Cyberpunk 2077 Remastered in 3rd person (UE)?

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Last night I saw the Witcher 3 Remake trailer at Gamescom, it was a bit too late for me to think it further before going sleep. This morning got me thinking about CDPR's continuous support for their newest shiniest title, Cyberpunk 2077. Witcher 3 has already been reworked multiple times, and Witcher 1 is getting a full remake, so it it struck me that it wouldn't be surprising if there was also some rebranding of Cyberpunk 2077 as Remastered also.

But since the game has been kept up to date pretty much with all new technological leaps like DLSS 4.5, it would less likely be graphical upgrade, unless they manage to tweak a lot of in engine problems that might be saving enough computing space for more graphics, but less likely anything shocking like that... but something like a camera rework. Considering there's been rumored leaks of "DLC" which were later deleted, there is likely coming some kind of content upgrade, perhaps in time for actual Cyberpunk Edgerunners 2 release or soon after.

A rework like that could focus on stuff that was limited by the scope of the game, like:
  • proper third‑person support in gameplay AND cutscenes, meaning camera swapping angles based on which character talks etc
  • revisiting some quests or scenes to improve pacing or staging
  • adding entirely new 4th lifepath
  • fixed the metro ride's teleporting into seamless transitions (actual content added to the metro rides, having some quest givers in metro)
  • AV's to be actually possible to ride
  • more realistic Maxtac dropship driving paths
  • weapon modification improved
  • hacking made easier to apply like in a cone based casting
  • reworking consumable items
Plus, Jackie’s voice actor said he’d be open to doing more Jackie content in an interview ages ago. So a rework could even include some early‑game flashbacks from memory shards or new missions involving Jackie in the initial steps of the game, which for many felt rushed.

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Considering the amount of fuel poured into existing IP's I think it would be very wise decision to have something like this happen with Cyberpunk too, even if you only attracted 5 million more players with all the reworking, that's a lot of more future revenue for next IP release, and there's already working TCG and other Cyberpunk themed projects.

Perhaps even shifting the Cyberpunk 2077 into Unreal Engine could be feasible, since they kind of have to do it anyway for the sequel, so shifting assets is going to be done anyway even without remake, so why not to import entire game too, which would give valuable lessons on limitations and possibilities of Unreal Engine.

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So given by latest information of Witcher 3 getting massive rework, what's the odds of Cyberpunk receiving same? There's still plenty of games to cover in Gamescom for the next 4 days so wouldn't it be shocking to see another 'hacking' sequence in middle of the show and having the hacker 'red' upgrade the game?
 
Witcher 3 has already been reworked multiple times, and Witcher 1 is getting a full remake, so it it struck me that it wouldn't be surprising if there was also some rebranding of Cyberpunk 2077 as Remastered also.
Technically, CP2077 already *is* "Remastered" since the game underwent a massive overhaul for the 2.0 patch leading into Phantom Liberty.
proper third‑person support
Third-person isn't missing due to limited scope. It's missing because the developers didn't (And still don't) want it.

It's quite literally a design choice for the game to be first-person only. They wanted it this way specifically to facilitate immersion.
adding entirely new 4th lifepath
I'd much rather they make the existing 3 lifepaths actually relevant than add a new one that is literally just a 2 minute prologue and 1 lame mission later in the game.
hacking made easier to apply like in a cone based casting
The issue with that is balancing.

Hacking is already borderline OP as is, with all the restrictions of single target (Outside Contagion), RAM costs, traceability etc.

Being able to apply to multiple targets at once would be ultra-busted (Especially if the RAM costs weren't enemy dependent making it far easier to quickhack netrunners and bypassing the massive RAM penalty on Very Hard...)
So given by latest information of Witcher 3 getting massive rework, what's the odds of Cyberpunk receiving same?
W3 isn't getting a "Massive rework" it's just getting graphical updates that CP2077 has already got plus a bit of attention on its combat and skill trees.

Hence it being a "Remaster" not a "Remake"

As for CP2077, it's likely to get a new update... Closer to when its sequel releases...

W3 is getting the attention because W4 is on the horizon, with there being a DLC planned to bridge the 2 games stories.

CP2077 might get something closer to when Orion drops. Though, like with W3, it's not going to be any major overhauls to the entire game. Maybe a small DLC to set up Orion's story (Whenever and wherever it may take place) and a few other additions (Like new vehicles, weapons and maybe some changes to skills)

Especially since you have to keep in mind... All the resources and effort put into W3 and CP2077 for propping up the sequel titles, could instead be spent on those sequels to make them bigger and more polished.
 
Yep, first person was a creative choice. It’s not going to change anytime soon.
In fact, it seems likely that the sequel will be first person as well.
 
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