Updated the OP with the Czech translation. Thanks go out to @Baal_CZ and @BroccoliSouP.
I hope so! I would love to read more of these even after release, since we would be able to get a idea how the devs are doing after release. And it's very interesting to see what people at CD Projekt Red are doing and how they work.Don't know if we're going to do more of these in the future, seeing how close the release of the game is. But I'll let you know if we do.
I hope so! I would love to read more of these even after release, since we would be able to get a idea how the devs are doing after release. And it's very interesting to see what people at CD Projekt Red are doing and how they work.
I was thinking of doing some post-release stuff. But it all depends on you guys. So let me hijack this thread for a bit then.
Would you guys be interested in post-release interviews?
How would you like them structured? Do you like these extensive interviews or do you prefer something more focused and to the point?
Which departments or devs would you like to see featured?
Let me know.
I was thinking of doing some post-release stuff. But it all depends on you guys. So let me hijack this thread for a bit then.
Would you guys be interested in post-release interviews?
How would you like them structured? Do you like these extensive interviews or do you prefer something more focused and to the point?
Which departments or devs would you like to see featured?
Let me know.
Would you guys be interested in post-release interviews?
How would you like them structured? Do you like these extensive interviews or do you prefer something more focused and to the point?
Which departments or devs would you like to see featured?
The writing team! Having something focused and to the point from the writers would be great maybe a fair while after release (maybe a month) so that the story of Wild Hunt itself could be discussed. Anything about how the translators worked together, what sort of inspirations they had etc. etc. in a broad sense but also focused on Wild Hunt would be cool.
I'm also interested in the concept art/design team -- but I think I would hunt down the artists myself and ask them questions rather than get a Q&A. I wouldn't complain if there was one from them though.
By the way, @Kinley , remember that question I sent you a while back for the developers?