Dialogues in The Witcher 3
I had some trouble getting through the first two Witcher games, mainly due to the nearly constant dialogue. Now there are arguments for and against the use of narrative in games. The interesting part is in their attempt to tell the story through heaps of exposition they end killing immersion.
I dont want to turn this into the ADHD versus Bookworm thread. I do think that toning down the mere quantity of narrative will actually make the world seem more believable.
The game world should empower the player to tell most of the story in their head. A lot of times a well written NPC with a handful of lines can be brought to life with only a small number of lines.
I cant imagine with the size of the game world being created for TWH they will continue on the same dialogue trajectory that the first two games hurled at us. It will be interesting to see. Im pretty excited despite the critisism.
I had some trouble getting through the first two Witcher games, mainly due to the nearly constant dialogue. Now there are arguments for and against the use of narrative in games. The interesting part is in their attempt to tell the story through heaps of exposition they end killing immersion.
I dont want to turn this into the ADHD versus Bookworm thread. I do think that toning down the mere quantity of narrative will actually make the world seem more believable.
The game world should empower the player to tell most of the story in their head. A lot of times a well written NPC with a handful of lines can be brought to life with only a small number of lines.
I cant imagine with the size of the game world being created for TWH they will continue on the same dialogue trajectory that the first two games hurled at us. It will be interesting to see. Im pretty excited despite the critisism.



