It's possible there might be some additional narrative padding in the form of a cutscene or two in the final (patched?) consumer version. Right now it doesn't look good though and to be honest I fear this is it. Those Russian vids suggest that normal difficulty (and not just easy) can be played as an MMO-action hybrid game controlled with gamepad. Tactical mode is only needed in some encounters, as far as I can judge. Even that might not be necessary if objects and enemies don't suddenly pop into existence...It sounds like they didn't heed the criticisms of DA2's rushed first area and lack of back story for Hawke. These guys are still focused on making it an actiony game. Bleh.
That leaves hard and nightmare for a tactical game. Not many people will play that, even among those who prefer a tactical game.
Ah, well. I've got Dishonored to finish, and Original Sin too.


