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[DISCUSSION] Witcher 3 - Reviews

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F

Frosty1979

Senior user
#321
May 12, 2015
Hmm what I found strange with the reviews was that a few testers were really emphasizing technical problems and lots of bugs, while many others said there were just few for a game this big. Made me wonder if everyone got the same version.

Well nevertheless, not worried myself. With day one patch I am sure there won't be big issues left when playing on PC.
 
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P1ckleJ4r

Rookie
#322
May 12, 2015
A to B through to Z is the structure of an RPG. How it's done between the A to B is dependent on how 'fresh' it is but A to Z is essential to a structure if it's to be authentic to an RPG.

Considering a house needs a foundation is like an RPG needs an A to B. The house can be decorated (between A to B) but the foundation needs to remain true or the house crumbles.

Reviews complaining about you need to do this to get info is.... Like are you even a proper review site?

The questions that need to be answered.

Has CD bit off more then they can chew

How stable is the game cause there's a lot of inconsistent reviews

Day 1 patch why haven't they explained that, what did it fix, who had what version.
 
Last edited: May 13, 2015
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Phinnway

Rookie
#323
May 12, 2015
I knew it was going to suck!!!

WAAAAAAAAAAHHHHOOOOOOOO!!!!!!!

(seriously, I'm still maintaining my negative bias until I feel the joy shattering my bones when I play it myself.)
 
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gogmeister777

gogmeister777

Senior user
#324
May 12, 2015
Yeah, I was a bit confused about some of this too, with regards to bugs and versions used to review. Kevin Van Ord said he played with the day one patch, others said they didn't.

Also, on that podcast or whatever it was just now on Gamespot, Kevin said when he completed the game he was around level 30-35 if I heard correctly. I think he played on normal. Make of that what you will.
 
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xdevnull

Rookie
#325
May 12, 2015
Looked back and didn't see this posted, but feel free delete if it's a dupe:

@Marcin360 says:
Yes. We've already addressed this issue. Framerate will be better once we official launch the game.

https://twitter.com/Marcin360/status/598190303250612225
https://twitter.com/Marcin360/status/598199598025441281




 
A

azrael.1289

Rookie
#326
May 12, 2015
gogmeister777 said:
Also, on that podcast or whatever it was just now on Gamespot, Kevin said when he completed the game he was around level 30-35 if I heard correctly. I think he played on normal. Make of that what you will.
Click to expand...
He told he started on normal and upped it to the next level 25% into the game.

I'm also wondering about that level 35 thing. If the level cap is 60 and assuming there is enough content to get you to that level on highest difficulty(where you get less XP), that would mean he missed a lot more than half the content
:hmm:
 
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Phinnway

Rookie
#327
May 12, 2015
Aedan2 said:
I am most worried now about thing Kevin from gamespot said, that you can easily outlevel monsters and story by doing side quests, I really want to know HOW EASILY, that sounds really bad
Click to expand...
Kotaku said that as well. Kevin's recommended fix is playing on a higher difficulty level than you were planning too. So I guess I will do that.

Lieste said:
It was a dev build on development PS4s. It was sent out 2 weeks ago, and CDPR stated this morning that they have improved performance since then on all three platforms.
Click to expand...
That's actually pretty common with review copies too. They usually are not the version that gets shipped.

May17th said:
So right now, there is no perma-death difficulty.
Click to expand...
That is not the case. IIRC they said a few months ago that permanent death is a toggle option when you start a new game, not it's own difficulty.

noctiscaelumII said:
Has any reliable source clarify if the games is indeed fetch quest heavy?
Click to expand...
I doubt it. What is or isn't a "fetch quest" is largely subjective. To a degree, every quest in every RPG ever is a fetch quest. But what makes them interesting is the coating around them. For some RPGs it's because you're role-playing a character, for others it's the combat system, for others it's the story. For The Witcher 3 it should be a mix of all three.
 
Last edited: May 13, 2015
gogmeister777

gogmeister777

Senior user
#328
May 13, 2015
azrael.1289 said:
He told he started on normal and upped it to the next level 25% into the game.

I'm also wondering about that level 35 thing. If the level cap is 60 and assuming there is enough content to get you to that level on highest difficulty(where you get less XP), that would mean he missed a lot more than half the content
:hmm:
Click to expand...
Thanks for the clarification, I must have missed that :)

Yeah, he must have missed quite a bit of stuff, it does makes you wonder, though it's understandable from a review deadline point of view. Just imagine how much content there must be!

Also, I wonder how much more over-powered than the main quest-line you get to be if you reach 50+, even on Death March. Not that I'm too fussed since I'm confident they'll be plenty of high level monsters and quests :)
 
L

Lightice

Rookie
#329
May 13, 2015
Frosty1979 said:
Hmm what I found strange with the reviews was that a few testers were really emphasizing technical problems and lots of bugs, while many others said there were just few for a game this big. Made me wonder if everyone got the same version.
Click to expand...
That's the deal with glitches; the ones that have survived to the review build of the game are those that aren't consistent. Some people get them, others don't, based purely on luck and some obscure actions on the player's part that are hard to track and figure out. So someone can go through the game almost glitch-free, while someone else runs into every single game-breaker there is.
 
D

D4rKy2014

Rookie
#330
May 13, 2015
What i still dont understand is why CD projekt RED is so silent about the PC version in general, that justs scares me a bit, also graphicall wise how the game is going to look on ultra settings, we can say bye bye to the 2013 trailer from nvidia, but @ least they could say something about the presets in the game and how it does look on ultra.
 
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P1ckleJ4r

Rookie
#331
May 13, 2015
gogmeister777 said:
:)
Also, I wonder how much more over-powered than the main quest-line you get to be if you reach 50+, even on Death March. Not that I'm too fussed since I'm confident they'll be plenty of high level monsters and quests :)
Click to expand...
Same thoughts as well. Going to be running around the country side completing side quests & general sandboxing, upscaling should of been done for the main quest only if anything so if you run around the country side before the main quest it wouldn't seem so 'watered down' when you do it.

There's a couple more sites said reviews coming, maybe this area will be addressed more in how the non scaling affects things.
 
Last edited: May 13, 2015
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mico11

Senior user
#332
May 13, 2015
congratulations for the good reviews. PC version should do even beter, with better graphics, performance, and a bit more ironed out.

10/10 from gamespot is not easy
 
R

rbhauen

Rookie
#333
May 13, 2015
Could someone post a list of the of the review videos that have the fewest spoilers?
 
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Phinnway

Rookie
#334
May 13, 2015
ilayoeli said:
Don't know if anyone posted it in here but:

http://www.ign.com/articles/2015/05/12/the-witcher-3-the-wild-hunt-review

the overly long main story is essentially just Geralt running errands for people in exchange for information on Ciri’s whereabouts. It effectively maintains focus and momentum, but it feels more like a wild goose chase than an intriguing mystery to unravel, like the one we got in Assassins of Kings.
Click to expand...

:sad:
Click to expand...
I wouldn't put too much stock in that. Vince obviously came into the series on TW2 and likes that game the best. This is his opening paragraph.
Unlike its predecessor, The Witcher 3: The Wild Hunt doesn't exactly come screaming off the starting line. Compared to The Witcher 2, where you're immediately plunged headlong into a sexy story of intrigue and betrayal, this main quest can seem mundane, even perfunctory at times.
Click to expand...
Personally, I didn't like TW2's story as much as TW1 (I could care less for a briskly paced story with linear quest structure that doesn't take the time to set up it's themes for people who haven't read the books.) I'm sure TW3's story will be fine. It's just not based on heavy-handed politics like TW2. Now that I think about, Vince is probably a huge Game Of Thrones fan and wishes TW3 had more in common with that series.
 
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Moonwalker1982

Senior user
#335
May 13, 2015
So far the only...negative points judging by these reviews are:

- Main story is heavy on the fetch quests. WTF? Really goes against what the developer has been saying and also some media outlets that claimed they had not seen ANY fetch quests after 10 hours of playing. Lol...really now?

- Framerate (but this is going to be fixed apparently. But even if not...it's not the world's end, i mean..i coped with Risen on Xbox 360, lol.)

And this.....and i am kinda bummed about this, was really hoping Witcher 3 would be that kind of game:

This quote from the Gamesradar review in particular:

Perhaps still more telling is that you rarely get distracted while roaming the land. There’s simply very little to distract you with – perhaps a pack of wolves, or a treasure marker, but not enough for you to weave your own anecdotes borne of spontaneous goings-on. Lush as it is in vegetation, Velen feels curiously barren of intrigue and activity when you’re not questing.
 
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xdevnull

Rookie
#336
May 13, 2015
Lightice said:
That's the deal with glitches; the ones that have survived to the review build of the game are those that aren't consistent. Some people get them, others don't, based purely on luck and some obscure actions on the player's part that are hard to track and figure out. So someone can go through the game almost glitch-free, while someone else runs into every single game-breaker there is.
Click to expand...
In my own personal universe I think of glitches and bugs differently. Glitches are usually bizarre visual or sound effects that crop in every open world game ever. Bugs are things that break gameplay, like consistently spawning in a tree or not getting the right loot after a quest, or worse. One I can live with (in moderation) the other needs to be fixed. There is just nothing like a million people playing your game to dig up every little blemish.

---------- Updated at 04:53 PM ----------

Moonwalker1982 said:
This quote from the Gamesradar review in particular:

Perhaps still more telling is that you rarely get distracted while roaming the land. There’s simply very little to distract you with – perhaps a pack of wolves, or a treasure marker, but not enough for you to weave your own anecdotes borne of spontaneous goings-on. Lush as it is in vegetation, Velen feels curiously barren of intrigue and activity when you’re not questing.
Click to expand...
I haven't read every review, but so far that is the only one I've seen say that. Usually the opposite. Has this come up in other reviews?
 
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rbhauen

Rookie
#337
May 13, 2015
Moonwalker1982 said:
- Main story is heavy on the fetch quests. WTF? Really goes against what the developer has been saying and also some media outlets that claimed they had not seen ANY fetch quests after 10 hours of playing. Lol...really now?
Click to expand...
The definition of 'fetch' quest is highly subjective. If you stripped away enough context, any 'quest' in an RPG can be whittled down to a 'fetch' quest. What we've seen here today is that many reviewers have different opinions about the content of questing in the witcher ('fetch' vs meaningful). I take this to mean that the quests are indeed substantial, but how much you value them is based on how involved you are with the context of the quest. So you have reviewers like Kevin VanOrd who got deeply immersed in the ambiance of the game, therefor loved the questing. And on the other hand, other reviewers did not allow themselves to be immersed, or just genuinely find them interesting.

I find that I usually agree with how Kevin VanOrd feels about games, so I think I will find that the quests are both deep and meaningful.
 
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kissybyc

Rookie
#338
May 13, 2015
Moonwalker1982 said:
- Main story is heavy on the fetch quests. WTF? Really goes against what the developer has been saying and also some media outlets that claimed they had not seen ANY fetch quests after 10 hours of playing. Lol...really now?
Click to expand...
I think our ign reviewer may have confused two concepts: the structure in which the quest is given, and the content of the quest itself. For me it doesn't matter that much if the quest is given in the formula of "do this for me" as long as what I actually DO for him/her is intriguing and complex. Quests like this may have a similar starting formula as a fetch quest, but are definitely not fetch quests in their contents. That ign guy equivocated "fetch quests" with "doing favor for people" which are very different ideas.

Besides, what's wrong with doing favor for people if I care about them? I want to do *favors for Yennefer.
 
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gogmeister777

gogmeister777

Senior user
#339
May 13, 2015
Moonwalker1982 said:
Perhaps still more telling is that you rarely get distracted while roaming the land. There’s simply very little to distract you with – perhaps a pack of wolves, or a treasure marker, but not enough for you to weave your own anecdotes borne of spontaneous goings-on. Lush as it is in vegetation, Velen feels curiously barren of intrigue and activity when you’re not questing.
Click to expand...
Wasn't that the review from the editor of Playstation Uk? I wouldn't put any stock in that review at all and the people in the comments said as much too.

He mentioned things irrelevant to the game itself, like CDPR 'attacking/ridiculing' Skyrim, complained the game didn't keep over 30fps (he didn't even bother to find out it's locked at 30?), said that TW3 isn't open-world and shouldn't have claimed so and also seemed to imply that Skyrim was the height of cleverly designed free roam exploration.

I liked Skyrim a lot but I don't see how he can say exploration of the wilds in The Witcher is barren but imply that Skyrim's is full of 'intrigue'.

In other words, I don't think many people will experience the game the way he did :)
 
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fenreck

Rookie
#340
May 13, 2015
Best Magazine Review

Congratulations CDProjektRed
Yes i know i saw all the reviews magazines but the important is this one... from GameSpot because all the people know there a few titles with this is score like these MasterPieces. really Gamespot is the almost unique magazine that can i canalize that game to buy because me and my friends say that we are agree with they score.

Bayonetta 2
Grand Theft Auto IV
Soul Calibur (Dreamcast)
Super Mario Galaxy 2
Tony Hawk's Pro Skater 3
Metal Gear Solid 4: Guns of the Patriots
The Legend of Zelda: Ocarina of Time

********** check the image bellow and mark them in your Office Studio *************
 

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