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Dragon Age: Inquisition

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Garrison72

Garrison72

Mentor
#2,041
Jul 6, 2014
He's taking one for the team. I wouldn't be able to keep a straight face through that.
 
S

soldiergeralt

Forum veteran
#2,042
Jul 7, 2014
maybe he's able to do it by realizing funny videos aren't going to make the game any good.
 
G

goopit

Forum veteran
#2,043
Jul 8, 2014
obviously he's an M

he likes this shit and is having an orgasm internally

trying to hide it from the camera
 
O

octavian123

Forum veteran
#2,044
Jul 8, 2014
Maybe it's some kind of hazing
 
R

Rauter

Forum regular
#2,045
Jul 9, 2014
Questions and answers:
http://www.princessstabbity.com/raptr-q-a-with-the-bioware-devs-july-8-2014

Things that you might be interested in:
"Scribles girl's" name is Josephine Montilyet. She is friend of Leliana. And she is (this is important thing we must know) bisexual.
Dragon Age Keep will be for free (I almost thought it will be for 8 dollars with commercial for upcoming DLCs for free. I guess I should put more faith in Bioware and EA).
There'll be 8 romance options.
Sera is funny.
You can miss some companions during the game.
Griffons won't appear.
Crafting system will be revealed soon.
Specializations will (in some cases) affect story and interactions with NPCs.
Flemeth will appear.
No, Cole isn't romance option.
Varric can use Bianca or daggers.
Zevran's voice actor is also voice actor for male Inquisior.
Knight-Enchanter won't be tank like Arcane Warrior in Dragon Age: Origins
You can make your own weapons and armors and give them names.
 
G

goopit

Forum veteran
#2,046
Jul 9, 2014


lol
 
D

dragonbird

Ex-moderator
#2,047
Jul 9, 2014
So someone on BSN posted photos to troll. Not sure that I see any reason to give it more publicity.
 
gregski

gregski

Moderator
#2,048
Jul 9, 2014
http://www.eurogamer.net/articles/2014-07-09-huge-dragon-age-inquisition-q-and-a-info-dump
 
Kinley

Kinley

Ex-moderator
#2,049
Jul 9, 2014

"My husband was killed by templars"
"Your husband was killed by templars?"

Bioware's "award winning" writing, ladies and gents.
 
  • RED Point
Reactions: wasjo009 and sidspyker
wichat

wichat

Mentor
#2,050
Jul 9, 2014
Kinley said:
"My husband was killed by templars"
"Your husband was killed by templars?"

Bioware's "award winning" writing, ladies and gents.
Click to expand...
Maybe are so realistic that the main character can suffer some hearing trouble
 
  • RED Point
Reactions: sardas, vivaxardas2015, Lanfear and 3 others
D

dragonbird

Ex-moderator
#2,051
Jul 9, 2014
No mabari. Well, that's that then. No point in getting the game.
 
F

Foxtrot1994

Rookie
#2,052
Jul 9, 2014
Kinley said:

"My husband was killed by templars"
"Your husband was killed by templars?"

Bioware's "award winning" writing, ladies and gents.
Click to expand...
Come on now, Bioware wrote some of the best stories in RPGs history.
 
Kinley

Kinley

Ex-moderator
#2,053
Jul 9, 2014
Foxtrot1994 said:
Come on now, Bioware wrote some of the best stories in RPGs history.
Click to expand...
Any from this decade?
 
  • RED Point
Reactions: Garrison72 and vivaxardas2015
Elegast7

Elegast7

Senior user
#2,054
Jul 9, 2014
For some reason I'm very disappointed with all the announced party-members. Except Varric, he's awesome and maybe that Qunari. He is still wait and see for me. And if I cant romance Leliana... well then I'll be forever alone I guess. :p

Edit: Oh and I'm also dissapointed with the new design of Morrigan, but that's very personal ofcourse.
 

Jupiter_on_Mars

Guest
#2,055
Jul 9, 2014
I get the feeling the PC is constantly being funnelled down a path. The world is described as vast, and I'm sure it is, but every single time I watch a new chunk it seems it has been overlaid with rails which lead the PC from point A to point B through roads that wind, contour and coil gratuitously. That might explain why the world at large feels so artificial, so out of scale, as though everything in the xy plane has been miniaturized relative to the z-axis getting stretched out to inflate monumentality.

Though I didn't fancy the UI aesthetics, it did seem cleaner, neater and more polished than what we've seen from TW3.
 
Last edited: Jul 9, 2014
F

Foxtrot1994

Rookie
#2,056
Jul 9, 2014
Kinley said:
Any from this decade?
Click to expand...
Didn't play many Bioware games recently, but when I think of great stories, Mass Effect (except for the ME3 ending, judging by what the community says, I'm considering the overall story) and (above all) Neverwinter Nights come to my mind (although it's not from this decade, it's still a Bioware game).
 
Last edited: Jul 9, 2014
J

Jack_in_the-Green

Forum veteran
#2,057
Jul 9, 2014
Jupiter on Mars said:
I get the feeling the PC is constantly being funnelled down a path. The world is described as vast, and I'm sure it is, but every single time I watch a new chunk it seems it has been overlaid with rails which lead the PC from point A to point B through roads that wind, contour and coil gratuitously. That might explain why the world at large feels so artificial.
Click to expand...
I have the same impression.
Just from that scene above (which I believe the guys at Bioware/EA are proud of, otherwise they wouldnt show it), theres no account that the NPC recognises you as a Qunari (does she see Qunari ALL THE TIME, EVERY DAY? I highly doubt it), nor acknowledges anything but giving you your task... immediatly as she gazes you she gives you the quest, as straightforward as it happened in Dragon Age 2 and all the generic fetch quests in Origins.

The scene is very poorly shot, you have no real interaction, no close ups of the NPC for at least making some connection and care about what she says...
 
Last edited: Jul 9, 2014
  • RED Point
Reactions: vivaxardas2015 and Elegast7
V

vivaxardas2015

Rookie
#2,058
Jul 10, 2014
Jack_in_the_green said:
I have the same impression.
Just from that scene above (which I believe the guys at Bioware/EA are proud of, otherwise they wouldnt show it), theres no account that the NPC recognises you as a Qunari (does she see Qunari ALL THE TIME, EVERY DAY? I highly doubt it), nor acknowledges anything but giving you your task... immediatly as she gazes you she gives you the quest, as straightforward as it happened in Dragon Age 2 and all the generic fetch quests in Origins.

The scene is very poorly shot, you have no real interaction, no close ups of the NPC for at least making some connection and care about what she says...
Click to expand...
Yep, it is exactly what instantly turned me off. There is no normal conversation, no real interaction. This NPC simply acts as a quest dispenser. Why a hell would I go on a quest if I don't really know anything about what happened (well, what she said was really stupid, you know)? Why even bother? Why should I believe her? Oh yeah, it's a game, and we are supposed to do something, right? It all looks so incredibly dumb. :(
 
Last edited: Jul 10, 2014
C

CostinRaz

Banned
#2,059
Jul 10, 2014
I can only think of one thing when it comes to the way they talk about the Inquisition as an organization.

"We are the Inquisition, lower your shields and surrender your ships." Seriously it's like some all encompassing hive mind. Also what's with that bloody voice?
 
V

vivaxardas2015

Rookie
#2,060
Jul 10, 2014
May be I am irreversibly corrupted by TW games, but why a hell do we attack everyone, even people from our own faction? If we are with inquisition, shouldn't we at least have an option of TALKING to them, before starting a fight? I just don't get it - who a character likes to fuck is something important, but who we are killing is irrelevant. How on earth are we going to become leaders if in our spare time we kill our own followers left and right??? Is it so hard to make a gameplay not to directly contradict a narrative?
 
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