Forums
Games
Cyberpunk 2077 Thronebreaker: The Witcher Tales GWENT®: The Witcher Card Game The Witcher 3: Wild Hunt The Witcher 2: Assassins of Kings The Witcher The Witcher Adventure Game
Jobs Store Support Log in Register
Forums - CD PROJEKT RED
Menu
Forums - CD PROJEKT RED
  • Hot Topics
  • NEWS
  • GENERAL
    SUGGESTIONS
  • STORY
    MAIN JOBS SIDE JOBS GIGS
  • GAMEPLAY
  • TECHNICAL
    PC XBOX PLAYSTATION
  • COMMUNITY
    FAN ART (THE WITCHER UNIVERSE) FAN ART (CYBERPUNK UNIVERSE) OTHER GAMES
  • RED Tracker
    The Witcher Series Cyberpunk GWENT
PC
XBOX
PLAYSTATION
Menu

Register

Cyberpunk 2077 PC Crash Issues

+
Prev
  • 1
  • …

    Go to page

  • 32
  • 33
  • 34
  • 35
  • 36
  • …

    Go to page

  • 133
Next
First Prev 34 of 133

Go to page

Next Last
ai_sus

ai_sus

Fresh user
#661
Dec 10, 2020
VampirX said:
because the instructions are used only at some specific points to calculate vectors faster.
CDPROJECT aknowledged the but, so stop wondering.
Click to expand...
So they aknowledged? Where, exactly?
 
D

Daxzair

Fresh user
#662
Dec 10, 2020
Someone got a reply from CD Project Red regarding the AVX issue. You can find the thread here: https://forums.cdprojektred.com/index.php?threads/cyberpunk-2077-pc-crash-issues.11040656/page-29

--------------
Hello,

Thank you for contacting us and for your report.

Regarding support for CPUs that are not supporting AVX Instruction Set, we are working on it.

Regards,

Ashka
--------------
 
Adderall_Paul

Adderall_Paul

Fresh user
#663
Dec 10, 2020
Hello,

Thank you for contacting us and for your report.

Regarding support for CPUs that are not supporting AVX Instruction Set, we are working on it.

Regards,
Ashka

This reply here.
 
ai_sus

ai_sus

Fresh user
#664
Dec 10, 2020
Daxzair said:
Someone got a reply from CD Project Red regarding the AVX issue. You can find the thread here: https://forums.cdprojektred.com/index.php?threads/cyberpunk-2077-pc-crash-issues.11040656/page-29

--------------
Hello,

Thank you for contacting us and for your report.

Regarding support for CPUs that are not supporting AVX Instruction Set, we are working on it.

Regards,

Ashka
--------------
Click to expand...
Oh, i missed it in the thread somewhere, nice to hear that, let's hope it can be done
 
  • RED Point
Reactions: VampirX
VampirX

VampirX

Fresh user
#665
Dec 10, 2020
Hatchasaurus said:
So AVX is def the culprit... my i7 processor is of the 9xx variety, so it doesn't have AVX. Which also means I need a new MoBo to play this... as there are no current gen processors that fit that CPU slot. I am not so mad at that, I got a good decade of use out of them, I just wish I'd have know AVX was going to be this much of an issue, oh I dunno, a year ago? Now I am scrambling to upgrade. As in, if you don't have an AVX capable processor you can't play at all.
Click to expand...
they seem to be working on a fix. Wait a little.
 
DrunkOnRedWine

DrunkOnRedWine

Fresh user
#666
Dec 10, 2020
So this is an AVX (Advanced Vector Extensions) issue?

The CPU I'm using has AVX2 support and hasn't crashed as yet. i4690K

Which CPU's don't have this, AMD / older gen Intel CPU's or newer?
 
Alphract

Alphract

Fresh user
#667
Dec 10, 2020
DrunkOnRedWine said:
So this is an AVX (Advanced Vector Extensions) issue?

The CPU I'm using has AVX2 support and hasn't crashed as yet. i4690K

Which CPU's don't have this, AMD / older gen Intel CPU's?
Click to expand...
no i got AVX2 on a Ryzen 5 3600XT and had crashes
 
  • RED Point
Reactions: NXTk and Evaldas85
Xjiei

Xjiei

Fresh user
#668
Dec 10, 2020
Confirm Same problem as people above but on steam version of the game.

Street kid, game crashes right after exiting the bar, constantly same place.
Nomad, Everything runs great until you arrive in night city. The long intro cut scene runs and than game just closes with flatline error.
From what I understood same will happen with Corpo once you sit in the chair.

i7-920, 18GB Ram, 1070 GTX G1 gaming, 460.79 Drivers, Win7 64-bit
Game runs pretty good on medium high settings with med textures, with low textures it is flying. I am even able to run it with high textures but there noticable FPS drops. Crashes has nothing to do with performance, it is same crash on same spot no matter what graphic settings are set.

Steam overplay doesnt work in the game too, impossible to capture screenshots and chat with friends but steam overplay will start in the small CDRP launcher window before you hit play button!

Reported to CDRP support,
If CDRP representative will read this Please fix this issue, this is very frustrating me and many other people waited for this game to play it. I personally saw it as first game even worth my money since like 2012...I really believe it has revolutionary gameplay and experience. It was meant to be my new year getaway. Fix those issues so we can enjoy it!
 
Last edited: Dec 10, 2020
  • RED Point
Reactions: Trixzy, qwertiak and NXTk
ai_sus

ai_sus

Fresh user
#669
Dec 10, 2020
DrunkOnRedWine said:
So this is an AVX (Advanced Vector Extensions) issue?

The CPU I'm using has AVX2 support and hasn't crashed as yet. i4690K

Which CPU's don't have this, AMD / older gen Intel CPU's or newer?
Click to expand...
Most people here had some kind of old Intel Xeon CPUs, originaly designed for servers and really cheap, somewhat popular base for gaming builds on a budget. Or 1st gen Intel i7, too.
 
VampirX

VampirX

Fresh user
#670
Dec 10, 2020
DrunkOnRedWine said:
So this is an AVX (Advanced Vector Extensions) issue?

The CPU I'm using has AVX2 support and hasn't crashed as yet. i4690K

Which CPU's don't have this, AMD / older gen Intel CPU's or newer?
Click to expand...
High end INTEL i7 gen 9xx and Xeon processors of the same ERA (like X5690) , that are still able to run most games of today. Some High end AMD from same period but rarer as AMD was really below at this time.
 
Jedi_Rory

Jedi_Rory

Fresh user
#671
Dec 10, 2020
I'm running a Ryzen 7 2700X and as I understand it supports AVX and AVX2....so that doesn't seem to be the sole cause of the crazy crashing
 
  • RED Point
Reactions: Evaldas85
Mixass_ss

Mixass_ss

Fresh user
#672
Dec 10, 2020
Dont wooork
 
str33tb

str33tb

Fresh user
#673
Dec 10, 2020
Hatchasaurus said:
Because that is the place where the AVX command is given, which leads to the illegal operation. Basically that is the first place where the game makes an API call to the AVX on the processor, and since your processor does not support AVX it throws an unhandled exception. That is why you can play up to that point. It is also why I can play the Corp tutorial mission up until I have to sit in a chair (about 5 min in). It isn't a CPU performance issue, it is a missing API call issue.
Click to expand...
Roger that, ty for the info. Idid not know that, appreciated.
 
OtherSideGuy

OtherSideGuy

Fresh user
#674
Dec 10, 2020
borzwazie said:
Some bad news for those of us with older processors:

I opened a support ticket because of the repeated crash I was seeing on the Nomad game path, at the end of the Night City cinematic.

I have a Xeon X5687, comparable to an Intel I960. Here's the response I got:



It would have been nice if the developers would have actually listed the required instruction sets :(
Click to expand...
this is straight up, grade A bullshit, in the bar the game runs flawless at 60+ fps on high/ultra, yet for some reason, leaving the bar it crashes, the game engine is perfectly playable on this CPU, why the hell does a couple instructions from AVX deem this game too much for our CPUs that are clearly capable for the job
 
H

Hatchasaurus

Senior user
#675
Dec 10, 2020
KubkoMonster said:
Error reason: Assert
Expression: <Unknown>
Message: Gpu Crash for unknown reasons! Callstack here is probably irrelevant. Check if Breadcrumbs or Aftermath logged anything useful.
File: e:\r6.patch0hotfix2\dev\src\common\gpuapi\src\dx12\gpuapidx12error.cpp(40)

Anyone had this error?
I have Intel Xeon X3450 and AMD Radeon HD 7900 series, still 40 fps but this crash doesn't let me play.
Click to expand...
I haven't had it personally, but I have seen it before in other forum threads. My guess is your 3D driver died, or for some reason DX12 died on you. Dunno what to tell you beyond that, but I 'think' those types of errors are mostly OOM (out of memory0 errors. I think the min recommended RAM is 12 gb and 10 gb on board memory for the GFX card. I could be wrong there though.
 
TheSaneWonko

TheSaneWonko

Fresh user
#676
Dec 10, 2020
It is definitely not missing AVX alone, which causes the crashes. My i7-8700 definitely has AVX2. Checked it with coreinfo from sysinternals to make sure.
 
H

Hatchasaurus

Senior user
#677
Dec 10, 2020
VampirX said:
they seem to be working on a fix. Wait a little.
Click to expand...
I am building a rig for my wife anyways, and my CPU\MoBo are both over a decade old. Due for an upgrade anyways /shrug.
Have the first gen i7 and the Asus Rampage Formula III. They've been work horses, but it is time for an upgrade.
 
H

horkval.tms

Fresh user
#678
Dec 10, 2020
Could anyone actually confirm that the game runs on Windows 10 1607 LTSB? It seems that most, if not all, of the "Gpu Crash for unknown reasons!" launch crash posts have that OS in common.
 
Aranazel

Aranazel

Fresh user
#679
Dec 10, 2020
TheSaneWonko said:
It is definitely not missing AVX alone, which causes the crashes. My i7-8700K definitely has AVX2
Click to expand...
It seems to be related to how the game tries to handle the commands that it sends to our CPUs rather then just an issue of strictly lack of supporting the AVX
 
Mixass_ss

Mixass_ss

Fresh user
#680
Dec 10, 2020
horkval.tms said:
Could anyone actually confirm that the game runs on Windows 10 1607 LTSB? It seems that most, if not all, of the "Gpu Crash for unknown reasons!" launch crash posts have that OS in common.
Click to expand...
No one knows, I'm also on this version. I can't launch it.
 
  • RED Point
Reactions: horkval.tms
Prev
  • 1
  • …

    Go to page

  • 32
  • 33
  • 34
  • 35
  • 36
  • …

    Go to page

  • 133
Next
First Prev 34 of 133

Go to page

Next Last
Share:
Facebook Twitter Reddit Pinterest Tumblr WhatsApp Email Link
  • English
    English Polski (Polish) Deutsch (German) Русский (Russian) Français (French) Português brasileiro (Brazilian Portuguese) Italiano (Italian) 日本語 (Japanese) Español (Spanish)

STAY CONNECTED

Facebook Twitter YouTube
CDProjekt RED
  • Contact administration
  • User agreement
  • Privacy policy
  • Cookie policy
  • Press Center
© 2018 CD PROJEKT S.A. ALL RIGHTS RESERVED

CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © 2018 CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Forum software by XenForo® © 2010-2020 XenForo Ltd.