Hello, so I was in the same situation as the whole thread :
- non-AVX CPU
- Windows 7
Here are the issues so far :
- Resolution not scaling to the screen
- game crash after tutorial (exit the bar / leave the chair / ...)
- random gpu crashes
Here are the things I have followed and discovered here so far :
1) Game ran, but after a GPU crash, cannot start past the CD Project Red Logo
- Restart your PC -> the driver completely crashed, and only a fresh reboot can solve it
2) I rebooted but still happened
- Try to remove "GamePipelineLibrary.cache" from your appdata folder (fixed a couple of time for me)
(If you still can't get past, I have no solution)
3) I have a critical error while exiting the tutorial
- Apply the AVX patch found in this thread (previous replies)
4) I have a watchdog error
- Apply the patch found in this thread (previous replies)
Here's the thing I discovered myself to reduce (not fix) the GPU crash :
- Fine tune the memory pool to your GPU memory pool
- Run a CMD and do the following "net stop uxsms" (when you have finished to play, don't forget to "net start uxsms")
- launch the game from its directory
Pros :
- Lowered my crash issue : I can play for 4 hours now, before it was 20 minutes before crash
- The driver can actually recover without rebooting the OS, so the crash is less annoying.
Cons :
- Somewhat interfere with the VSYNC, lots of tearing, like if the vsync was deactivated
- Plummeting the framerate (half it on some place, but hey, it's playable now)
Here are my specs :
- core i7 870 @ 4GHZ
- 16GB Ram
- RTX 2070
- Win7 SP1