/co-sign Saints Row 2 for destructable environments. Of the sandboxes I've played, I think it was pretty good.
Again, not too sure how coding intensive / resource intensive permanently destructable (or even temporarily destructable) buildings / environments would be. But, I agree with the sentiment that, if you lose control of your vehicle in a wide turn and you run in to the gas station building, you should go crashing through the front, and wind up somewhere between the snack food aisle and the freezer section.
Again, not too sure how coding intensive / resource intensive permanently destructable (or even temporarily destructable) buildings / environments would be. But, I agree with the sentiment that, if you lose control of your vehicle in a wide turn and you run in to the gas station building, you should go crashing through the front, and wind up somewhere between the snack food aisle and the freezer section.


