Today's deck is nothing out of the box.
I didnt have any time today, and yesterday did very few "test runs" with it. I could skip a day, or several days where i am still testing and finding out new things about the expansion, but i'd rather post anyway and just be straightforward when the deck came out less than ideal or wasnt tested properly.
[DECK OF 10-06-21]
[BOUNTY COUNTY]
I know, the name of the deck is probably the most original thing in it...
Or tavern brawl, but i put it in pretty much all of my SY decks
SY is still at the top of the game, which wasnt hard to predict when it had the best control tools pre-expansion, and the expansion brought support to a control archetype for SY, while the other factions got new cards with a 'pacifist' strategy.
What this means is SY bounty can pretty much dominate, prey on NR and ST who got cards who only get value if they stick (they wont, against this...)
Also, MO seems to be pretty popular, sabbath is basically pointslam, but those decks are so easy to counter when they dont rely on any control tools, i think this MO popularity will be shortlived, hence why i wanted to post this deck ASAP, to take advantage of the meta.
Finally, i saw Misterhabbla posted a SY bounty shortly after i made this deck, and i have to admit his version is somehow more fun (Igor+vigilantes!) and better than mine at the same time (his version has HC best engines, so a balance between cheap points and expensive control, mine is just 100% control). Feel free to check his version out too!
I didnt have any time today, and yesterday did very few "test runs" with it. I could skip a day, or several days where i am still testing and finding out new things about the expansion, but i'd rather post anyway and just be straightforward when the deck came out less than ideal or wasnt tested properly.
[DECK OF 10-06-21]
[BOUNTY COUNTY]
GWENT: The Witcher Card Game
Join in The Witcher universe’s favorite card game! In GWENT, you clash with your friends in fast-paced duels that combine bluffing, on-the-fly decision making and careful deck construction.
www.playgwent.com
I know, the name of the deck is probably the most original thing in it...
Or tavern brawl, but i put it in pretty much all of my SY decks
SY is still at the top of the game, which wasnt hard to predict when it had the best control tools pre-expansion, and the expansion brought support to a control archetype for SY, while the other factions got new cards with a 'pacifist' strategy.
What this means is SY bounty can pretty much dominate, prey on NR and ST who got cards who only get value if they stick (they wont, against this...)
Also, MO seems to be pretty popular, sabbath is basically pointslam, but those decks are so easy to counter when they dont rely on any control tools, i think this MO popularity will be shortlived, hence why i wanted to post this deck ASAP, to take advantage of the meta.
Finally, i saw Misterhabbla posted a SY bounty shortly after i made this deck, and i have to admit his version is somehow more fun (Igor+vigilantes!) and better than mine at the same time (his version has HC best engines, so a balance between cheap points and expensive control, mine is just 100% control). Feel free to check his version out too!