I see some reassuring and some possibly concerning aspects among the key recap (thanks for that!) and hope that some of the more pressing downsides or things that people perceive as such (driving as simple example) can be "fixed" or enhanced until or shortly after release.
While I had both reassuring and concerning thoughts when reading some aspects, I see no "game breaker" deal issues for myself; having it compared to Deus Ex is mostly reassuring to me because I liked those games.
And since Cyberpunk 2077 is subjectively described as a large "step up", I think I'll be set.
There is also another realization I personally had again or at least just now: Our expectations. Let's look back: Over the course of time there were more information and some developments that put a sour taste into people's mouth. That is okay, or, at least, largely subjective anyway. But is it always the developer's "fault", if we were to think of a blame game?
I think not
Alright, let's not be too cryptic here: My point is that I feel many expect or expected too much and got perhaps dragged a bit towards the mortal plane or plane of reality again with some compromises or changes throughout later development. I say this as someone who, just as many others, initially had different assumptions and hopes for the game, such as hoping that it would cover a more classic faction approach.
Some expectations surely weren't met. But it's not necessarily "bad" or a "problem". We just have to overcome ourselves at times and also realize this type of approach and game style - even if they have experience with stories and so on - is new. In fact, it would be quite foolish to expect a "flawless" (in all areas, I mean, not just as subjective bottom line) game.
So what's my key message or recap here until release?
Despite what expectations were be or what I can nitpick on, I think it'll be a fun game with solid quality, among the "major leagues" as has often been quoted by the game's characters.
But it doesn't have to be totally flawless, if something like this can even exist subjectively. What we need to mind is that they will obtain key feedback through this first of the series product and take it into account for development on the following games. As technology also advances along the lines and time, we in fact get to see follow-up games that get better and better.
And that process and experience across the games is what I look forward to.
Some think this is the end of a long journey
But we're just getting started in 2020