this was a shower thought of mine, it's not really a wish, just something I thought would be interesting.
what if we couldn't create our character (much like we can't change who we were born as) and if we didn't like something about "us", we would have to get plastic surgery or implants. this would greatly increase the significance of different enhancements and it would feel more like you are changing yourself as a person, instead of just continuing to go for your pre-planned build.
of course this is probably not how most people would want to play, but I guess a randomize button (that generates somewhat balanced results) could be included in the game.
actually rolling a random character is probably not unheard of, but while in other games it never even occurred to me to try it, if implants and stuff are as diverse and useful as I hope they will be, then playing like this could be more than just a weird challenge in this game.
I'm soooo burnt out of MMOs.As an older player who played a lot of Shadowrun in my teenage years and someone who has waited for a true Shadowrun/Cyberpunk game, I'd want full character customization and multiplayer, not npc team ups, but actual players. Around 8 years ago when MS purchased the license for Shadowrun and were making that horrid fps game, there was another group of people trying to get funding for a Shadowrun mmo, but it didn't happen and it was scrapped. I'm not asking for a full mmo type situation as that would take a massive amount of time and money to deal with, but being able to team up with friends that play on a different console/pc would be one of the big things I would want in this game. I'm sure this has been mentioned plenty of times before, but that's my 2 cents.
While I agree with the rest of your post, and appreciate it, this point is a little bit on the "fantasy" side don't you think? In what universe would eating a loaf of bread heal you more than let's say using a suture kit to sew a wound, or an analgesic to stop the pain, and so on? Now, to your point, I would love it if it is implemented such that you need to use specific materials (health-related though, not food/beverage) to cure/relieve specific ailments. But I would definitely not prefer such an unrealistic notion of eating to increase health; and hence would prefer it even if a couple of different levels of med-kits are used.Say I had two games, one that had a medkit to replenish your health, and one that had beverages and food to replenish your health, which one would you prefer? Personally, I would like the latter, with each food/beverage affecting the player differently
I second this. At least a hardcore mode that allows to do this maybe, if it is too much for the general crowd?I'll go a step further.
No medical aid is going to insta-heal anything.
The best you could do is reduce/eliminate blood loss and pain, neither of which does a thing about reducing the severity of the injury.
This is "Easy" mode for Cyberpunk 2020.At least a hardcore mode that allows to do this maybe, if it is too much for the general crowd?