Cyberpunk Crafting
The Witcher games have the potions and explosives that you can craft from ingredients you get from monsters you kill and plants you identify and pick. There are also other RPGs where your character can have skills that would allow him or her to make their own items, even if they mainly consist of blueprints you follow to obtain an otherwise unobtainable item. I imagine Cyberpunk 2077 will include some type or other of crafting system which may include techies making or modifying weapons (we also have to see how much or little inspiration CDPR can take from the upcoming Fallout 4) who knows if not even cyberware and our own custom cyberdecks or cybermodems or however they're called.
But there are also other types of crafting that I'd like to see implemented: composing for Rockerboys, editing for Medias, programming for Netrunners and specially making drugs. The last one would be easy enough to implement if it were done in the same way as how you make potions in the Witcher games, but I'd really like to see something like how it's supposed to work in the PnP, with the player really designing his or her own drug, its effects etc. and even the mechanics where you agree to adulterate your drug to make it easier to make but with the sacrifice that it will get added nasty side effects.
What kinds of crafting systems would you like to see in CDPR? How could they be implemented?
The Witcher games have the potions and explosives that you can craft from ingredients you get from monsters you kill and plants you identify and pick. There are also other RPGs where your character can have skills that would allow him or her to make their own items, even if they mainly consist of blueprints you follow to obtain an otherwise unobtainable item. I imagine Cyberpunk 2077 will include some type or other of crafting system which may include techies making or modifying weapons (we also have to see how much or little inspiration CDPR can take from the upcoming Fallout 4) who knows if not even cyberware and our own custom cyberdecks or cybermodems or however they're called.
But there are also other types of crafting that I'd like to see implemented: composing for Rockerboys, editing for Medias, programming for Netrunners and specially making drugs. The last one would be easy enough to implement if it were done in the same way as how you make potions in the Witcher games, but I'd really like to see something like how it's supposed to work in the PnP, with the player really designing his or her own drug, its effects etc. and even the mechanics where you agree to adulterate your drug to make it easier to make but with the sacrifice that it will get added nasty side effects.
What kinds of crafting systems would you like to see in CDPR? How could they be implemented?