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Cyberpunk 2077 User Reviews & Impressions

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J

JamesJerona

Fresh user
#601
Dec 24, 2020
Shallow. All style no substance. At all.

It's some alpha build that you make to show your product to investors. Not only everything is totally bugged but it's missing the actual mechanics that makes a game a game. I don't know what they were doing the last 8 years but it sure wasn't working on Cyberpunk 2077. It's maybe the first 1-2 years after that they enjoyed the $ from Witcher maybe?

I don't even want to start with the list of examples it's literally everything. Botched, rushed, unfinished, thoughtless.

It's an empty shell that they could fill in the next 2 years. But I don't see the point and neither do they. They'll just fix all the bugs and that's all. They already got their $.

After new year they will start to work on the multiplayer.

I really give it 1/10. There is not one redeeming quality.

They even got 7 million euros for developing AI from a government fund. I don't even. There's literally no AI. It's like a game from 1999. Even worse. It's a joke.
 
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xL0S3Rx

xL0S3Rx

Fresh user
#602
Dec 24, 2020
A very good story and setting, artistically remarkable.
Technically an old game, a gameplay that is reduced to a shooter, a fake RPG, a game full of bugs, repetitive side missions except three or four, repetitive hacks, bad UI , bad AI , bad driving... all within a completely dead and mediocre world.
Played on a pc in ultra with RT.
A real disappointment
 
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V

Vyper65

Fresh user
#603
Dec 24, 2020
My Digital Version from Steam is still major league BROKE and the the Support people don't seem to give a Damn about what is happening; Company Greed wins out. For all intensive purposes my being able to play is a DEAD ISSUE. Wasted my money to make a Corporation RICH.
 
TJXXX

TJXXX

Fresh user
#604
Dec 24, 2020
So far, this is the Cyberpunk genre game I've been dreaming about since I was a child. It's what I imagined games like Deux EX 1 should have looked like when I first saw it. It's made my fantasy of roaming around a Blade Runner type city come true. Hopefully with future DLC's it would give us more place to explore and more uniquely cyberpunk stories to experience.
 
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RedDedZed

RedDedZed

Fresh user
#605
Dec 24, 2020
I'm enjoying it so far, 93hrs in. Still on my 1st run through playing a Streetie. I was trying to take things slow, but still found myself on the 2nd to last main story mission, so I reloaded to an earlier save and decided to focus on the side quests, cyberpshycho removal, ambient stuff and Gigs. I could have finished doing the main story missions in 20hrs, but what's the fun in that? You miss a lot of what the game has to offer when you do that.

Personally, I think if you blast thru the main story quests too fast, it will leave you feeling a bit unsatisfied. IMHO, some of the best storylines have been those in the side missions. I've not found them to be repetitive as some say, but I think those peeps are lumping in all the ambiient stuff like the NCPD stuff, the ? missions and the cyberpycho stuff in with the side missions and they aren't the same. There's a good amount of character development in those Side quests, so not sure how peeps say the missions/quests are shallow. There's some heart breaking shit going on in this game, if you aren't seeing it, maybe slow up.

I'm playing on PC, luckily, and haven't encountered too many serious issues since the first 2 days. A handful of annoying CTDs, a few quests being stubborn about closing out (multiple reloads of a recent save fixed it every time for me) a normal amountr of graphical glitches one sees in all PC game releases. Not one gamebreaking bug so far.

From what I'm reading, there are far more folks on PC able to play the game fine, technically, than those who cannot. That tells me those who can't don't have the best systems, don't update drivers, or have a piece of hardware or software that just doesn't play well with this game's demands. Oh, or they're on a malware ridden potato... And that's on them!

Lastly, it is pretty weak that a game in which it's society is heavily into self modification and individuality, there's no barber shops, no tattoo/piercing shops... Whaaaaat? Major faux pas, devs. I HAVE however noticed there are a ton more hairstyles and tattoos out there among the NPCs, so I can only guess we'll see some sort of character modification, beyond the Ripperdocs implants, added in a later update. Hope I'm not wrong.
 
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Crowxlll

Crowxlll

Rookie
#606
Dec 25, 2020
70 hours in and just finished off the game. The only achievement I am missing is the "Right Back At Ya" one but I submitted a bug request for it to be looked at.

Overall, I really enjoyed the game. I feel like the world was immersive and the combat was fairly smooth. Yeah, a few bugs here and there were a bit annoying, but not enough to take away from the overall experience.
 
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S

somewherebeyond

Fresh user
#607
Dec 25, 2020
83hrs, did everything. Cp2077 is just average passable game that tries to do everything but not doing a single thing great. Story is lackluster, aside from couple quests: ending, wb story, and droid everything else is average. And there are a lot of horrible mmo like fetch jobs. Character development horrible except from johny, panam and judy, i don't care about jackie at all. Choices doesnt matter. Shooting is average, stealth and hacking is a joke. Driving is average compared to gta. No challenge at all on hardest difficulty.

if not setting i doubt i would play it.
 
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FARUKHAO

FARUKHAO

Rookie
#608
Dec 25, 2020
Merhaba CD Projekt Cyberpunk 2077 şimdiye kadar gördüğüm en güzel oyunlardan biriydi, bu oyun asla unutmayacağım oyunlar arasında yer alıyor, lütfen bu oyunu bir seri yapın. CD Projekt yetkilileri lütfen bu oyunu geliştirin ve çok emek ile yapılan bu oyunun devamı niteliğindeki bu oyuna devam edin. Cyberpunk'un oynanış açısından sorunları var ve hikaye açısından gelmiş geçmiş en güzel oyunlardan biri lütfen bu oyunu hak ettiği yere getirin.
 
Lucian06

Lucian06

Forum regular
#609
Dec 25, 2020
I wanted an RPG :(
When a game that uses a P&P system as basis uses that term, I have a different set of expectations. Dialogue options feel very limited...there are barely any non-combat skills, and you can't really go for different builds unless it's of the combat variety.
I am really very disappointed.
 
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futureishere

futureishere

Fresh user
#610
Dec 25, 2020
Awesome game. I've never had so much fun and excitement with main story. CDPR are masters of story telling. Even side quests are interesting. I like how characters are realistic, not plain but deep, you can have emotional relation with them. Either positive or negative but you have that relation. Night City is beautiful and so diverse. Devs put so much work to all details. Sometimes you look at places and think that either buildings or deco looks like created by real pro architects or designers. Variety of builds is also nice. Theres many ways to develop your character and i like it. Sorta reminds me of Diablo system. And i play it like Diablo. One - max two playthroughs and then some weeks/months break. Its like watching an amazing movie. You can watch it one, 2 or 3 times and its awesome but once you know everything its not as surprising as the first time. You gotta take a break, cherish that experience and maybe come back to it after some time. Its what im doing, second playthrough, gonna do my desired build, all side quests, chill in Night City and then ill take a break :)

Looking how well this game is already selling and how big is its potential, how big will be future cyberpunk influence (music, films, netflix series) it will grow huge. And i like it. :)
 
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Matias_Carlos_Kali

Matias_Carlos_Kali

Fresh user
#611
Dec 25, 2020
This needs 6 months, 1 more year of development, it's something that hurts.
The game was cut from the game.
literally
What we got, was cut content alpha.
AI, mechanics, next gen content, rpg ramifications of your choices. all cut out.

The only thing we know about the Semi roadmap is that there are two patches coming early 2021, but they keep omitting what the content is. Or even what is the final product of the complete game.

How can we know that content from the base game is not added as DLC, paid or not. ?
 
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TJXXX

TJXXX

Fresh user
#612
Dec 25, 2020
Lucian06 said:
I wanted an RPG :(
When a game that uses a P&P system as basis uses that term, I have a different set of expectations. Dialogue options feel very limited...there are barely any non-combat skills, and you can't really go for different builds unless it's of the combat variety.
I am really very disappointed.
Click to expand...
To be honest, I too was expecting at least a Mass Effect level of "Roleplaying". I think I read somewhere that there was going to be a non-combat character trait determined by how "cool" you look.
 
Nathaniel_Gousset

Nathaniel_Gousset

Rookie
#613
Dec 25, 2020
Buyed the game 2 days ago on PC.
Still a bit rough on the edge and minors visuals bugs (unclickable junk loot).
Work nice on Ultra 1080P with a GTX 1660 standard on a SSD.
Just to tell the developpers I am here for the long run and know the state of the game when I buyed it. I don’t intend to ask for a refund, I don’t intent to bail out. I am here to support you through this hard launch. Keep on fighting.
 
AddForm

AddForm

Fresh user
#614
Dec 25, 2020
Keviolah said:
Super buggy! Here's wishing for a (very quick) No Man's Sky redemption!
Click to expand...
Cyberpunk is not a No Man Sky type of game as the later is not particularly story based and the former is linear. People will not wait 2 years to play Cyberpunk
 
VisualDark

VisualDark

Fresh user
#615
Dec 25, 2020
Just finished my first run of the game and immediately started a second one. The bugs that I got on PC were on my opinion only funny and didn't hinder my experience at all. In middle of the game I sometimes just stopped and just though that wow this is really something else. After the first run I think this is the best game I have ever played, thank you! :)
 
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shortys9239

shortys9239

Rookie
#616
Dec 25, 2020
Compre la copia física para xbox (x) Para mi ciberpunk 2077 es algo fuera de lo común, tantas cosas nuevas que nunca vi en otros temas harmas, personajes y diálogos todo es muy bueno, cada ves que juego lo disfruto al máximo, quiciera apoyar a la empresa para corregir tantos errores que se necesita corregir.
taparle la boca a todos lo que hablan mal del tema y no valorar el trabajo de los grandes desarrolladores.
 
enhaxed

enhaxed

Fresh user
#617
Dec 26, 2020
Love it.

I haven't finished the main story and I'm in no hurry to since I'm just enjoying the life of a street samurai and building my rep :)

C2077 has already paid for itself three times over for me and expect it will be up to six times over by the time I finish to await DLC.

Don't let the haters get you down CD Projekt Red, you could have written exactly what the trolls say they want and they would still be whining like entitled brats.

I've only had one minor issue that required me to load an autosave. The bug was that meant i couldn't stop after taking a picture in camera mode while riding across the bridge to Japantown on a motorcycle. Nothing gamebreaking :)

Thanks for your hard work everyone.
photomode_25122020_003104.png
 
Decatonkeil

Decatonkeil

Forum veteran
#618
Dec 26, 2020
At 28 hours into the game (mostly sidequests, as I still don't want to get over with the game I've been waiting for ever since 2012 if not earlier too quick), so little compared to how much people have played it, but still having my own opinion, not having had too many bugs I'm still depressed at the thought that, past the bugs, there's no fixing an ultimately mediocre game that doesn't commit to making its own thing mechanics wise to differentiate itself.

They say "show, don't tell", but tell is the only thing Cyberpunk does. There's tons of shards littered everywhere, many repeated (not that the game would filter the ones you've already read, and you better stop the game to read them at the moment or you will lose any kind of context there may be and your to-read list will keep on expanding... let's not get into the bland conversations you pick in every criminal raid you stop) telling you about the lore...

There's even an entire prologue with Jackie where you see MaxTac doing a thing, and TraumaTeam doing another thing... there's people telling you through dialogue all these things that should give you the future shock (see the 2018 E3 trailer)... they tell you: but nothing is a mechanic. And that is the single worst offender:

What gave us hope that CDPR of all people could pull this off wasn't the experience they clearly don't have programming an open world with pathfinding AI for crowds and cars. It was their good job translating the Witcher lore into mechanics: you've got your contracts, your monster slaying, your curse lifting, your potion brewing, your book reading, your meditating, your shagging, your very Geralt-like moral choices...

Now, when they tell you they're making a Cyberpunk RPG... what do you hope for? Do you hope for a cyberpunk coat of paint on same old mechanics, be it of ARPGs, open world Far Cry-like games, a looter-shooter?

No, you expect that they make you feel the world through the mechanics, not that they tell you about it:

- I don't care about what you tell me Max Tac does if I am doing their job, I'll never go over the edge losing humanity and if police has no AI.
- I don't care about Trauma Team if 28 hours into the game their work and business model hasn't showed up again in any form, let alone if I don't interact with them as a subscriber.
- I don't care about the implications of cybernetic body modification if implants are just armor pieces and weapons that I can change only from a menu in particular places of the map with nothing that makes me feel I'm having surgery, changing or becoming more machine than man.
- I don't care about its corporate world and having the choice of a Corpo as past life if I don't feel like political, economic and networking influence are a viable gameplay style.
- I don't care about corporations and consumerism if the game doesn't make me involved into these brands as a character immersed in this world.
- I don't care about how much of an improvement these cybernetics are when as a somewhat intelligent starter character I'm automatically a hacker that can turn literally everyone blind.

I should be one of the biggest fanboys of this game. But the more I analyse what has failed, the more empty I feel. I guess I, like many, gave too much importance to a product I convinced myself I like as a defining feature of my personality, and it makes me sad that's the most cyberpunk thing the game has made me feel.
 
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warbaby2

warbaby2

Forum veteran
#619
Dec 26, 2020
Replay the Witcher games... that'll help.
 
onosendai7

onosendai7

Senior user
#620
Dec 26, 2020
Since CDPR seems unable to create a folder where individual reviews can be posted, here is mine.


In January 2013, CDPR posted the teaser for their new game, Cyberpunk 2077.




Immediatly, for people like me who played the original P&P Cyberpunk RPG, that was more than enough to keep us waiting and dreaming.
CDPR also stated that the game would be released when it is ready. That was the original lie.
Cyberpunk 2077 is released and it is obviously not ready.

1 - The Role Playing game
There is none.
The way you play V has no influence on the game or the story (except the relationship with Johnny for the hidden ending to be available). The lifepaths are useless, the stats and skills are only relevant to open doors or get some dialogue options, but nothing really important. The main story is straight forward and offer really few alternatives, not to mention the endings which are so lame and bring no closure but more a feeling of "WTF?".
A male or female V is not important besides who you can / can't romance. Romances are quite straightforward too, and not very rewarding (Triss ? Yenefer ? Remember them ?)
Crafting is below average, and in my opinion completely useless and out of range in such a cyberpunk setting. It's also broken.
The economics is flawed and getting money is tedious, even when you're a 50 street credibility streetkid with a bad attitude and some very big guns. Why are guns expensive and heavy and cloths cheap and light ?
There is also no need to find assorted clothes, since you never see your character (unless photographing) and the clothes are randomly distributed. I'm not even sure there are sets of clothes. No pimping V there to be found.
2 - The FPS
It's decent. Not much more.
In my opinion, it's not a true FPS, but rather some infiltration shooter hybrid. And it's good at neither, simply average.
This is neither Metalgear, nor Quake, but some curious offspring of the two.
3 - The Open World
Is not.
It's a painting. A very nice, very beautiful painting, but that's all. The urban setting is gorgeous, and it's populated and seems to abound with activities.
But no, it's just a painting. Nothing to interact with, no random quest or race spawning here and there, no gang war to fight... I played GTA Vice City and San Andreas and there was way more things in any of them than in CP2077.
Why no mission to steal cars, for instance ? Why no challenge ? Why only spots on the map to wipe, then well, start another game.
This is very lazy, CDPR, very very lazy.
Why are there cars, even ? Why collect them ? CDPR don't even propose a garage to pimp them or simply to admire them.
And what to say about the NCPD ? That's a joke. No car chase, no chase at all in fact. They spawn around V and shoot at V unless you manage to run away, out of sight for some time. Pathetic.
4 - The Story
That's the good point of the game, with the beauty of the graphics.
The narrative is excellent and the characters and voice acting are very good.
And the endings suck so hard they do not even motivate another playthrough.
And the influence of the player on those endings is so limited (null in fact).
And the main story is too short.
I read here and there that it was to please some critics who said that the Witcher 3 was too long. SCREW THEM FFS. 60 bucks for a 20 hours narrative is simply a scam.
5 - Gameplay
Well, not much to say there, the gameplay is slick and serves the narrative.
As a PC player, I regret that CDPR did not think about our keyboard and theirs 100+ keys and that key binding is not easy. Yeah, I'm looking at you, F Key. I had to edit some file to unbind that key and bind another. That is, once again, lazy from you, CDPR.

As a final word, I would say that Cyberpunk 2077 is a lie.
The game has been released when it's not ready (I don't even mention the scandalous release on consoles). It tries to reproduce or to copy from the best (GTA, The Elder Scrolls, Metalgear, ...) and fails more often than not. That was so promising, and the only promise kept is a vivid painting of Mike Pondsmith's Cyberpunk characters and background.
Would I say that the result is not worth the wait ? Absolutely.
I'm not even sure it's worth it's price tag, the replayability being close to none.
 
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