Say, if we somehow manage to play Dragon's Dream + Crushing Trap on the same turn, this is generally the sequence of events:
Also, the wordings are very confusing.
Dragon's Dream:
Crushing Trap:
Both written "After 3 turns". Dragon's Dream says "on turn start", but Crushing Trap says "on turn end". Yet sequentially, Crushing Trap activates first, due to counting different player's turns.
- Dragon's Dream + Crushing Trap
- Opponent's play
- Your play
- Opponent's play
- Your play -> Crushing Trap activates
- Dragon's Dream detonates -> Opponent's play
- Dragon's Dream + Crushing Trap
- Opponent's play
- Your play
- Opponent PASSes
- You PASS -> Crushing Trap activates
- [End of Game] if Round 3
- Dragon's Dream detonates if Round 1 or 2
- [End of Round] if Round 1 or 2
Also, the wordings are very confusing.
Dragon's Dream:
Apply this row effect to an enemy row:
After 3 turns, on turn start, explode and damage all units on this row by 3.
Crushing Trap:
Ambush: After 3 turns, on turn end, damage all enemy units on the row with the most units by 2.
Zeal.
Order: Flip over and damage all units on a row by 1.
Both written "After 3 turns". Dragon's Dream says "on turn start", but Crushing Trap says "on turn end". Yet sequentially, Crushing Trap activates first, due to counting different player's turns.