Djinni and Text to Speech Programs
I an currently looking at this possibility and was wondering if anyone else had done any research in the area. Some of the Text to Speech programs available today are very good vocial quality and there should be a way to do this.There are numerous such programs available in all release types, IE.. Free Ware, Share Ware, Commercial and Open Source. What I am attempting to do is hook one in with the Djinni editor, with a Plugin if possible, to generate Voices in Mods The source for the conversion will be from the Djinni dialogs, and once the .talk files are created, they can be packaged and distributed with the Mods. This should require only the mod developer to have the Text to Speech Plugin for Djinni. Only problem that I can see on the mod distribution end, it is the size of the .tlk file if a large amount of Text to Speech is done. Syncing the speech to the animation is way beyond where I am at now and, beyond this comment, I am not even thinking about it. :wall:As I have said, I am just starting to look into a way to do this, but I am a 'HACK AT IT' type programmer and there are probably many much better ways to do it then the way I am going.I have not seen anything on this subject posted anywhere on the web. I am hoping that some of you folks might know of links to articles, globs or programs that might work in this direction any of your constructive feedback with ideas I truly appreciate.( This is something that sould work for all modifiable games (.mod) and would add more depth and scope to them. The immersion factor, Hearing rather then reading the Dialog is the main thing that is missing from most user created mods to date. )
I an currently looking at this possibility and was wondering if anyone else had done any research in the area. Some of the Text to Speech programs available today are very good vocial quality and there should be a way to do this.There are numerous such programs available in all release types, IE.. Free Ware, Share Ware, Commercial and Open Source. What I am attempting to do is hook one in with the Djinni editor, with a Plugin if possible, to generate Voices in Mods The source for the conversion will be from the Djinni dialogs, and once the .talk files are created, they can be packaged and distributed with the Mods. This should require only the mod developer to have the Text to Speech Plugin for Djinni. Only problem that I can see on the mod distribution end, it is the size of the .tlk file if a large amount of Text to Speech is done. Syncing the speech to the animation is way beyond where I am at now and, beyond this comment, I am not even thinking about it. :wall:As I have said, I am just starting to look into a way to do this, but I am a 'HACK AT IT' type programmer and there are probably many much better ways to do it then the way I am going.I have not seen anything on this subject posted anywhere on the web. I am hoping that some of you folks might know of links to articles, globs or programs that might work in this direction any of your constructive feedback with ideas I truly appreciate.( This is something that sould work for all modifiable games (.mod) and would add more depth and scope to them. The immersion factor, Hearing rather then reading the Dialog is the main thing that is missing from most user created mods to date. )


