Hi all,
I did quit Gwent when siege row was removed (and other changes) but now I came back now and I am enjoying it again, and quite a lot. A huge concern of mine with this game compared to others was always the fact of having to actually pay attention to what your opponent is doing, and having to interact with his field in order to win games. I hate when a card game turns into copied decks that play on their own, regardless of what´s happening on the other side of the board.
So, I wonder, what factions and/or builds/decks would you say require most skill, decission making and paying attention to your opponent now in the current meta? I am asking not just because they are the ones I like to play, but also because lack of these kind of decks is what kills a game.
Thanks all,
- Elia
I did quit Gwent when siege row was removed (and other changes) but now I came back now and I am enjoying it again, and quite a lot. A huge concern of mine with this game compared to others was always the fact of having to actually pay attention to what your opponent is doing, and having to interact with his field in order to win games. I hate when a card game turns into copied decks that play on their own, regardless of what´s happening on the other side of the board.
So, I wonder, what factions and/or builds/decks would you say require most skill, decission making and paying attention to your opponent now in the current meta? I am asking not just because they are the ones I like to play, but also because lack of these kind of decks is what kills a game.
Thanks all,
- Elia