I think the characters should have some baseline frame work otherwise its too easy to overpower in all the good stuff
It would be nice however if after reaching a certain level in one role you could cross over into another like a solo once they have gained enough reputation /euro / etc could say become a Corp
I'm just hoping there is more then just kill /kill to go out and do I want to be able to not only do the job but maybe find a little extra info /gear/ that benefits my character outside the quest line
I would also hope to see something thats more wide open and not linear in progression for all that you do Witcher was great but it was all Forward with no way to ever back track or go off in a different direction then the core story line
It would be nice however if after reaching a certain level in one role you could cross over into another like a solo once they have gained enough reputation /euro / etc could say become a Corp
I'm just hoping there is more then just kill /kill to go out and do I want to be able to not only do the job but maybe find a little extra info /gear/ that benefits my character outside the quest line
I would also hope to see something thats more wide open and not linear in progression for all that you do Witcher was great but it was all Forward with no way to ever back track or go off in a different direction then the core story line


