Cyberpunk 2077 - Your Ideas For A Dream RPG
We want the Cyberpunk 2077 to be the best RPG possible. Feel free to share your ideas and features that you would like to see in our upcoming game.
We want to hear your input
So, I know that this thread was created to see what players of the game would most like to see and I have a few ideas.
Feel free to use one or all of these ideas in the game.
One of the things that I loved about the Mass Effect franchise was the way they let you forge relationships/friendships/ alliances with npc’s. I would very much be in favor of seeing an even more fleshed out and nuanced version of that mechanic in CyberPunk 2077.
I want friendships, relationships, and alliances to mean something and I want to have to work to both establish and maintain those relationships. Don’t get me wrong...the one night stand option sounds awesome and I love that you are incorporating it into the game, but I’m also hoping for the option to really develop a long-term romance with an npc who is a fully fleshed out character who has their own specific hopes, dreams, and failures.
If I do decide to engage in a long-term relationship I want my love interest to be offended if I do not spend enough time with them or if I attempt to bring another npc back to my apartment.
On that note, would it be possible to have your romantic long-term love interest co-habitate with you? There could even be the option to have them accompany you on some missions in a support role or to provide cover fire or a way out of a dicey mission. Maybe you could implement a “trust” meter into the romantic love interest so that we would need to work to make sure their trust level was high enough to take on missions so we could be certain that would not betray us.
The npc might actually be in love with our character, but not approve of how we make our money via high risk missions. Maybe they want us to live a more mundane life and as such we would need to hide our missions and lifestyle from our romantic interest in the game. The possibilities are endless.
Another member had made note of potentially having your romantic interest be in danger of being kidnapped by a mega-corporation or booster crew. Maybe they are trying to blackmail you to take a mission which is particularly dangerous, or they could be looking for a ransom. As the player you may have to take a high risk mission you otherwise would reject, or you could take other missions to raise the capital to get your romance partner back.
I also really like the idea of fleshing out allegiances to various factions in the game. Maybe by doing a certain number of jobs for Arasaka you get to a point where they feel like you are a loyal affiliate. Such a position could open up previously locked option trees to money, equipment, resources, or information. Such a relationship might also cause various mega-corporations to view you negatively because you spend so much of your time working to benefit and empower one mega-corp over another. Maybe it’s better to play the field, maybe it’s better to stay loyal to one company. The choice is yours.
I also like the idea of having to venture out into Night City to pull together or investigate various components of info to figure out what missions to take. Maybe someone calls you up to offer you a mission and you tell them you need 24 hours to check it out. You might then contract the services of a net-runner, black market information dealer, or snitch to get more information about a specific target or job.
I will update this with more ideas as they come to me.