Hello dear developers! A few changes will buff many unplayable cards and archetypes:
Formation: If played on the melee row, gain Zeal. If played on the ranged row, boost self by 2.
Bonded: Trigger this ability if you control a copy of this card. If you control more copies, additional boost all copies of this card by 1. (Reaver Hunters:Bonded Melee: At the end of your turn, damage the highest-power enemy unit by 1)
Sabbath: Trigger this ability if at least one of your rows has a total of 20 or more points.
Jackpot, Fruits of Ysgith, Precision Strike, Pirate's Cove, Off the Books, Imprisonment, Hidden Cache adds 15 provisions to your deck's provisions limit. (max 16, min 15)
Formation: If played on the melee row, gain Zeal. If played on the ranged row, boost self by 2.
Bonded: Trigger this ability if you control a copy of this card. If you control more copies, additional boost all copies of this card by 1. (Reaver Hunters:
Sabbath: Trigger this ability if at least one of your rows has a total of 20 or more points.
Jackpot, Fruits of Ysgith, Precision Strike, Pirate's Cove, Off the Books, Imprisonment, Hidden Cache adds 15 provisions to your deck's provisions limit. (max 16, min 15)