Do the airdrops have any short scope besides Kanetsugu??

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There are some things i'm not finding from any source:
- Short scopes besides the one with the worst magnification, the Kanetsugu - the airdrops in Dogtown have some other long sights but this is the only short i've gotten (Tier 5 of course) - i have literally a dozen of them
- The LMG that fires explosive rounds, not the Defender - it seems impossible to get this at a high quality
- In general it seems i get teh same few things from the airdrops over and over again, with occasaionally an Iconic cyberware piece

Are there any mods that add to the drop tables or make it so ANY kind of sight can drop as Tier 5? The inconsistency is getting annoying >.< Or am I just super ridiculously unlucky? Is there another way to get tier 5 sights of all types?

Thanks!
 
There are only 2 Short Scopes that go to Tier 5; Kanetsugu and Handyman. All the others cap at Tier 4.

If you're after a T5 MA70 HB, why not go grab the MA70 HB x-MOD2?

As far as mods for drop tables... You can just use Cyber Engine Tweaks and use console commands to get what you want;

Game.AddToInventory("Items.w_att_scope_short_06_legendary", 1)

Will give you a T5 Handyman.
 
/facepalm

That's .... really irritating. I don't understand why someone thought being inconsistent was a great idea. It's like all the tech weapons with gimmicks that can't shoot through cover, or the Iconic weapons with special effects that have lower than normal damage. If you think you made something OP, don't break it more, fix the problem - downtune your OP gimmick, adjust the T5 scope stats, whatever.

sigh

/goes glumly back to his T4 Kanone on his T5++ gun :p

The console commands are pointless - I am up to my ears in the super short-range scopes, i don't need to magic up more lol. If they never made T5 variants of the others, then the console won't help i think. (Unless you can force it to T5 stats with the console?)

I want the short scopes with the good range - you know, the ones I have been using *for the entire game thru Tier 4.* It's bizarre that they suddenly disappear, so that, for example, heavy pistol users are suddenly screwed.

Edit: thanks for the tip about the x-MOD variant; I found one of those already poking around and exploring but sadly it was the Umbra. And I already have Carmen so now I have two assault rifles you can't even put a holo sight on lol... good to know there are more of these XMOD weapons lying around, i will do more exploring!
 
The console commands are pointless - I am up to my ears in the super short-range scopes, i don't need to magic up more lol. If they never made T5 variants of the others, then the console won't help i think. (Unless you can force it to T5 stats with the console?)
T5 Handyman isn't super-short range. It's comparable to other non-Kanetsugu scopes. +0.5 Zoom, +20% Range, +10% Headshot Crit chance

Not quite as much range as a Kanone (+0.6 Zoom, +25% Range, -5% ADS time) but it gives a tasty amount of crit.

I want the short scopes with the good range - you know, the ones I have been using *for the entire game thru Tier 4.* It's bizarre that they suddenly disappear, so that, for example, heavy pistol users are suddenly screwed.
It's not that bad. It like the Long Scopes (Which also only have 2 variants that go up to T5) has one that is consistent with other scopes (Handyman and Saika) and one that is a little different (Kanetsugu and Jue).

The difference being that the special Long Scope gives extra range/zoom compared to regular scopes while the special Short Scope gives less range/zoom compared to regular scopes.

Which for me is fine, I hate having to put a scope on my pistols/revolver because of the ridiculous zoom they often get when I'm using a pistol/revolver meaning I'm generally fighting up close (Of course, a Cool pistol build can make use of extra zoom because they get infinite range with the Long Shot perk)

That's .... really irritating. I don't understand why someone thought being inconsistent was a great idea. It's like all the tech weapons with gimmicks that can't shoot through cover, or the Iconic weapons with special effects that have lower than normal damage. If you think you made something OP, don't break it more, fix the problem - downtune your OP gimmick, adjust the T5 scope stats, whatever.

As far as I know, there's only 2 Tech weapons that can't penetrate cover. Which are the 2 revolvers that shoot explosives, which you don't want to have penetrate cover because you want them to explode where you shoot, not 3 miles behind where you shot.

The iconic weapons that have lower damage than normal is often more than made up for by having beneficial effects that allows them to deal more damage.

As far as Scopes go (As well as other attachments like Muzzle Breaks and Silencers) their limitation on Tiers for most of them (Yes, all Scopes, all Muzzle Breaks and all Silencers have this thing where only 1-2 of them can get to T5) seems to be the way they're implemented.

Looking at the item ID's, there are 2 seperate ones for the items that can go to T5. With the T5 one having the _legendary text on it. Implying that these are unique items rather than a simply upscale of an existing item. Likely due to the additional stats they gain from this tier (There's a similar thing for say, Cyberdecks. Where each tier of Cyberdeck has it's own unique item code). This is unlike say weapons which have one singular item code because they don't gain any additional stats or effects from tiers they just have adjusted damage stats.

So it's mostly just a case of they haven't gone out of their way to create unique T5 variants of other attachments for whatever reason.
 
I guess the main reason is not just the range but clarity. The Kanone is a simple, clear, well-designed sight that's easy to use in any lighting condition, against any background. Whereas I have found the Handyman's red LED-like reticle and dot frequently disappear in well-lit areas or, of course, if anything red is behind them. Which is largely why AFAIK they don't make red LEDs in real sighs :)

The handyman isn't as bad as some of the disappearing "holo" sights, tho. I guess I can live with it. Wish i knew how to make my own T5 Kanone :)

There are some other Tech weapons, such as Rasetsu that you get handed for free with PL, that can't penetrate cover besides the ones you mention - but Rasetsu does have the second and last suppressor a sniper rifle gets in the game so I suppose you should just wait until they're not behind cover any more 8)
 
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I guess the main reason is not just the range but clarity. The Kanone is a simple, clear, well-designed sight that's easy to use in any lighting condition, against any background. Whereas I have found the Handyman's red LED-like reticle and dot frequently disappear in well-lit areas or, of course, if anything red is behind them. Which is largely why AFAIK they don't make red LEDs in real sighs :)

The handyman isn't as bad as some of the disappearing "holo" sights, tho. I guess I can live with it. Wish i knew how to make my own T5 Kanone :)

Maybe looking into Preem Scopes mod might aid with using other scopes?

As far as other scope alterations, the only one I can find over on the Nexus is Kanetsugu Scope Reticle Replacer which only affects Kanetsugu (But at least offers several designs and a plethora of colour options)

Sadly I cannot seem to find anything regarding creating new Tier 5 versions of attachments.
 
Maybe looking into Preem Scopes mod might aid with using other scopes?

As far as other scope alterations, the only one I can find over on the Nexus is Kanetsugu Scope Reticle Replacer which only affects Kanetsugu (But at least offers several designs and a plethora of colour options)

Sadly I cannot seem to find anything regarding creating new Tier 5 versions of attachments.
Woah, clean optics you can see thru? Whoodathunkit? Why does every gamedev feel compelled to add noise, dirt, distortion and nonsense to optics lmao.... it's actually kind of vital you keep them clean and clear... i mean 10 minutes of google searching on "how do i design optics" would solve all these problems, and i wonder what year in the future it will be before we stop having artificial scanlines added to things? Party like it's 1989 :D

Cheers for the link
 
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