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Cyberpunk 2077 PC Crash Issues

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Adderall_Paul

Adderall_Paul

Fresh user
#1,241
Dec 11, 2020
balboski05 said:
Ryzen 3900x, 1080ti updated driver, 32gig trident z neo, installed on Samsung M.1 ssd, no idea why I'm flatlining, cant get passed the intro.
Click to expand...
Are you ****ing serious >.>
 
toupz111

toupz111

Fresh user
#1,242
Dec 11, 2020
THE DEVS DID NOT FIX AVX RELATED CRASH USERS HAVE FIXED UNDER 5 MINUTES.... In this hotfix so either they're doped like hell or stubborn or something i have no clue like WHAT GIVES LOL
 
  • RED Point
Reactions: egon-
Christian_Beermann

Christian_Beermann

Fresh user
#1,243
Dec 11, 2020
Goddamn hotfix now crashes game when clicking "play" in the launcher.... wth... I want 1.03 back!
 
Adderall_Paul

Adderall_Paul

Fresh user
#1,244
Dec 11, 2020
toupz111 said:
THE DEVS DID NOT FIX AVX RELATED CRASH USERS HAVE FIXED UNDER 5 MINUTES.... In this hotfix so either they're doped like hell or stubborn or something i have no clue like WHAT GIVES LOL
Click to expand...
Yeah that's pretty lazy considering we can just edit the HEXCODE and get it working... So great does doing the hexcode edit now still fix the issue?
 
  • RED Point
Reactions: mothman0
Varden997

Varden997

Fresh user
#1,245
Dec 11, 2020
Nothing changed post patch. Same crashes.

Error reason: Unhandled exception
Expression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
Message: The thread attempted to read inaccessible data at 0xFFFFFFFFFFFFFFFF.
File: <Unknown>(0)
 
  • RED Point
Reactions: smartfeenix
Aranazel

Aranazel

Fresh user
#1,246
Dec 11, 2020
Issue with crashing right on pressing play in launcher still not fixed. Exact same error as before.
 
  • RED Point
Reactions: vereybowring
Gixxer2300

Gixxer2300

Fresh user
#1,247
Dec 11, 2020
I never got the hex code fix to work on mine.
 
Adderall_Paul

Adderall_Paul

Fresh user
#1,248
Dec 11, 2020
Wow CDPR GIVE US AN ANSWER THEN DO WE NEED AVX OR NOT ?!?! Stop tip toeing around this issue... I mean obviously we don't *Need* it since we can play it fine with a little help from ourselves and a hexedit ... Kind of really angry...
 
mazzo.gog

mazzo.gog

Fresh user
#1,249
Dec 11, 2020
nope, that didnt fix it; still random crashes with "Gpu Crash for unknown reasons!"

well, the only thing we can do is hit the BLUE button and send the bugreport EVERY TIME the game crashes

to provide the data they need to find the bugs
 
  • RED Point
Reactions: Aranazel
vereybowring

vereybowring

Fresh user
#1,250
Dec 11, 2020
Aranazel said:
Issue with crashing right on pressing play in launcher still not fixed. Exact same error as before.
Click to expand...
Yup, wonder if I'll ever see anything past the CDPR logo. . .
 
  • RED Point
Reactions: Aranazel
Aranazel

Aranazel

Fresh user
#1,251
Dec 11, 2020
vereybowring said:
Yup, wonder if I'll ever see anything past the CDPR logo. . .
Click to expand...
I didn't even get that far lol the game literally doesn't even start for me. no splash logo, no nothing. ehh and here i was excited for finally getting to play. more waiting i guess
 
RyoGTO

RyoGTO

Fresh user
#1,252
Dec 11, 2020
fofo2323 said:
Game crashing on old CPUs: possible fix



If you happen to have an old CPU you maybe having this crash:



Expression: EXCEPTION_ILLEGAL_INSTRUCTION (0xC000001D)



The game is trying to use a feature you don’t have: AVX.



At the beginning playing corpo when you sit it crashes. A possible temporal solution while they fix this issue is to remove this part of code:



Edit Cyberpunk2077.exe with a hexadecimal editor and search for

554881ECA00000000F2970E8

Change the first byte to C3 (return from the function):

C34881ECA00000000F2970E8



Please note this fix is extremely simplistic and naïve. Moreover, it could crash the game later. This change seems to fix this crash and you can continue playing the game. I have only tested a few minutes more.



FAQ: Why are they using AVX?

They are not doing it on purpose, it is probably the default configuration of the compiler.
Click to expand...
Today Hotfix 1.04 was just released.

It did NOT address the AVX prologue crashes. But the MANUAL EDITTING FIX described here still works.

Keep in mind you will VERY likely get these crashes at other points in the game as well if you do not edit the code each time there is an update until they fix it themselves. For those who did not learn how to edit the file themselves, you will either need to learn how to do it, or wait for someone to upload the edited .exe version on nexusmod again. You will need to do this each time there is an update until they address the AVX issue themselves.

As our savior fofo2323 said:

Edit Cyberpunk2077.exe with a hexadecimal editor and search for

554881ECA00000000F2970E8

Change the first byte to C3 (return from the function):

C34881ECA00000000F2970E8

Have fun!
 
  • RED Point
Reactions: Adderall_Paul
B

balboski05

Rookie
#1,253
Dec 11, 2020
Well my weekend plans are wide open since I won't be playing.
 
N

Nukez19

Forum regular
#1,254
Dec 11, 2020
My crashes were fixed with the Nexus AVX Fix. Now downloaded 1.4 and the game crashes upon loading with the original launches and everything goes black with the AVX Fix
 
  • RED Point
Reactions: egon-
Adderall_Paul

Adderall_Paul

Fresh user
#1,255
Dec 11, 2020
Nukez19 said:
My crashes were fixed with the Nexus AVX Fix. Now downloaded 1.4 and the game crashes upon loading with the original launches and everything goes black with the AVX Fix
Click to expand...
Ahhh here we go again doing CDPR job, here you'll have to follow these instructions the reason its not working anymore is because you're using the 1.03 avx fixed exe.

Game crashing on old CPUs: possible fix



If you happen to have an old CPU you maybe having this crash:



Expression: EXCEPTION_ILLEGAL_INSTRUCTION (0xC000001D)



The game is trying to use a feature you don’t have: AVX.



At the beginning playing corpo when you sit it crashes. A possible temporal solution while they fix this issue is to remove this part of code:



Edit Cyberpunk2077.exe with a hexadecimal editor and search for

554881ECA00000000F2970E8

Change the first byte to C3 (return from the function):

C34881ECA00000000F2970E8



Please note this fix is extremely simplistic and naïve. Moreover, it could crash the game later. This change seems to fix this crash and you can continue playing the game. I have only tested a few minutes more.



FAQ: Why are they using AVX?

They are not doing it on purpose, it is probably the default configuration of the compiler.

CREDITS: FOFO2323
 
RyoGTO

RyoGTO

Fresh user
#1,256
Dec 11, 2020
Nukez19 said:
My crashes were fixed with the Nexus AVX Fix. Now downloaded 1.4 and the game crashes upon loading with the original launches and everything goes black with the AVX Fix
Click to expand...
You don't need the Nexus AVX fix, you can EASILY edit the file yourself to do the fix as I mention in my post just above yours. It takes just a few minutes and you'll be able to play again.
 
seikojin

seikojin

Fresh user
#1,257
Dec 11, 2020
Just a friendly common sense reminder: Editing game executables will be like voiding your warranty on anything. If the patch doesn't fix your particular issue, file a support ticket or make a new thread. Check the what's included in the crash info and add it to the thread details to help isolate the issue you are seeing/experiencing.

Also may want to add some system specs as well, since this is the bigger reason: Compatibility is the mount Everest of QA. Infinite system configurations = infinite test time. Or infinite test audience :D
 
Adderall_Paul

Adderall_Paul

Fresh user
#1,258
Dec 11, 2020
seikojin said:
Just a friendly common sense reminder: Editing game executables will be like voiding your warranty on anything. If the patch doesn't fix your particular issue, file a support ticket or make a new thread. Check the what's included in the crash info and add it to the thread details to help isolate the issue you are seeing/experiencing.

Also may want to add some system specs as well, since this is the bigger reason: Compatibility is the mount Everest of QA. Infinite system configurations = infinite test time. Or infinite test audience :D
Click to expand...
WE KNOW THE CAUSE we literally are fixing the issue ourselves and it's a hex edit. In fact it loopholes and cuts your STEAM played time out. So you can play the game with your play time staying still AKA if CDPR dosent fix the AVX issue well this fix also lets us refund our games still ;) :) . Please at least give us a concrete answer for if you're actually on the AVX issue it's so simple to reply to.
 
N

Nukez19

Forum regular
#1,259
Dec 11, 2020
RyoGTO said:
Today Hotfix 1.04 was just released.

It did NOT address the AVX prologue crashes. But the MANUAL EDITTING FIX described here still works.

Keep in mind you will VERY likely get these crashes at other points in the game as well if you do not edit the code each time there is an update until they fix it themselves. For those who did not learn how to edit the file themselves, you will either need to learn how to do it, or wait for someone to upload the edited .exe version on nexusmod again. You will need to do this each time there is an update until they address the AVX issue themselves.

As our savior fofo2323 said:

Edit Cyberpunk2077.exe with a hexadecimal editor and search for

554881ECA00000000F2970E8

Change the first byte to C3 (return from the function):

C34881ECA00000000F2970E8

Have fun!
Click to expand...
Thank you so much!
Post automatically merged: Dec 11, 2020

Guess I'll turn off automatic updates until an official AVX Fix is released to avoid further issues
 
Last edited: Dec 11, 2020
Adderall_Paul

Adderall_Paul

Fresh user
#1,260
Dec 11, 2020
https://www.nexusmods.com/cyberpunk2077/mods/73/ Voila did it for everyone AVX fixed for 1.04
 
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