WolvenKit has 99.99% of the archive fileformats deciphered.there is no world-editor or way to create quests, npc, voicelines, lanscapes, abilities or animations
WolvenKit has 99.99% of the archive fileformats deciphered.
Radish tools have pipelines for all what you mentioned except animations and abilities. A lot is open-source, except world editor. All is quite hidden and needs to dig around.
Good newsHi everyone!
Now that we are so close to the release date of cp77, we are preparing to upgrade the community modding tools for The Witcher 3 - WolvenKit - to also support Cyberpunk! WolvenKit is a community open source project that allows for almost complete modding support for TW3, including but massively surpassing the official modding tools of the game.
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We plan on supporting cyberpunk community modding and would love to have input from the community and the CDPR staff as well <3
If you would like so follow the development you can do so on a couple different places:
Here's a link to the cdpr modding community discord server, where we also host WolvenKit development: https://discord.gg/USZwxxFrKa
- Github: https://github.com/Traderain/Wolven-kit/issues/286
- Nexusmods: https://www.nexusmods.com/witcher3/mods/3161
Cheers!
KUDO's and Cheers!Hi everyone!
Now that we are so close to the release date of cp77, we are preparing to upgrade the community modding tools for The Witcher 3 - WolvenKit - to also support Cyberpunk! WolvenKit is a community open source project that allows for almost complete modding support for TW3, including but massively surpassing the official modding tools of the game.
View attachment 11072051
View attachment 11072054
We plan on supporting cyberpunk community modding and would love to have input from the community and the CDPR staff as well <3
If you would like so follow the development you can do so on a couple different places:
Here's a link to the cdpr modding community discord server, where we also host WolvenKit development: https://discord.gg/USZwxxFrKa
- Github: https://github.com/Traderain/Wolven-kit/issues/286
- Nexusmods: https://www.nexusmods.com/witcher3/mods/3161
Cheers!
We have to do a lot of rearchitecturing with the program so we can support both Witcher 3 and Cyberpunk 2077. We also moved from Winforms spaghetti to proper MVVM WPF code but we are progressing fairly well. Most of the file formats are figured out so the basic file browsing and modifying workflow is not farHow deep are we able to mod the game with the WolvenKit?
I'm asking because I'm interested in doing some deep modding in the game, like making new quests, adding simple gameplay features, or maybe even new weapons and clothes.We have to do a lot of rearchitecturing with the program so we can support both Witcher 3 and Cyberpunk 2077. We also moved from Winforms spaghetti to proper MVVM WPF code but we are progressing fairly well. Most of the file formats are figured out so the basic file browsing and modifying workflow is not far
Adding simple stuff will be possible in the next two weeks or so (I hope ) quest designing will take time but we have experience from witcher 3 so once the graph editor start working we can possible support creating simple quests.I'm asking because I'm interested in doing some deep modding in the game, like making new quests, adding simple gameplay features, or maybe even new weapons and clothes.
Adding simple stuff will be possible in the next two weeks or so (I hope ) quest designing will take time but we have experience from witcher 3 so once the graph editor start working we can possible support creating simple quests.
Since we don't have wcc_lite now it's gonna take more time but we have many talented people instead so I hopesounds good so far. what about animations of character movements? will there be a possibility to add them?
KUDO's and Cheers!
Can't wait to get started on making all the clothing that NPC's wear available to V, as well as write in companions!
The glitch where you have Judy following you around and fighting alongside you is easy to implement, so a short script should, in theory, be easy to inject to have her (and others) able to be recruited as followers.
And 3rd person gameplay.
And fix the cops.
And fix the menu.
And fix crafting.
And fix the HUD.
And fix the mini-map / navigation.
And Fix driving.
And Add in more buildings.
Since we don't have wcc_lite now it's gonna take more time but we have many talented people instead so I hope
... We had to keep this silent for a while but myself and @rfuzzo has been contacted by CD Projekt red and they are supporting our community with some internal info. The first thing you can probably notice (on our discord) is that in #hash the (nearly) completely list of game files has been posted. We will keep you updated how this partnership progresses but we are really happy about this...
While we are preparing the editor you can fiddle with: https://github.com/WolvenKit/CP77Tools made by our community to replace files in the game, finally with model&texture repacking support.
Post automatically merged:
Hey everyone!
We had to keep this silent for a while but myself and @rfuzzo has been contacted by CD Projekt red and they are supporting our community with some internal info. The first thing you can probably notice (on our discord) is that in #hash the (nearly) completely list of game files has been posted. We will keep you updated how this partnership progresses but we are really happy about this.
Happy modding!