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DESIGN ERROR: Object has no default behaviour

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username_2075278

Senior user
#1
Jul 12, 2008
DESIGN ERROR: Object has no default behaviour

OK, I'm getting this error in my D'Jinni log:
Code:
DESIGN ERROR: Object: npct_bvhela[66b] [template: bvhela] has no default behaviour!!! I'm setting IgnoreMe and IgnoreAll profiles and coward behaviour.
The character template does not have an attribute slot called'default behaviour', so what does this mean? She has action defined in her 'Story NPC' file for the action point she's on.
 
N

nimue

Forum veteran
#2
Jul 12, 2008
SimonBrooke said:
OK, I'm getting this error in my D'Jinni log:
Code:
DESIGN ERROR: Object: npct_bvhela[66b] [template: bvhela] has no default behaviour!!! I'm setting IgnoreMe and IgnoreAll profiles and coward behaviour.
The character template does not have an attribute slot called'default behaviour', so what does this mean? She has action defined in her 'Story NPC' file for the action point she's on.
Click to expand...
What you're looking for is in the "Profiles" entry of the template. There are several options starting with "Behavior" (e.g. Behavior_Coward). Check one of those and you should be fine.
 
U

username_17

Forum veteran
#3
Jul 12, 2008
And even if that character is not fighting, give it a weapon! Or you will get the next error and Djinni will set it to default.Does anybody know, what ability to use for lay down in grass, I tried out sickness1 and laydown, but my character flys 1meter in air above the grass. ???
 
N

nimue

Forum veteran
#4
Jul 12, 2008
HexenmeisterRaven said:
And even if that character is not fighting, give it a weapon! Or you will get the next error and Djinni will set it to default.
Click to expand...
Are you sure about that? I never noticed it. I didn't give weapons to any of the NPCs I created so far, but non of them has any combat abilities.
 
U

username_17

Forum veteran
#5
Jul 13, 2008
I'm sure. I have a character lying sick in grass (well, at this time he is flying over the grass and I don't know how to fix this), but it has no weapon or styles and Djinni gives me the error line: character has no weapon, setting ignore me and ignore all as default, similiar with the line Simon gets.
 
T

thingol

Senior user
#6
Jul 13, 2008
HexenmeisterRaven said:
I'm sure. I have a character lying sick in grass (well, at this time he is flying over the grass and I don't know how to fix this), but it has no weapon or styles and Djinni gives me the error line: character has no weapon, setting ignore me and ignore all as default, similiar with the line Simon gets.
Click to expand...
I tried to reproduce your problem, but in my case sickness1 (in Spawnset and Actionpoint) worked fine. Only with sickness2 the Character layed on an air bed :-[
 
U

username_17

Forum veteran
#7
Jul 13, 2008
Thingol said:
Thingol said:
I'm sure. I have a character lying sick in grass (well, at this time he is flying over the grass and I don't know how to fix this), but it has no weapon or styles and Djinni gives me the error line: character has no weapon, setting ignore me and ignore all as default, similiar with the line Simon gets.
Click to expand...
I tried to reproduce your problem, but in my case sickness1 (in Spawnset and Actionpoint) worked fine. Only with sickness2 the Character layed on an air bed :-[
Click to expand...
Have you tried the action "w_h_laydown" too? My char is also flying with this one.
 
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