Allegedly Morrigan's son, by the way.
Allegedly Morrigan's son, by the way.
ROFLZed?
Excuse me sir, isn't it BioWare material over there?
*snip*
Typical entitled gamer... and you hate DA2 as well... that's homophobicIf anything, Bioware owes me and many others a game (one they apparently can't deliver).
Allegedly Morrigan's son, by the way.
Allegedly Morrigan's son, by the way.
Allegedly Morrigan's son, by the way.
I see some similarities in the armor design, ie; it's more detailed, historically based and straptastic. CDPR artists love their straps, it looks good but you have to wonder at their function. Also, Cassandra can blast people off ledges, like Aard. There's the Barrier spell which is like Quen, a time slowdown spell which is a lot like Heliotrope. They're emphasizing preparation before fights - no heal/ability spamming to act as a bandaid mid-combat, a big element of Witcher design. All this is fine, just influences and there's nothing wrong with that. But Bioware will sometimes copy major story premises and that's when I call bullshit.
It's basically the image of a race of goldlike fade creatures that every 50000 years harvest nearly all the organic life from Thedas in order to prevent them from being killed by fade creatures. At the end you'll get to pick between 3 options: cyan, lime and orange.Maybe someone who's been following the story and rumors and discussions in BSN can fill me in - what's the general theory about the God child's role?