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Cyberpunk 2077 - Your Ideas For A Dream RPG

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thewarsend

thewarsend

Forum veteran
#1,121
Dec 6, 2013
Loki_0_ said:
First of all greetings to the community of this game , I would like to exhibit here would be my dream RPG , starting with a complete translation of the game my father tongue (Spanish ) . And since the game will have online multiplayer option , I think a server for Spanish speakers would be essential.

It think that developers should bet heavily on the game options on- line , because I personally think that the ways campaign well , but are very limited, and even after spending the game you start it re- living a totally different experience , is the on- line options where your role in sharing with other person , you make the video game more resembles that of old pen and paper , therefore, step here to present my requests for that feature online multiplayer :

- Dice in the game and ability to create chat windows where you can see the result of the same .

- Facilities for players to mastering.

- Commands for emotes , type / me .

- Being able to choose between the view in 3rd and 1st person , can still see the chat window in the latter.

- The ability to take your character from singleplayer to multiplayer .

Finally present a topic that seems more complicated, "Separate and differentiate the game console to pc" . My idea is that 2077 is a pure cyberpunk RPG where players must role-play your character , and this requires a keyboard and mouse. Although both can be game - modes which do not lack role-play . My proposal is that players connecting from the console command can only access - game modes where rolear - needless , and access to areas where the interpretive role of the character is essential , must do so by using a keyboard and mouse.


And that's my proposal , greetings and thanks in advance .
Click to expand...
It is not confirmed if the game will have any kind of multiplayer, but other than a possible co-op mode, most of us very much doubt it. CDPR are not really big on multiplayer, none of their previous games had any kind of online content and they are telling a decent, singleplayer story.. I very much doubt they would taint all that with "online multiplayer" crap.. (Not the type of multiplayer you are thinking anyway..)
 
B

b-52

Rookie
#1,122
Dec 7, 2013
In my opinion, the game should take into account the reputation / style / look / standing of your character. It's one of the biggest component of CP2K20's atmosphere.

Something like someone you cross in the street who ask you an autograph, shot photos (or bullets if he/she don't like your last album)... Directly access to the top area of the Afterlife, have a handshake with the bouncer, a wink from the waitress... Being called by mercenary teams, corpo, government without having asked them anything. It would be fun to have to hide yourself to be quiet.

To sum, develop a quotation system of your style and your fame which will have an impact on your socials relationships, your career opportunities, your capacity to access anywhere but also something which will decrease your freedom in the game.

I remember a game in the 80ies called B.A.T one of the first game in the CP ambiance, i was blocked behind a heavy locked door because i didn't find or receive invitation, i remember yet of my joy when i finally manage to access this place.

I'd like to see restrictives game areas according your type of character and/or your level and your fame.
 
J

joedylan

Rookie
#1,123
Dec 7, 2013
B-52 said:
To sum, develop a quotation system of your style and your fame which will have an impact on your socials relationships, your career opportunities, your capacity to access anywhere but also something which will decrease your freedom in the game.

I remember a game in the 80ies called B.A.T one of the first game in the CP ambiance, i was blocked behind a heavy locked door because i didn't find or receive invitation, i remember yet of my joy when i finally manage to access this place.

I'd like to see restrictives game areas according your type of character and/or your level and your fame.
Click to expand...
Agreed, though i think loss of freedom should be balanced the ability to change your style to try and play social chameleon. (Sure you can walk unhassled in the upscale district, if you can score a makeover and a 5000eb suit to wear so the rent-a-goons think you belong). Maybe the impact of 'social skill' could let you make characters who are good at passing from 'one world to the other' ?
 
J

juanma9

Rookie
#1,124
Dec 8, 2013
Here's my wish list:

-Detective work and investigation. (Don't make it easy or linear!)

-Factions to participate in, work for, betray and the like (choice matters).

-Persuasion based on your dialogue options (saying the right things, using knowledge gathered. No passive bonuses and persuasion based on chance! It's boring)

-Puzzle solving. (Could be something akin to Secrets of Loc Muine in the Witcher. I remember talking to the Golemn was like a puzzle in itself. So...dialogue puzzles!)

-Stealth gameplay.

-Intricacies of modern third person shooters such as Max Payne (cover system, rolling, diving with style).

-Public transportation such as subways (as to encourage walking around and really immersing yourself in the city).

-Thematic and visually distinctive districts, such as slums.

-Pubs, bars, clubs. I want to find interesting characters with ludicrous quests in there.
 
A

Atannah

Senior user
#1,125
Dec 8, 2013
My biggest nightmare in life, as well as in playing a subscription RPG, is to have some sort of unforeseen real life circumstance where I'm unable to afford a subscription fee. I understand that companies need to make money so that their employees can eat and afford to live, but sometimes I just don't have that much. I guess what I'm saying is that my dream RPG would be free-to-play. In-game stores are a great alternative to subscriptions.
 
chriswebb2020.736

chriswebb2020.736

Forum veteran
#1,126
Dec 8, 2013
Mendelevium said:
My biggest nightmare in life, as well as in playing a subscription RPG, is to have some sort of unforeseen real life circumstance where I'm unable to afford a subscription fee. I understand that companies need to make money so that their employees can eat and afford to live, but sometimes I just don't have that much. I guess what I'm saying is that my dream RPG would be free-to-play. In-game stores are a great alternative to subscriptions.
Click to expand...
Well, you're in luck. CP2077 isn't going to be subscription based.
 
B

bluevkight

Rookie
#1,127
Dec 10, 2013
It would be great, if gear was involved, to have a place to show off the gear, such as mannequins or what not. However, if there are mannequins, they shouldn't be boring and there should be an option to have them in different lighting so if you have an assassin-type piece, have shadows on the mannequin, or if you have an angelic type piece, put extra lighting on it. Also, mannequins are cool, but sometimes boring. If you could put them in different poses, or even if there weren't any mannequins display cases like there are in The Batcave would be awesome as well.
 
S

santodesatanas

Rookie
#1,128
Dec 11, 2013
This sounds weird, but ever since DE:HR, I've wanted an option to harvest augments from people and being able to either take some for yourself, or get paid.
 
chriswebb2020.736

chriswebb2020.736

Forum veteran
#1,129
Dec 11, 2013
SantoDeSatanas said:
This sounds weird, but ever since DE:HR, I've wanted an option to harvest augments from people and being able to either take some for yourself, or get paid.
Click to expand...
That doesn't sound weird. That sounds like a true Cyberpunk.
 
Sardukhar

Sardukhar

Moderator
#1,130
Dec 12, 2013
^ Yep.
 
S

shneevais

Rookie
#1,131
Dec 12, 2013
Dont you think iit will be cool to have the option when you play with solo (assassin) to research a climbing skill and be like assassins creed
hope you get what i want to say
 
U

username_3701795

Rookie
#1,132
Dec 12, 2013
My idea for a dream RPG: well, you got it wrong from the start. I understand Cyberpunk 2077 will *NOT* be an MMO [your own emphasis].

Pffft.
 
Sardukhar

Sardukhar

Moderator
#1,133
Dec 12, 2013
YAAAAY! Job done. Haifisch, I'm sorry ( really ,actually, because CP2020 is my favourite RPG and everyone should love it) that CP2077 won't be what you want, an MMO, but I'm muy impressed someone ACTUALLY realised that before posting.

Well done.

And, keep an eye on this. Really. I think you'll like CP2077 - CDPR does good work. And multiplayer looks to be in. You can play Hunt The Redge With us.
 
chriswebb2020.736

chriswebb2020.736

Forum veteran
#1,134
Dec 13, 2013
Haifisch Zahne said:
My idea for a dream RPG: well, you got it wrong from the start. I understand Cyberpunk 2077 will *NOT* be an MMO [your own emphasis].

Pffft.
Click to expand...
I would have no issue with an MMO based on CP2020 in the future. There are things that could be achieved on that platform that cannot be achieved in others.

Of course, the first thing they would need to sort out would be a lore worthy resurection mechanic.

Sardukhar said:
YAAAAY! Job done. Haifisch, I'm sorry ( really ,actually, because CP2020 is my favourite RPG and everyone should love it) that CP2077 won't be what you want, an MMO, but I'm muy impressed someone ACTUALLY realised that before posting.

Well done.

And, keep an eye on this. Really. I think you'll like CP2077 - CDPR does good work. And multiplayer looks to be in. You can play Hunt The Redge With us.
Click to expand...
FYI, Sard isn't taking the piss. Many of us are genuinely happy that someone actually worked out that 2077 will not be an MMO before posting that they would like it to be one.
 
B

braindancer12

Rookie
#1,135
Dec 13, 2013
ChrisWebb2020 said:
That doesn't sound weird. That sounds like a true Cyberpunk.
Click to expand...
hell yeah!
 
S

shneevais

Rookie
#1,136
Dec 13, 2013
What do you think about a DLC after game release that is set in 2020 and is prequel to the story of 2077 ?
 
chriswebb2020.736

chriswebb2020.736

Forum veteran
#1,137
Dec 13, 2013
shneevais said:
What do you think about a DLC after game release that is set in 2020 and is prequel to the story of 2077 ?
Click to expand...
A DLC that let you play out the last part of the 4th corp war, killing Rache Bartmoss and blowing up the Arasaka tower, would be phenomenal.
 
B

braindancer12

Rookie
#1,138
Dec 14, 2013
shneevais said:
What do you think about a DLC after game release that is set in 2020 and is prequel to the story of 2077 ?
Click to expand...
that would mean that CD has to redesign Night City how it looked in 2020....that would be to much work for a DLC.....
 
chriswebb2020.736

chriswebb2020.736

Forum veteran
#1,139
Dec 14, 2013
braindancer12 said:
that would mean that CD has to redesign Night City how it looked in 2020....that would be to much work for a DLC.....
Click to expand...
Ah, but what if it was only specific sections, (a bit like areas in DE:HR,) that would only be used for a specific mission?

Come on, I can't be the only one who want's to actually see that fight between Adam Smasher and Morgan Blackhand!
 
J

joedylan

Rookie
#1,140
Dec 14, 2013
ChrisWebb2020 said:
Come on, I can't be the only one who want's to actually see that fight between Adam Smasher and Morgan Blackhand!
Click to expand...
No, your certainly not:)
 
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