So by now most of you have read the response by CDPR head regards Cyberpunk being a 9/10 10/10 game as reviewed in PC games media. I think this pretty much paints a grim picture for anyone thinking CDPR are reflecting on the failures of Cyberpunk outside the console performance and bugs. There is not a "No Mans Sky" redemption story here.
this is a disgrace. Does he really think we believe this? Excuses after excuses.
Let's completely forget about the 2018/2019 gameplay for now and just concentrate on what is in the game (or is not in the game):
- the endings are terribly written and are basically mostly the same, someone found out that about 90% of your decisions don't have any real impact on the world, there is zero replayability when it comes to enjoying the story at the moment
- the romances are too short and the LI's end up as furniture after you've fucked them. Ridiculous. The male LI's aren't even part of the main quest ffs
- The conflict between Evelyn and Dex or between the Voodoo Boys and Netwatch is set up so you expect hugely different results depending on who you support -> nothing happens. It looks like something was cut.
- Militech: It didn't really in the long run matter if I believed Meredith or betrayed her since the complete Militech arc simply dies after that one quest
- Cyberpsycho and Peralez quests are simply left dangling
- NCPD AI: no need to get into this, it's a bad joke
- perks and skills that you can buy but that can't be used in the game because there are no corresponding activities (diving, taking hostages etc) - There were obviously cut mechanics where they forgot to also cut the corresponing skills. Is this a joke? If you cut something, at least make it so nobody realizes there used to be soemthing there? This is beyond ridiculous.
- The sixth skill tree. I was saving skill points because I was expecting it to get activated at some point in the story, but this never happens - what is it doing there? Did they forget to cut it?
.-the crafting system is a bad joke. I invested 18 points into crafting in order to craft Legendary gear, but only ever got a handful of legendary blueprints even though I cleared the complete map. The number of EXP you get for crafting is also way to low and you can't even bulk craft. Is this supposed to be a well-rounded, complete crafting experience? Really?
-cars: handling like a bad joke, I only managed to win the races due to the ridiculous teleporting enemy AI...that was not enjoyable
...and so on. None of these points have anything to do with any promotional material. These are simply observations made while playing and they reveal so many half-baked systems, broken system, cut content etc...So don't tell me this game is complete and you're fine with it.
Journalists who gave the game 9/10, 10/10...well, I've lost a lot of trust in one or two gaming journalists in Germany who are usually very critical, but completely dropped the ball this time. I guess
a) their rose-tinted glasses were in the way
b) keys were sent out in the early days of December for PC, embargo fell on the 8th if I remember correctly - so they only had a few days to play the game and probably didn't manage to completely play it and see it fall apart -altough they did mock the skill trees. They all seemed to have been smitten by Johnny, so I guess they also forgave the V-related cut content and the terrible endings.
Being proud of positive reviews that were obviously manipulated by the time constraints...ok, if Metacritic is all that matters to you and the many many fans coming to this forum, Reddit, Youtube etc with legitimate concerns don't mean a thing to you...if that is your message..then don't expect to ever see one cent from me or my friends again. Word of mouth is also a weapon.