The silver lining of modern game releases. "QA tester for Cyberpunk 2077.", can be put on the résumé.
Which language if you don't mind me asking?THIS.
I'm not native in english but I usually play games in that language. This time I'm probably going for my mother tongue since I've heard the voice-over from commercials and they hired some of the best VO actors we have around and, surprisingly, kept the accents as well (spanish, japanese etc.). In particular, the guy who dubs keanu is particularly good.
I think a lot of people know this game is going to be a slow burn, much more so then probably any rpg experience we've seen in the past, with so much broken up into the Lifepath choices, and how much time we devote seems to equate to how fulfilling the game will be to each person.I generally don't take pre-release game reviews seriously most of the time because reviewers are trying to rush through the game at an unnatural pace anyway, and they're playing early-access on top of that... I'd rather avoid reading a bunch of negative nit-picky junk and actually play the game for myself because I genuinely think it's going to be amazing.
I wouldn't agree. If your space probe smashes into the intended landing zone and explodes because someone forgot to convert units of measurement properly turning around and saying, "Space is hard.", is a completely hollow statement.I wish there was some powerful voice in the room of todays landscape that could utter the sentence: "If a highly detailed Open-world game isn't buggy in one way or another, it wasn't built correctly"
Yeah same hereI will have no choice but to tolerate the bugs, as I decided to pre-order it just like with TW3 and its very own stuttering issues before they were fixed!
I am confident that I will enjoy what is offered as long as there are no game-breaking bugs!
That a bad analogy though. In your example the probe is irreparably destroyed. Here the game still exists and can continue to be worked on. It would be more like the space probe making a bit of a hard landing and not being able to steer to the left quite as well as it should. Which is much more a "space is hard" kinda result.I wouldn't agree. If your space probe smashes into the intended landing zone and explodes because someone forgot to convert units of measurement properly turning around and saying, "Space is hard.", is a completely hollow statement.
Fair enough. The point is if you release a game with bugs galore it's not reasonable to say bugs are difficult to find, pin down and fix or software at such a scale will inevitably be buggy all over the place.That a bad analogy though. In your example the probe is irreparably destroyed. Here the game still exists and can continue to be worked on. It would be more like the space probe making a bit of a hard landing and not being able to steer to the left quite as well as it should. Which is much more a "space is hard" kinda result.
Even if there are many bugs and they obviously can ruin the experience like in any game. From those reviews I have seen, the game itself is getting very good feedback.Bear in mind, I'm not saying that is going to be the case with CP2077. I don't know if it will be or will not be. It's certainly possible much of the broken stuff in the builds handed to reviewers will be corrected when the game is finally released. If not then, sorry, a get out of jail free card because a game of this magnitude is difficult work is off the table.
This reviewer is obviously allowed to have her opinion, but I really don't trust Gamespot when it comes to reviews.our first acab review:
won't play side missions because the first one she encounters was about helping the police
complains the world isn't reactive enough....because she refuses to engage with any of the content
7/10 not woke enough
From hearing how long it took for the varies reviewer to complete it, they seem to range between 15-25 hours if you rush it.Review from the Swedish site FZ: https://www.fz.se/recension/285164-cyberpunk-2077
Score: 5/5
Pros: A brilliant RPG
Insane Night City
Extremely flexible
Very well directed
Cons: Bugs and glitches
He thought he rushed through it and the main story took about 30 hours, but I guess the meaning of "rushed" vary from person to person.
These are people that have completed the game, some have spend 40 hours on it etc.You can't review this game in 10 hours. These reviews should have been allowed at least 2 weeks prior release. They are meaningless. They basically told us what we already knew :
Huge world, Short main story but tons of content so main story fuck it.
Tons of bugs (expectable thing from any Open world game, and same bugs as well)
Low performance on high end systems.
Great next gen game.
Worst reviews ever made in the industry, put out just as clickbaits.