Well now I'm worried combat may end up being clunky because the shooting part isn't the main focus....
There will be tons of fight, because Night City is an ultraviolent setting (so, the fighting mecanics will most likely be well fleshed out), but yep, Cyberpunk isn't a beat em all or a "fps" in the shooter meaning.
Cyberpunk is an RPG in a modern setting, so yep, unlike Skyrim, you won't ride a horse but ride a car and you'll most likely use a gun instead of a sword, because it's way more convenient.
But everything is the same (or, at least, from what we saw, heard and read about it).
Talking about Cyberpunk as a generic shooter is like trying to compare Skyrim to Soul Calibur, both have sword fights but beyond that, Skyrim offers a whole world to explore and things to do.
That's what I expect from CP77, not just a random Doom 2077 clone, but the shooting mecanics will probably be well fleshed out... Just because it's a necessity (like if they'd throw the sword fight away in witcher because it's not the main focus of the game, also FPS tends to be easier to do that TPP (less animations, etc... Needed)