Saying Cyberpunk 2077 is Immersive Sim game is kind of a joke indeed the game being full of immersion breaking stuff, a world that does not react to you in any significant way and its just a pretty shallow front with basically non-existant interaction with the world around.1. Actually shower instead of just standing in the water with your hands against the wall.
2. Actually use the toilet instead of flushing it for no reason.
3. Maybe add a game mode that adds a hunger, thirst, and fatigue needs to maintain. Give us an actual reason to drink a can of spunky monkey, eat that XXL Burrito Rosado, or actually use V's apartment to sleep. If having fatigue requiring you to sleep for a few hours, maybe even add the option to pay for a motel room.
4. Option to increase/decrease the volume of the TV in V's apartment.
5. If our inventory menu shows V without underwear equipped, let V walk around without underwear. Makes no sense to see V not wearing any clothing at all, but suddenly V is wearing magically appearing underwear when you leave the menu.
If it helps you with this one small matter, you can undress before taking a shower; or if you wish, you can shower with clothes on.You shower dressed with a jacket on.
Nope, the only "Bethesda games" that are immersive sims are Dishonored 1 and 2 and Prey. Nothing else.The game needs to feel more "alive". The city looks good, but needs to have things going on, places to go/get into that are outside of missions/gigs.
Gangs, and cops, are static, and the "events" that happen are all paused until the player arrives, its more like a stage and less like a living world.
I know its fun to rip on Bethesda, but in FO4 you had roving bandits and super mutants (later Brotherhood members too), and they would often fight one another or stumble upon camps resulting in a fight. The player can hear these fights from a distance, and they can go have a look. They might get there mid fight or the aftermath. This makes the world feel alive somewhat.
NC would feel more alive if things like this happened in the game. Yup there are a couple of places where cops fight gang members, but its the same spot every time, and its the same each time too lol. But if gangs/cops patrolled the city and bumped into one another, that would look pretty cool.
And where the heck is MAXTAC?? I want to see these guys deploying around NC like in the into.
Off course I can remove all clothes before going in the shower in a believable immersive way. Aaa... wait a minute u cant.If it helps you with this one small matter, you can undress before taking a shower; or if you wish, you can shower with clothes on.
At least that part isn’t really at fault.
What might be, is that wearing soaking wet clothes does not matter at all.
Yes you can obviouslyYou can’t anymore?
I must be living in a paralel universe where people în real life shower with underwear on. Here in this paralel universe it must be very immersive to see V shower with underwear on.You can’t anymore?
Having some Immersive Sim elements does not make the game Immersive Sim.I find myself playing Cyberpunk as I was Deus Ex, as I was Thief, as I was System Shock, as I was S.T.A.L.K.E.R., as I was Arx Fatalis and even perhaps Dark Messiah of Might and Magic.
I firmly believe Cyberpunk has at it's core an immersive sim heart with set pieces at certain points to emphasize story climaxes.
Most of the explanations nor grievances extrapolated in the posts above have anything to do with the immersive sim subgenre.
But it's fun to read.
It's mainly because the dialogue line is trigger when you come close (it's "often" if not always the case in all quests).It's most probably a bug, but even if it isn't, shit happens...
I know it would be fun to play a helicopter captain in the shower in a videogame, but this is the sort of complaint even* I find a bit petty.I must be living in a paralel universe where people în real life shower with underwear on. Here in this paralel universe it must be very immersive to see V shower with underwear on.
Seriously were gonna compare limitations because the technology was old vs incompetence.It's most probably a bug, but even if it isn't, shit happens... even in better games than CP2077:
It says clearly: "“Warren Spector, part of Looking Glass Studios, said that immersive sims create the feeling that "you are there, nothing stands between you and belief that you're in an alternate world"Right, so how many elements of what you are claiming a game needs to have to become an immersive sim (which is a subgenre of the pseudo action RPG genre) does the game called System Shock (one of the first FPS emergent sim like gameplay in videogames) have?
In the meantime, here's a widely accepted definition of the term:
''An immersive sim (simulation) is a video game genre that emphasizes player choice. Its core, defining trait is the use of simulated systems that respond to a variety of player actions which, combined with a comparatively broad array of player abilities, allow the game to support varied and creative solutions to problems, as well as emergent gameplay beyond what has been explicitly designed by the developer. This definition is not to be confused with game systems which allow player choice in a confined sense or systems which allow players to easily escape consequences of their choices.''
Cyberpunk, whether or not it's creators intended (I highly doubt it was accidental and not deliberate), is chock full of these scenarios.
Every mission in the game, every, gig, side quest and interactions have systems like the ones described above that interact with each other to create the sort of emergent gameplay exemplified in games like Deus Ex, Thief et.al. which ultimately ends up in providing a unique experience depending on your play style and the way you interact with these systems.
Which is what immersive sim is, it's not how immersed you personally feel, it's how the systems create immersion through gameplay, like sneaking and hacking compared to guns blazing and slow-mo or katana swift kills.
How you chose to complete the objectives and interact with the carefully orchestrated arenas for such gameplay to take place in.
Have a read:
It's got nothing to do with the old tech. Developers of DE simply didn't expect the players to think outside the box on this occasion and use speed enhancement. Alternative way of reaching Tracer Tong doesn't exist even though game's system allows for it. This same method works elsewhere, but not here. It's an oversight. It happens.Seriously were gonna compare limitations because the technology was old vs incompetence.
Sneaking and hacking is useful for roleplaying purpose. Fixers will comment on whether you've completed the quest using stealth or not. On whether you've killed the guards or not. Some targets you can persuade only if you've used stealth and didn't kill their men.The Alternative gameplay sneak, hack is mostly irrelevant and useless.
Again the argument is not about whether there are Immersive Sim genre elements in the Cyberpunk 2077 but whether the game overall can be classified as Immersive Sim as a whole game like Deus EX Revolution is for example.It's got nothing to do with the old tech. Developers of DE simply didn't expect the players to think outside the box on this occasion and use speed enhancement. Alternative way of reaching Tracer Tong doesn't exist even though game's system allows for it. This same method works elsewhere, but not here. It's an oversight. It happens.
Sneaking and hacking is useful for roleplaying purpose. Fixers will comment on whether you've completed the quest using stealth or not. On whether you've killed the guards or not. Some targets you can persuade only if you've used stealth and didn't kill their men.
Works the same in DE.