DirectX 12 ready?
Will there be any efforts to make the game take advantage of directx 12 once it's out?
Found this link today showing some advantages of DX12 on the CPU front:
http://www.anandtech.com/show/8962/the-directx-12-performance-preview-amd-nvidia-star-swarm/3
I recently bought a r9 270 4gb and don't wish to buy another card just after about a year. And I'm sure I'll have to run the game at less than max settings which I obviously don't want to. It would help out a bunch for people in similar predicament if Witcher 3 would get post launch support for DX12.
So my question is - is it possible to upgrade the game for DX12 easily enough to make the effort worth the time? Or does DX12 work in such a way that the game will simply be able to take advantage of it when it comes out without the need for any additional work by the developers?
oh and what about mantle?
Will there be any efforts to make the game take advantage of directx 12 once it's out?
Found this link today showing some advantages of DX12 on the CPU front:
http://www.anandtech.com/show/8962/the-directx-12-performance-preview-amd-nvidia-star-swarm/3
I recently bought a r9 270 4gb and don't wish to buy another card just after about a year. And I'm sure I'll have to run the game at less than max settings which I obviously don't want to. It would help out a bunch for people in similar predicament if Witcher 3 would get post launch support for DX12.
So my question is - is it possible to upgrade the game for DX12 easily enough to make the effort worth the time? Or does DX12 work in such a way that the game will simply be able to take advantage of it when it comes out without the need for any additional work by the developers?
oh and what about mantle?
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