Welcome to science fiction, Veleda. The series started off with red herrings, just like most of them do. So what about Dark Energy? You started off with a magical element discovered that happens to be able to generate fields that can generate energy, kinetic barriers, and make people and objects lights as a feather. Lighter, actually, which allows them to travel faster than the speed of light, and you have a problem with Dark energy?I agree and well said, you put my feelings about the game into perspective. That said, I think we're going to buy it unless initial reviews/ player impressions are bad. There's just not enough out right now to play.
There was really no story continuity from 1 to 2 and 2 to 3. BTW I haven't played ME3, but read up on the story quite a bit, so it's not like I'm talking blind. They introduced all kinds of red herrings that never got developed, like dark energy, and characters went off on odd trajectories or disappeared altogether like Harbinger. And the ending... well, they didn't just flub an ending, they bombed the whole series with that ludicrous rationale spouted by the star child.
I'm not saying you can't still enjoy the games. You pretty much have to turn your mind off, though. I just said Bioware's writing is overrated. It's not the worst writing in games, of course, but that's a low bar.
@Costin, @Blothulfur, never watch a single zombie movie or play a single zombie game unless its the last of us or left 4 dead where the "zombies" aren't dead, because without the chemical present in fat that makes us hunger, zombies would never go around craving flesh. So mark those off. The point wasn't weak. The point was most science fiction stories can be picked apart, because most do the same thing Mass Effect did. Especially Starwars, Star Treck, Stargate SG-1, Halo, Andromeda, whatever.
@Veleda, Harbinger also didn't disappear, Harbinger was in dark space first, then was busy destroying the earth with the rest of them. I don't see a problem there really. The problem isn't that Mass Effect isn't consistent. Because it is, up until that ending. You were dead for what, two or five years? Obviously the characters are going to go about their lives. The problem is that people simply didn't like the game or stopped caring, so they use these tiny little issues to help justify their dislike for it. Or in some people's case, to justify not buying it since as you know, some people couldn't because of some pc issue with origin.
And that's really the bottom line. This is a dislike of science fiction in general, not Mass Effect, Veleda. Which is fine.
I mean lets be honest, you don't actually dislike Mass Effect because they didn't elaborate on Dark Energy or because there wasn't an immediate continuation of certain elements from 1 to 2. That wouldn't even make sense. The ending ruining things simply made people not caring about it anymore convenient. It's fine that you don't like or enjoy it anymore for whatever reason, but people don't just stop liking something because a few things go unexplained, especially when they're not even central to the plot. That's all I'm saying.
Though yes, overrated their writing is. Just not for the reasons given.
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