You may need a "Not playing YET" option.Will you be playing Dragon Age Inquisition?
If so what will your first Inquisitor be?
?????
For some reason the votes are NOT matching the options in the poll - and I have no clue how to fix or delete the poll.
That's a big factor to me too (well, not the U-Play part of it. I don't have any Ubisoft games).... and I'm not keen on using Origin when I already have to put up with Steam (and U-Play with a couple of games).
I'm not "merely" a home wrecker and heart breaker!Also, Suzy broke the polllls, Suzy broke the pollllss...
Ah, yes, the genius that was Duke Nukem Forever. 10/10 amazing you say? Although I didn't hate it - I don't think I've ever really hated any game - I just thought it was pretty bad.If he hates it but didn't finish it, that means the game is 10/10 amazing..
Bethesda? Your thinking of the wrong company... Bethesda made Skyrim. BioWare made Dragon Age.Few critical reviews I've got a glimpse of give an impression that while the game is huuuuge it is also bland and messy, that what is meant to be important drowns in the (quite literal) fluff and generally it is hard to keep a track on what's going on or with whom, and this is dragging the game down and making it feel almost MMOish. Can't say that I'm surprised if that is the case, Bethesda has been plaqued by that for a while already but then they are not really about storytelling in the first place but more about random world simulation and busywork, but I wonder how CDPR will handle this since if I'm not mistaken W3 is going to be even bigger. How'll they maintain coherency and intrigue in a massive world that is bound to be chock full of all kinds of fluff (even with them saying - iirc - they're cutting down on tedious fetch quests).
I meant it as a comparison. Bethesda is said to be (one of) the "biggest" name for big open worlds and even they have these problems, so it doesn't really come as a surprise that Bioware, as a narrative oriented studio, would trip with it too.Bethesda? Your thinking of the wrong company... Bethesda made Skyrim. BioWare made Dragon Age.
It's a pretty huge difference, both company-wise, and gamestyle-wise. Out of those two companies BioWare is definitely the company where story is a BIG thing, and they are good at it to.
I don't really know since I haven't really followed that scene, but I think this as a criticism has come later down the line with MMO's making a staple of streamlined and grindy busywork that certain audiences tend to hate for how stale such things feel in single player games.Edit: Also... what you calling "mmo'ish" is actually the other way around... mmo's feel cRPG'ish, seeing as mmo's borrowed most of their combat from a lot of different cRPG's. It was/is a pretty common style amongst some of the most popular "realtime" cRPG's... like Balders Gate or Neverwinter Nights for example... which both happends to be games made by Bioware, the creators of Dragon Age. So yeah...