Dettlaff ability rework

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So instead of direct damage he could proc bleed for 3 charges, 3 damage each or something. This would be better synergy for vampires.
 

rrc

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Someone recommended a similar better rework for Detlaff a long time ago..
Deal 1 damage to a unit. If the unit is killed spawn a Ekimora, or give bleeding for 2 turns.

But any of our suggestions about MO leaders may be useless, as, I believe, by this month end, MO will get a rework which would definitely include Detlaff and Eredin.
 
good idea, had a similar approach myself - and as pointed out above, it was suggested a while ago, i think he added a new keyword called "mercy" and had a bunch of cards with cool effects on them, like dettlaffs ability :D
 
Order: Damage a unit by 1. If it survives, give it Bleeding for 2 turns.
Charge: 3
Deathblow: Spawn an Ekimmara and Summon it to a random allied row.

I keep on suggesting this on almost all Dettlaff rework threads. I hope CDPR would consider this. The ability both helps Bleed archetype and Bloodmoon archetype.
 
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