So how cool would it be If Tarantino was asked to do a mission/story for the game? (And of course be a character that dies like in his movies)
Bozo's meet "Nuns with Guns"
So how cool would it be If Tarantino was asked to do a mission/story for the game? (And of course be a character that dies like in his movies)
I'm sure this has been mentioned before... but forgive me for not wadeing through all 120 pages to find it
In cyberpunk 2020 if you upgrade too much too fast you are liable to loose your marbles... now I think it's obvious that there will be personal upgrade options that we can make in teh game, so what if you save up some dosh and then suddenly splurge on upgrades and mods which will send us crazy and hence becoming psychos hunted by the Max-Tac. Perhaps we loose all control of our characters for some periods of time, say we are jsut walkign down a populated street when all of a sudden the character goes beserk and you can do nothing about it because the sheer strees of upgrades has broken you.
It doesn't have to be game over, but that beserk element could be cool, I would totally do this in game just to see what things would play like if it were a possibility.
And even the most expensive and time consuming therapy will only restore half of your lost humanity....
Empathy, from which your humanity score is derived, is a stat, measuring 1 to 10. Whatever your EMP stat is, multiply by ten for your humanity score.
It may sound like a lot, but the Humanity Loss adds up quick, and once you reach zero, it's game over... hell, even before that at 1 or 2 you can suffer a psychotic break if stressed enough, at which point you hand your sheet over to the gm where he describes your character going on a rampage and committing atrocities... slaughtering a bus full of school children, ripping the heads off little old ladies...........
Sorry for all the comparisons to other games in advance
1. Detailed character customization a la APB
2. A rich, expansive, detailed world with plently of stuff to do a la Skyrim
3. CHOICE MATTERS. Make my decisions drastically alter the coarse of the game like The Witcher 2
4. DONT make it an MMO
5. NPCs that feel real, with personal lives, not copy and pasted faces
6. Bring plant life into it. Don't want just neon cities like Blade Runner
7. I want the choice of going berserk with diverse melee combat or akimbo madness (The Witcher 1, Too Human, respectivley), or going stealth with reactive AI and intuitive gameplay (Metro: LL) and everything inbetween.
8. Make a beautiful, gritty, heavily atmospheric world (setting of blade runner, atmospheric quality of Metro:LL)
9. Mature romance (Mass Effect, The Witcher)
10. SOUND DESIGN AND SOUNDTRACK MUST BE INCREDIBLE
I am sorry if anyone has already suggested this (122 pages is a lot to read through) but can you make sure that any female armor matches male ones (if planning to have them), i find it bit silly in some games that female ones tend to (sometimes) be sexual rather than practical for its purpose?
what modern game lets you carry 10 weapons?
Hmm a RPG that dont let you hoard loot? It could work, but would it enhance gameplay?