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Cyberpunk 2077 User Reviews & Impressions

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lelxrv

lelxrv

Forum veteran
#481
Dec 18, 2020
ElasticElectric said:
TW2 is still the best Witcher game to me. And CP 2077 has been a blast! Here's to hoping that the DLCs mend my broken heart.
Click to expand...
If CP77 is a blast, what is there to mend?
 
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Natashaluv94

Natashaluv94

Fresh user
#482
Dec 18, 2020
Dear CDPR, when you play Cyberpunk 2077 it's not difficult to imagine where you would have taken your game, but it's time to admit that you simply didn't have the time to finish the game. When i walk through Night City it's not hard to see where most of your resources went to, i know you guys wanted to complete the game for us otherwise you would have pulled the plug a lot sooner on this daring project.

Hello Games showed gamers and developers alike that it is still possible to earn respect from their customers, because no matter how grim their future as developers looked back when No Man's Sky released they still stuck by their game and made it into a game better than what they promised at launch, they didn't do this for profit or any other gains.

No Man's Sky was in a much more dire state when it released, if you need a break after working so long on this game that it has maybe become a sour thing you should do that, take a nice long holiday with a promise that you will not abandon your game and the dream your had for it when you started, sometimes you don't realize you're in over your head until it's too late, we understand your situation completely but also hope that you will keep working on the same game.

Best Regards,

Natasha.
 
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Techno_Core

Techno_Core

Forum regular
#483
Dec 18, 2020
I'm having a lot of fun though it's clear that yes, there is so much missing. But yeah there is a masterpiece here waiting to be finished. Playing on pc so most issues I have are just graphical bugs.
 
dustie

dustie

Fresh user
#484
Dec 18, 2020
I cannot thank CDPR enough for being the only developer that create games with touchy topics, no DRM, etc. I have completed the game (first playthrough was main quests only) and am now at my second turn. Not a *single* crash and not a single game breaking bug so far. Sure lots of small graphic glitches etc. but unlike the trend to bash Cyberpunk I gotta say that compared to games like Elder scrolls, Fallout and GTA this is way way more stable at release, so thank you for that! A few patches and some DLC's and I'm betting on this to become one of the best game I have ever played - and it is already by far the best since Witcher 3.

Oh and I simply have to add this: My PC build started in 2011. My motherboard (Sabertooth p67) and RAM are both from 2011. So while I own a brand new AMD GPU and a not-THAT-old-CPU (I7 3k) I am still playing CP2077 on a 9 year old rig with more FPS than 99% of games released on my PS4 have o_O:ROFLMAO:
 
Last edited: Dec 18, 2020
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The_in_saan

The_in_saan

Rookie
#485
Dec 18, 2020
The sad thing is without the bugs, an improved civilian ai and a little improved police, this would have been up there with the generation defining games. Oh well, lets hope cdpr do put in efforts with upcoming patches to polish this actually marvelous piece of art underneath a dusty layer of bugs, glitches and occasionally dead civilian ai.
 
dustie

dustie

Fresh user
#486
Dec 18, 2020
Natashaluv94 said:
no matter how grim their future as developers looked back when No Man's Sky released they still stuck by their game and made it into a game better than what they promised at launch
Click to expand...
Okay, I mostly agree with your post but no one can say with a straight face that No Man's Sky became "a game better than what they promised". It became much much better but it will never be what they promised. I'm sure CP2077 will though.
 
KalShenRa

KalShenRa

Forum regular
#487
Dec 18, 2020
Edit: Small updates(blue text) after patch 1.05 and another 30 hours of gameplay (finished my first playthrough and started another one).

After 94 hours on my first playthrough (mainly because I refuse to fast travel), I can say I was lucky and got a mostly trouble free experience. But I hope this game gets a lot more work put into it to fix, replace, add or expand multiple gameplay systems that are nowhere near what/where they should be. I was just a few hours in and I already thought that this game needs the No Man's Sky treatment.

It feels like like most of the budget and time spent developing this game were spent on graphical and audio presentation, witch are great. The main story is great, the writing for it is good. Some of the sidequests are great SF stories. The Peralez, god damn, this needs a continuation. And don't get me started on Lizzy Wizzy. She scared me more than Smasher. Everything else... mediocre at best, unacceptable at worst (the wanted system, the magic squad of the NCPD that comes after you...) or there needed to be more of it in the game (better naming convention for weapons and addons, just look at how IRL weapons manufacturers name their products and variants of them; what happened to that mayor we saved for the nomad fixer?!).

Also, if you will put [relatively] important story info in text logs scattered around the world, I will collect it but WILL NOT read it. Make it an audio log that I can listen to while doing something else. Look into what Ubisoft has done in WD Legion, if you don't have the money to get someone to read them all.

I will now list a few bugs I encountered or things that I consider bugs or missing.

1. No key bind for weapon holstering. This needs to exist. The weapon wheel also needs to be reworked. I only used it to holster my weapon and, rarely, to select a grenade type. And every time I lost around 5 seconds fiddling with my mouse to find the pixels that marked the holster weapon area. Just annoying.
Edit: Found out how to holster weapon without using the weapon wheel. You need to double tap the cycle weapon key (Alt, be default). The only place I found this information, in game, was a tutorial text when you are attacked when Jackey gives you a ride home...

2. If I press one button once to see the map I need to press one button once to get back to the game. Not one 2 times. Also, the same keybind for crouch toggle and skip dialogue?! Really?

3. A lot of broken animations. A few in free roam, when NPCs interact with something. But mostly in cutscenes. Most obvious for me was the driving animation for Claire, when driving me back to the garage. The wheel spins when taking a turn, but her hands don't move and are not aligned properly on the wheel. Also, when she drops me off in front of the garage, why does she drive away instead of, you know, parking the car in the garage?

4. Unimportant, but... the mirror animations don't play. Also, hair and helmet are not rendered in the mirror.
Edit: On my second playthrough, the hair rendered but none of my clothes did. But, after patch 1.05, everything is rendered properly. I can't say if the animations are ok. Due to my screen resolution and level of detail, it's kind of difficult to see the facial animations in the reflection.

5. My shadow doesn't have a head, at least in the few locations I noticed it (indoors and out).
Edit: After patch 1.05, the shadow has a head but no hair or helmet.

6. I only got one bugged gig, south part of Kabuki, east of Afterlife. I never got the call to start the gig, but I got inside where I found a corpo army vet and recovered some medicine...
Edit: After patch 1.05 this gig started properly on my second playthrough, but it's still bugged on the first one.

7. Sometimes, item info cards get stuck on screen after I exit the inventory. And, once, they stopped showing up. I need to restart the game to fix this.

8. If I interact with with one of the endless number of text logs scattered everywhere and press C to close the window too quickly, the camera gets stuck in place. To get it unstuck I need to press Esc and then get back to the game.

9. Driving from inside the cars is almost impossible. I can't see the front of the car, so I can't see the road in front of me thus I can't see when to turn or incoming traffic. And that's a shame, because the interiors of most of the cars are great.
Edit: This is true for many cars but not all. The Porche, for example, is ok to drive from inside the car.

10. It would be better if the path shown on the minimap, when I select a destination, was rendered on the road in front of my eyes. That way I pay attention to the road and traffic, instead of constantly glancing to the top right at the minimap.

11. Someone forgot to apply post-processing on two or three audio lines. Two of them were for Judy.
Edit: The last line Dennis says at the end of Big in Japan is from a different voice actor. Nancy has on wrong voice line when getting out of that maelstrom club.

12. I would be good for the games pacing if side missions would be spread out more as the main story goes on. I'm at the Nocturne Op55n1 mission and I already did all gigs, NCPD alerts, assaults, etc. All I have left are those shoot outs that you see only on the minimap. At least find a way to generate more blue icon events. And make gigs available as I progress through the main story, not all at once. More chained missions would be nice.

13. I can't take a nap at Judy's, River's or Panam's place. Stash access is also weird. At Panam's and River's I can't access it at all, and at Judy's I have to be directly in front or to the left of that box to get the interaction prompt.

14. At 1280x720 resolution, if I have a weapon with 6 slots, I can't use the last one down. It is fully visible but I'm not able to click on it to select it. At 1080, I can.

15. There's a problem with the flying cars. You either see them or you hear them. Never at the same time.

I play on AMD Ryzen 7 1700x, on a Asus Crosshair VI Hero, with 16 GB RAM and a Gigabyte GTX 1050 Ti (yeah, I know), from a HyperX SSD. With textures at max, most everything else on medium, at 1260x720 I get about around 35 FPS, with occasional drops below 30. Initially I activated film grain and chromatic aberrations, thinking they will hide the upscaling on my 1080p monitor. But nope, it just made everything look blurry. After I deactivated them. it looked a lot better and crispier than I hoped.
Edit: After patch 1.05, I noticed an 10-15 FPS increase, depending on the area. I still get drops below 30, from time to time, but the average is around 40 now.

And, now that I finished the game once, I have to say. My depression thanks you, writers that came up with the endings. It really needed some help to bring me back down, because lately I finally started to feel a bit better about myself and my lot in life.
 
Last edited: Dec 21, 2020
azraelsgame

azraelsgame

Fresh user
#488
Dec 18, 2020
StanislavOZZO said:
So... finally, here it is! What do you think about Cyberpunk?
Click to expand...
I freaking love it. Gets better each day I play it and I am slowly really deciding on each move how I want to be in the game.

Hold on a second, the guy i just shot is down and still moving. "head shot"

Ok, im back, he is good, had to loot some uncommon items and then disassemble them for ammo.

Ok where was I... oh yeah, each time gets better.
 
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HOPA83

HOPA83

Forum regular
#489
Dec 18, 2020
For me this game is impressive I finished it with the nomads and I did not take the right end (62 hours) I think, so I will test the most logical end in nomad, then it will be with the company and to finish the street kid. So yes the optimization is dirty even on a pc with my rtx 2060 in fact it looks like it is not regular, at times super beautiful, at other times not beautiful at all. I hope in any case that CDPR will not drop this nugget! And that there will be many and very good dlc. Something intrigues me when we launch the game we can see: RED Engine, we might think that they created their own graphics engine and that well there are things to settle ... For example when I compare the quality with the RT from the city of london on watchdog legion, I don't understand why, the rendering of the city of night city unfortunately does not have this quality. So the concern would it ultimately come from the own graphics engine? That they would have created? Looks to me like watchdog legion is using unreal engine 4, but I'm not sure I would look. In any case, I haven't let go of cyberpunk 2077 since its release, and it won't happen anytime soon! I love this game too much and have fun.
 
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witblitz

witblitz

Forum regular
#490
Dec 18, 2020
The problem is, by the time No Man's Sky became a better game a lot less people were interested in it. The same might be for CP2077, people struggle through the game and by the time they might patch it people are already fed up with the entire thing.
 
Hubart_Kl_tzsch

Hubart_Kl_tzsch

Rookie
#491
Dec 18, 2020
the first hours in this game were awesome and incredible immersive... i hope for more solo campaigns and more choices and dialogue options even though i know that might increase workoad for the dev alot.
 
Denroth

Denroth

Senior user
#492
Dec 18, 2020
1) CDPR: every choice will have consequences
Cyberprank has a linear history

in the year 2077 I guess

2) CDPR: character customization at the highest levels
no customization is needed because the balance is broken, you can do millions of money and damage within a few hours of play

3) CDPR: it will be an 18+ game because it has strong contents
only in the character creation screen, the rest is censored or almost

4) CDPR: we are postponing the game to refine and clean it ... we are independent and we are in no rush to release it.
They speed up the game release to monetize on older console generations

Ridiculous AI and physics, game balance (weapons and economy) totally broken.


I wonder why you have released a next gen game on old consoles .. just to make money

you showed beautiful CGI movies and the textures in game suck (played on the pc in ultra detail), the Witcher 3 has textures of another level.


this game seems rushed with 5+ years development on its back.

Ok you could not keep up with expectations .. I can forgive him and play anyway. but ..
be teased like this NO
The Witcher 3 is my absolute favorite game (about 800 hours of gameplay) and I am also a very active modder of The Witcher 3 community.
My esteem for you was highest, I pre-ordered the game as soon as possible ..

You made fun of all the fans who have been following you for years just to monetize ... and I'm sorry to say
this will be your (CDPR) foot in the pit, with no possibility of return.

You used your employees for an extended crunch and now you force them to work to fix this broken game.

This is not about fixing crashes and bugs, CyberPrank problems range from physics, AI, bugs, balance, faded textures, code optimization ..

here it takes another 2 years to keep all the promises your marketing department threw in our face.

from your, now ex, fans I tell you ... you deserve everything that is happening [...]

you have enjoyed making fun of us over the years, now we have fun seeing you sink ...

The bitter words of your EX-big fan (I've been following you since 2007 with The Witcher 1)
 
Last edited by a moderator: Dec 18, 2020
M

Mebrilia

Forum veteran
#493
Dec 18, 2020
So the game was released my brother bought it i had the chance to play it for quite long time to make an opinion. Of course i won't write a review here because there is no need for it. Nor i will creiticize this whole mess happened as i already did in pletty of posts.

So ho was it?...
The city was beautiful truly breath takling even with some glitches in and there and total lack of whatsoever simple form of traffic or pedestrian A.I.
The content to do in the city was just related to shooting and sneaking and that's it. It felt artificial like an huge scenery that looks fancy and pretty but has no soul at all.
The art were amazing.

However i never felt truly immersed in the game world sadly because again. Is empty and souless. It is beautiful but it offers nothing but pew pew. I won't even mention how you guys (CD projekt red) told this game was an rpg first and foremost when is clearly not an rpg not even by far. So here is what i think it will be a solution to salvage this game.

Consider this game like is an Early Access.

Beside the usual oprimization and bugfixing start to add things to make the world more believable and immersive. Content right now is terribly lacking and 90% of the game can be traslated in Pew pew pew, Sneak pew pew.

There are beautiful location to drink around the city allow V to drink.
Allow V to buy stuff from street vendors ((and not just go and buy something that goes in inventory))
Allow V to sit around outside cutscenes. Seriously....
Fix the Traffic and the Pedestrian Ai.
Include braindances.
Bring back the maturity inside the game. There is nothing more sad than see people lap dancing with a full business suit on it.
Restore cut content.
More option to character creation because is one of the worst one i seen around.
Restore cut content from the story. ((time skips are truly an awful way to tell a story))
More RPG less FPS.

In other words return to be the humble but talented software house that you once were. And please management no more lies and be fair with the developers they are the ones that work most hard.
 
animalfather

animalfather

Forum veteran
#494
Dec 18, 2020
Cyberpunk 2077 is the biggest disappointment in my life.
 
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Overallbit9

Overallbit9

Fresh user
#495
Dec 18, 2020
"In Nicht City, looks are everything"
You cant even change your hair or nails when you're in the world, definitely Early Access!!
 
M

Mebrilia

Forum veteran
#496
Dec 18, 2020
Yes in the end the game can still archieve greatness. As it can't be a proper rpg ((mostly because they would have to redesign everything from the ground up)) would be best if they will focus on features and immersion. The city is indeed beautiful is a damn shame you can't do nothing on it.
 
Overallbit9

Overallbit9

Fresh user
#497
Dec 18, 2020
Mebrilia said:
Yes in the end the game can still archieve greatness. As it can't be a proper rpg ((mostly because they would have to redesign everything from the ground up)) would be best if they will focus on features and immersion. The city is indeed beautiful is a damn shame you can't do nothing on it.
Click to expand...
I agree with everything you said, it would be great to see the animations of sitting at a bar ordering a drink, seeing your character taking the glass etc...
Have you seen GTA Online? you can do that, order a drink at a bar etc... for a game with such great Hype and Next-Gen, at least that should be possible. It's irrelevant to the gameplay yes but it IS cool especially because the game is in first person camera.
 
Potestaquisitor

Potestaquisitor

Forum regular
#498
Dec 18, 2020
Not going to rant or flame in this post, but yeah...I'm not to happy with the game. I completed it on a ps4 pro (even though I have a ps5, but figured it was running the ps4 pro version anyway) so I played it on the pro.

So I pick up my game early, get home and install, after about 54 mins it asks for play disk to be put in to the ps4 pro. I had disconnected form the net and figured I would just mess around briefly .........only to be met by a message stating "please update to the latest version of th game to acces the application". Wtf so I can't play a out the box unpatched game (first time thing for me). Ok I connect to the net and it tells me ther is a 45 gig patch that will take 3 hours to download. I let it patch go watch so YouTube etc.

I excitely start up my game (now at this point I had not been watching trailers etc) the loading screense seem primitive and they black out when switching . Ok game loads in. I don't spend to much time on charecter and I load into the game. Ok mmmmm.......this is ot was I expected. I can see frame rate drops npc's walking into walls ......yeah this looks buggy.....(but so was the Witcher 3 at launch.....so I give the benefit). Then the crashes start......yeah.....this game is in bad shape.....then I go into the inventory menu and my V's dong is clipping through his pants. I turn off the game. Leave it not sure what to make of my disappointment.

2days pass.....and another 17 gig patch later...things are pretty much the same so I slog through the main quest line and finish the story.

Was I impressed, no......more confused that my beloved CDPR had released this mess on a platform it was intended to run on.

I found their apology condescending, they don't want to admit they decieved console players....they passed the hot potatoe (oh get a refund from Sony) .........boy oh boy and did Sony run with it. Good on Sony for taking that decision aswell

Then I was like ok I have a physical version, but a got a text fro the store I bought it from saying I can have my copy refunded provided I bring it back within the week. I still have my copy....but after reading their last stament response to the Sony takedown. "Those not willing to wait for the patches". I was like mate you taking the piss now.

So I will be kindly returning my copy 2morrow morning for a refund.....not cold cash like I paid for my pre order....but game credits to spend on another tilte now or maybe later.
 
Jahckalope

Jahckalope

Fresh user
#499
Dec 18, 2020
KalShenRa said:
1. No key bind for weapon holstering. This needs to exist. The weapon wheel also needs to be reworked. I only used it to holster my weapon and, rarely, to select a grenade type. And every time I lost around 5 seconds fiddling with my mouse to find the pixels that marked the holster weapon area. Just annoying.
Click to expand...
To holster, you need to quickly tap alt twice.
 
slexjat

slexjat

Fresh user
#500
Dec 19, 2020
Enjoying playing on PS4, fun game.
 
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