I appreciate all the talk why modding on consoles isn't going to be impressive, or even can't be truly called "modding", because, apparently, if you only get access to mods that are officially approved it's no modding at all. @
Gilrond-i-Virdan, seriously? I get that you're an eager disciple of the GNU and open policies stuff, but don't let it cloud your judgement. Right now the console players aren't able to make adjustments to their games. Having options is always good, isn't that what you're trying to propagate anyway?
Modding on consoles has a long road to go that's for sure, but never forget, Rome wasn't built in a day. Yes, consoles are going to have limited access to mods, in particular, only mods from "bethesda.net" are going to be available, no nexus or whatever, but as far as I understand Bethesda is really intent on making all or at least most of the mods from that site of theirs work on consoles. Yes, graphical changes are most likely out of the question due to the consoles very nature. But better visuals is not what modding is all about, there are a lot of gameplay alterations that can be a real game changer. Hell, I'd like the modding to be there, just for the unofficial fallout mod alone.
Seriously, I applaud Bethesda for pushing this subject for years now. They wanted to do just this since Skyrim. Hell, unofficially, Skyrim mods made for PC could very well run on free-booted Xbox 360s, even texture/graphical mods, that's just to show that modding on consoles isn't technically impossible, in fact, it's just a matter of arragement with the platform holders, because they ulltimately decide what does and does not run on their systems. Luckily, Bethesda has proven that this kind of agreement can very well be reached.
In conclusion, I'd like to quote from one of my favorite games of all time:
"It only takes a spark to light a candle and then the darkness is no more™".
I'm really excited about mods making their first appearance on consoles and I do hope they're going to have support with more and more titles in the future. This doesn't have to be "the Witcher 3" fo that matter, but I'd sure like that very much. Anyway, the question of the title still stands, I'd really appriciate it if someone from CDPR shed some light on their plans about TW3 mods hitting consoles.