Why is “being good” or not a relevant metric here? People are complaining because it is not fun to play against (not even fun to play it for that matter), it has ZERO entertainment value as far as I, and a lot of people, are concerned. You might wanna make a game mode that says: “Play a card, then remove a card, then repeat”, I would struggle to understand anyone wanting to play such garbage, yet that is exactly what CDPR are offering us here. Take it as you may, but a game’s primary objective is entertainment, once that is lacking people search for it elsewhere. I’m limited by the amount of time I can spend playing games, and if I have to play against poison decks (double ball being the poster boy for them) most of the time I might as well be throwing my time away.