Yes, yes! This is true. However, we say: management did bad. But from which perspective? On the contrary they did a great job! They managed to create a genius mystification which lead to an enormous profit! And I am pretty sure that they blame the devs inside the company because this is how it works nowadays.
My point is: they won't gey away because thay have already gotten. Cyberpunk is a huge financial success which provoked a great hype. And if the community has two opinions one of which is "let's be patient" then CDPR management has every right to be proud.
It would have made great profit still, but looking at the damage, it's not anything greater than what could have been past another delay and a proper release. I didn't follow the hype and barely opened a Cyberpunk video, because I knew if I'd hype, I'd become impatient and this whole flop is just why. Whilst I may not entirely agree that this was successful for themselves (because long-term trust issues, lawsuits and money-sinking, stock drop, player count dropping after finishing the story), I still think that they've got to dig themselves out of this.
I've still got so much to enjoy and as I will make my video, I will disillusion myself from what the game did poorly, but I will still focus on the actual work put in the game, because the city's every background has development in it and the side-stories are damn journey with so many flavors/perspectives from Cyberpunk that it has sort of made me step back and realize that a lot of the backlash noise is drowning out what's actually good, which I am kinda hoping to highlight on my own, so to bring a different perspective to add into the mix of perpectives of CP77