They're not going to rewrite it.
To be honest, I'm a little tired of the information noise associated with the game. Bloggers and gaming press have gone crazy trying to ride this wave. [...]
What did the SDPR do? Were they silent about the technical state of the game? Yes!
But they also made a game.
Fallout 76 and Anthem did not receive even a fraction of the hatred that the SDPR are receiving now!
Is this fair? Does the SDPR deserve such an attitude towards itself?
if they dont make cyberpunk what they promised it would be it will devastate their plans for the future, cyberpunk multiplayer will be huge flop.
They can make improvements to AI, driving, and cops but people who expect new material in the story are probably fooling themselves.
Would it be fitting for Sex Pistols to write a song like "Strawberry Fields Forever"? Context matters here and the context is not RPG genre. It's Cyberpunk and theme song is "God Save The Queen". "No Future". It's written all over Night City. In this world, you are not a beautiful and unique snowflake. The sooner you come to terms with this, the better.
So in this context, a "lived happily ever after" kind of ending would've been bland, generic, cheap and unoriginal. And I'm glad that CDPR didn't take that route here. So, what's the point? L'art pour l'art.
And it's only fitting that the only ending in which you get to "live" is the one where you have to sell your soul to a corporation. It's the price that you have to pay if you're so worried about a "happy ending".
In all fictional dystopias, especially cyberpunk, the power structure is aligned against you at every level.
I would argue this even further necessitates creating a story to experience in such worlds/environments that ends up in a different place than, 'Too bad, it's all the same and your fucked. Maybe you can save one person if you kill yourself to do it, maybe not. Don't expect anything different if you come back to experience this world again.'
They should have half working AI lying somewhere within the files. But don't forget mini games, they are essential to an open world game.They can make improvements to AI, driving, and cops but people who expect new material in the story are probably fooling themselves.
I have a important question about the quality.
WHERE IS THE WHEEL?
What are these people playing without the wheel? Have you CUT OUT the wheel? Cutting out half of the game didn't seem enough for you, and you even cut out the roulette wheel?
A holographic wheel that would be very cool and stylish. But no. There is no wheel at all. In a casino, NPCs just stand around the table and play... they don't play anything. They just stand like morons around the table.well can't tell from that short shot, but wheel might be 3D holographic when table is turned ON
They should have half working AI lying somewhere within the files. But don't forget mini games, they are essential to an open world game.
This is the best piece I've ever read on the subject.
I’ll wager most Tor.com readers know of Steve Erikson, (from here, or perhaps here) although if you don’t I’ll wager that after this interview you’ll be compelled to pick up one his boo…www.tor.com