Okay, I read through the prior pages so not to repeat too much and it seems Character Customization is covered. All well with this, please by all means let me make the Character I want, be it young, old, female, male, ugly, fat, hot or whatever. Tons of options for both building the Character (clothes, armor, upgrades, cyber, big boobs, strong, weak, cosmetic and functional) both In-Game and at set up. Please no "fixed" models. Choice and build down to details, freckles or not, scars or not, lots of scars or perfect skin and so forth. Let me allow my Character to grow or stay stagnate as I decide, both through Game-play and Set-up.
With that said,
Game-play-
Game-play must be visceral. The world must have weight. If I pick up a drinking glass and throw it, it breaks against the tile floor. If I jump from a second story window onto a car, the roof of the car caves in. My hands and feet should be there. If I grab onto a ledge, I want my hands to be grabbing on. I want to see the blood, dirt and sweat on my hands (if that's the case). Which leads to the Environment. If I run, it's running Parkour, it's visceral, it's wind in my face, it's blur of the city lights, it's the honking of cars as I run into traffic.
Weapons and Damage-
Bullets going into a wall must do damage (this should be a no brainer for today's Games but it's often overlooked). If I shoot at a window, it should break. If I shoot an explosive at a wall, it must blow a hole in it. Destruction is a must. Not just for the sake of blowing shit up but because it would be what should happen. Nothing's more aggravating in Games today when fire doesn't set something on fire. When an explosion doesn't blow something up. Limits to destruction are acceptable but only to within reason of that destruction to begin with.
The HUD-
The heads up display for the Game should be part of the Game. Opening Menus and such are a thing of the past (aka Dead Space got this right). Menus for the Player and HUD should be seamless as part of the Game. Please by all means do not make it a jarring Menu that is both (or either) difficult to understand or navigate. I'm not saying make it stupid, I'm saying make it elegant.
Story-
Story is story and it's up to you guys (and girls) but what I would like to be is not a hero. I want to be filth, I want be the unheard, I want to be the forgotten, I want to be dead. I want the world to shape my Character, not shape the world. There is no hope in CP, it's a decaying world and the only salvation is the next breath you can take.