Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    SUGGESTIONS
  • STORY
    MAIN JOBS SIDE JOBS GIGS
  • GAMEPLAY
  • TECHNICAL
    PC XBOX PLAYSTATION
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
Menu

Register

Cyberpunk 2077 — Official Gameplay Trailer

+
Prev
  • 1
  • 2
First Prev 2 of 2

Go to page

Rawls

Rawls

Moderator
#21
Nov 20, 2020
Few very interesting screen grabs in this trailer regarding the game UI, progression trees, and etc.

2077UI1.png

Three cyberware slots for the brain's frontal cortex. One of the ocular system (eyes). Three for the circulatory system. Two for the immune system. Two for teh nervous system. One for the integumentary (skin) system. Two for the skeleton. One for hands, arms and legs. V also has a OS installed. Lots of cyberware customization options.

You can also see that next to Cyberware UI branch is something called "trade".

2077UI2.png

A look at the five stats. Each stat apparently has 20 levels that can be potentially unlocked. Tech and Reflexes are described in the video.

Tech improves your proficency in crafting items (especially weapons). Furthermore, it improves V's proficiency with Tech weapons and effectiveness against drones, mechs and robots in combat. Each level increases armor by 5%. It also unlocks certain dialogues and opens new pathways to move around the world.

Reflexes on the other hand determine V's reaction speed. It assists in evasion, with each level in reflexes increasing the chance of V dodging an attack by 1%. Reflexes also increases the chances of a critical fit by 1% per level, increases mantis blade damage by 3% per level, and generally improves movement speed and attack speed. Finally, it effects your proficiency with rifles, pistols and revolvers, as well as improves how quickly V gains experience in reflex related skills.

Also, you can see that at the top, these stats are in the "character" UI category. Other categories include Map, Journal and Crafting.

2077UI3.png


The skill/perk tree looks like it has 16 perks in blades that we can see, with more than 30 possible perk points invested in the tree. Extrapolate that across 12 skills, and that's a lot of possible perk/skill combinations. All of the skills shown in the video give various passive bonuses to V differing abilities.
2077UI4.png

Inventory is the last screen. V carries 3 weapons at a time. (S)He also has places to look at Cyberware and a backpack. Clothing options include hats, masks, pants, shoes, shirts, jackets and "special" (ooh la la!). V also has a cyberdeck and two places for items that V has quick access too (much like in the Witcher 3 if I recall correctly). Each of the weapons has slots for mods or upgrades on them. Looks pretty fun.
 
Last edited: Nov 20, 2020
  • RED Point
Reactions: shadowczj, pinoko and gregski
xxTotexx

xxTotexx

Senior user
#22
Nov 20, 2020
Mikasa_Germanota said:
Hey CD, where are the men with hot bodies? Attractive male romances?
Equality, please! :cry:
View attachment 11068409
What happened to this guy's buttocks?
Click to expand...
Is that the rocker buy with blond hair? Kerry or whatever lol
 
pinoko

pinoko

Moderator
#23
Nov 20, 2020
gregski said:
For a corpo like me Stout will be forever in my cold, ruthless heart and I know we're gonna live that glamour life in a Night City penthouse one day but DAMN!
Click to expand...
Now is the time to stick together for team Meredith to overcome the temptation of some BD maniac.


:p
 
  • RED Point
Reactions: gregski
Kazuliski

Kazuliski

Forum regular
#24
Nov 20, 2020
That Trailer was amazing!!! Team Judy
 
shadowczj

shadowczj

Fresh user
#25
Nov 21, 2020
According to the trailer, we can throw guns at enemy's face?
Is it true in the real game?? :sad::sad:
1605958624606.png
 
azazel.space

azazel.space

Fresh user
#26
Nov 21, 2020
shadowczj said:
According to the trailer, we can throw guns at enemy's face?
Is it true in the real game?? :sad::sad:
Click to expand...
Probably just a cutscene. That would make the most sense.
 
shadowczj

shadowczj

Fresh user
#27
Nov 21, 2020
Rawls said:
Few very interesting screen grabs in this trailer regarding the game UI, progression trees, and etc.

View attachment 11068448

Three cyberware slots for the brain's frontal cortex. One of the ocular system (eyes). Three for the circulatory system. Two for the immune system. Two for teh nervous system. One for the integumentary (skin) system. Two for the skeleton. One for hands, arms and legs. V also has a OS installed. Lots of cyberware customization options.

You can also see that next to Cyberware UI branch is something called "trade".

View attachment 11068451

A look at the five stats. Each stat apparently has 20 levels that can be potentially unlocked. Tech and Reflexes are described in the video.

Tech improves your proficency in crafting items (especially weapons). Furthermore, it improves V's proficiency with Tech weapons and effectiveness against drones, mechs and robots in combat. Each level increases armor by 5%. It also unlocks certain dialogues and opens new pathways to move around the world.

Reflexes on the other hand determine V's reaction speed. It assists in evasion, with each level in reflexes increasing the chance of V dodging an attack by 1%. Reflexes also increases the chances of a critical fit by 1% per level, increases mantis blade damage by 3% per level, and generally improves movement speed and attack speed. Finally, it effects your proficiency with rifles, pistols and revolvers, as well as improves how quickly V gains experience in reflex related skills.

Also, you can see that at the top, these stats are in the "character" UI category. Other categories include Map, Journal and Crafting.

View attachment 11068454
Click to expand...
Thanks for sharing!
I think there are 20 perks for handguns and 17 perks for blades.
Post automatically merged: Nov 21, 2020

azazel.space said:
Probably just a cutscene. That would make the most sense.
Click to expand...
That's true, sadly. I still hope we can throw guns and bottles in the game. LOL
 
  • RED Point
Reactions: Rawls
kofeiiniturpa

kofeiiniturpa

Mentor
#28
Nov 21, 2020
Rawls said:
View attachment 11068448
Click to expand...
Nice throwback.

1605968074266.jpeg
 
  • RED Point
Reactions: Rawls
AshenBeans

AshenBeans

Forum regular
#29
Nov 21, 2020
kofeiiniturpa said:
Nice throwback.

View attachment 11068691
Click to expand...
shame there's no swimming skill, or a GEP gun
 
kofeiiniturpa

kofeiiniturpa

Mentor
#30
Nov 21, 2020
AshenBeans said:
shame there's no swimming skill,
Click to expand...
Yep.

There could’ve (should’ve) also been a handful of other similiar skills too (like driving for one example).
 
CyberpunkRay1994

CyberpunkRay1994

Fresh user
#31
Dec 5, 2020
The footage looks absolutely incredible and I can't wait to finally play the game. I hope when the next gen version comes out we will get extra bits.

Anyways, a curious question that I thought I would ask does anyone think that there may be a easter egg like GTA V had with that "ghost" at the Lighthouse?
 
Lureahawk

Lureahawk

Fresh user
#32
Dec 8, 2020
Not bad, we will see when i run the game if it is anywhere near that lvl of detail XD
 
Prev
  • 1
  • 2
First Prev 2 of 2

Go to page

Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2018 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.