LoadedModule[45]=MSVCP140.dll
LoadedModule[46]=PhysX3_x64.dll
LoadedModule[47]=VCRUNTIME140.dll
LoadedModule[48]=dxgi.dll
LoadedModule[49]=WININET.dll
LoadedModule[50]=IPHLPAPI.DLL
LoadedModule[51]=MSWSOCK.dll
LoadedModule[52]=VCRUNTIME140_1.dll
LoadedModule[53]=oo2ext_7_win64.dll
LoadedModule[54]=dbgcore.DLL
LoadedModule[55]=icudt.dll
LoadedModule[56]=IMM32.DLL
LoadedModule[57]=windows.storage.dll
LoadedModule[58]=Wldp.dll
LoadedModule[59]=SHCORE.dll
LoadedModule[60]=shlwapi.dll
LoadedModule[61]=VERSION.dll
LoadedModule[62]=cyber_engine_tweaks.asi
LoadedModule[63]=D3DCOMPILER_47.dll
LoadedModule[64]=CRYPTBASE.DLL
LoadedModule[65]=bcryptPrimitives.dll
LoadedModule[66]=UMPDC.dll
LoadedModule[67]=kernel.appcore.dll
LoadedModule[68]=uxtheme.dll
LoadedModule[69]=MSCTF.dll
LoadedModule[70]=d3d12.dll
LoadedModule[71]=D3D12Core.dll
LoadedModule[72]=dxcore.dll
LoadedModule[73]=msasn1.dll
LoadedModule[74]=cryptnet.dll
LoadedModule[75]=drvstore.dll
LoadedModule[76]=devobj.dll
LoadedModule[77]=WINTRUST.DLL
LoadedModule[78]=imagehlp.dll
LoadedModule[79]=CRYPTSP.dll
LoadedModule[80]=rsaenh.dll
LoadedModule[81]=nvspcap64.dll
LoadedModule[82]=profapi.dll
LoadedModule[83]=ntmarta.dll
LoadedModule[84]=D3DSCache.dll
LoadedModule[85]=USERENV.dll
LoadedModule[86]=twinapi.appcore.dll
LoadedModule[87]=dcomp.dll
LoadedModule[88]=dwmapi.dll
LoadedModule[89]=clbcatq.dll
LoadedModule[90]=wbemprox.dll
LoadedModule[91]=wbemcomn.dll
LoadedModule[92]=wbemsvc.dll
LoadedModule[93]=fastprox.dll
LoadedModule[94]=amsi.dll
LoadedModule[95]=MpOav.dll
LoadedModule[96]=GameServicesSteam.dll
LoadedModule[97]=steam_api64.dll
LoadedModule[98]=PSAPI.DLL
LoadedModule[99]=napinsp.dll
LoadedModule[100]=pnrpnsp.dll
LoadedModule[101]=wshbth.dll
LoadedModule[102]=NLAapi.dll
LoadedModule[103]=DNSAPI.dll
LoadedModule[104]=NSI.dll
LoadedModule[105]=winrnr.dll
LoadedModule[106]=fwpuclnt.dll
LoadedModule[107]=rasadhlp.dll
LoadedModule[108]=secur32.dll
LoadedModule[109]=SSPICLI.DLL
LoadedModule[110]=GFSDK_Aftermath_Lib.x64.dll
LoadedModule[111]=schannel.DLL
LoadedModule[112]=nvwgf2umx.dll
LoadedModule[113]=nvapi64.dll
LoadedModule[114]=nvldumdx.dll
LoadedModule[115]=mskeyprotect.dll
LoadedModule[116]=NTASN1.dll
LoadedModule[117]=ncrypt.dll
LoadedModule[118]=ncryptsslp.dll
LoadedModule[119]=iertutil.dll
LoadedModule[120]=ondemandconnroutehelper.dll
LoadedModule[121]=winhttp.dll
LoadedModule[122]=WINNSI.DLL
LoadedModule[123]=MMDevApi.dll
LoadedModule[124]=dinput8.dll
LoadedModule[125]=inputhost.dll
LoadedModule[126]=wintypes.dll
LoadedModule[127]=CoreMessaging.dll
LoadedModule[128]=PROPSYS.dll
LoadedModule[129]=CoreUIComponents.dll
LoadedModule[130]=Wtsapi32.dll
LoadedModule[131]=XInput1_4.dll
LoadedModule[132]=deviceaccess.dll
LoadedModule[133]=AUDIOSES.DLL
LoadedModule[134]=resourcepolicyclient.dll
LoadedModule[135]=textinputframework.dll
LoadedModule[136]=Windows.Perception.Stub.dll
LoadedModule[137]=gpapi.dll
LoadedModule[138]=nvngx.dll
LoadedModule[139]=_nvngx.dll
LoadedModule[140]=DEVRTL.dll
LoadedModule[141]=SPINF.dll
LoadedModule[142]=TextShaping.dll
LoadedModule[143]=WINSTA.dll
LoadedModule[144]=dxilconv.dll
AppName=Cyberpunk2077.exe

pls help
 
It happen when you launch/upload a QH ? Or simply when you scan something/enemies ?
When you said "fully uninstalled/reinstalled" the game, you still loading a save files where mods were installed ? It also crash with a new fresh save ?
(because mods datas could remains in save files).

Anyway, you can follow these steps if it's not already done (and try on a "fresh" save). If nothing work, asking help to the Support (Contact Us button).
 
I'm going to try a fresh save without mods maybe you're right about those.
But if it works welp then I'm FU&#@ again, last time I had a problem with my game I had to start all over again and I really don't want to even play through the prolog thats 2-3 hours long. maybe there are saves uploaded by someone that are a bit later on in the game.
Thanks for the advice and a quick reply.
 
But if it works welp then I'm FU&#@ again, last time I had a problem with my game I had to start all over again and I really don't want to even play through the prolog thats 2-3 hours long. maybe there are saves uploaded by someone that are a bit later on in the game.
That's why : "Using mods is at your own risks"
I hope, it's "only" that.
 
I checked the integrity of the files and there was a 1 that needed to be downloaded again so there's hope.
Post automatically merged:

welp, another reinstall and no mods for me I guess, thanks for trying tho'
 
Last edited:
When you save a game with mods running (not just Cyberpunk -- any game) it will add references to the save-state of the game that cannot be removed. If you later try to remove mods, it can create issues. Sometimes, it will be no problem at all. Other times, it will create an issue that completely breaks the game, forever corrupting that saved game. All depends on the game and the specific combination of mods you had installed.

There is no way to "remove" this sort of issue. Your options are:

1.) Reinstall exactly the same mod library you were using before. This will hopefully allow the game to continue.

2.) Revert to a saved game that was made before whatever issue you were encountering occurred. This takes some trial and error, sometimes, but it may save progress in the end.

3.) Remove all mods, reinstall the game, and begin a brand, new character.

It's not possible to load a saved game made with mods running and not have the reference data affect things. It will be part of that save file forever.

_______________


Moved the discussion to Cyberpunk - Mods. If you can post a list of your mod library, someone here may be able to help you identify what's causing it.
 
reinstalled the game and seems to be working fine played since my last message here so I think somehow it worked this time? idk but it works so we good
 
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